Leap Into The Void announces "Crystalline Textures" for U-he Bazille.
Crystalline Textures.
Ordered and logical structures of tonality, noise, dirt, clicks, glitches, feedback and scraping.
The library have two dominant areas, the first is textures with a slow attack. The second is what may better be described as bell and mallet sounds, sounds with fast attack and long release. Holding down these notes for a longer time enables an evolving structure aswell.
All textures are tempo-synced, from hardly noticeable to distinct. They are evolving and contains a less or more pronounced rhythmic structure.
A set of complementary sounds (mostly melodic), carefully designed to suit the ambience and environment is also included in the library.
Please have a listen to the demo compositions below.
https://soundcloud.com/leap-into-the-vo ... e-textures
All sounds heard come from Crystalline Textures with no fx used but a Low cut EQ (below 40Hz) and a small amount of limiter on the output.
Details:
- 110 sounds.
- Modwheel and expression assignments for morphing and coloring.
- Detailed patch list with comments and descriptions of each sound.
- Bazille 1.0 required.
Atoms, molecules, ions and the bell.
Suited for electronic, ambient, minimal, experimental and hybrid composing.
Thank you for reading.
Mikael Adle
Leap Into The Void