Plogue Chipspeech

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That is indeed one of the tricks used by the Vocaloid community, but of course the things you need to do to improve a line is vastly different with chipspeech as its MIDI based.
David Viens, Plogue Art et Technologie Inc. Montreal.
https://bsky.app/profile/plgdavid.bsky.social
https://plogue.com

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davidv@plogue wrote:A mouth is not a very fast device.

If you look at normal vocal tracks you will realize that the singer always starts a bit early so that the early consonants are done first and that the note you aim for coincides at the first vowel of the syllable that is sung.

Do not think about your MIDI track the same way you would for a synth line with a fast attack. Same goes for releases, make sure you let some "breathing" room to close previous syllables.

We have added a new section in the latest manual explaining this a bit.

Cheers
I found turning off snapping and thinking about when I'd start singing each word was the best approach. It's a really fun way of working, a new set of problems to solve.
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!

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Sendy wrote: I found turning off snapping and thinking about when I'd start singing each word was the best approach. It's a really fun way of working, a new set of problems to solve.
Indeed note snapping is particularly evil for chipspeech voices. they make every voice sound like robots... errr... you know worse robots.
David Viens, Plogue Art et Technologie Inc. Montreal.
https://bsky.app/profile/plgdavid.bsky.social
https://plogue.com

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Now I kinda want to buy a vocoder pedal or something too. Welp down the rabbit hole I go.

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Sendy wrote:
davidv@plogue wrote:A mouth is not a very fast device.

If you look at normal vocal tracks you will realize that the singer always starts a bit early so that the early consonants are done first and that the note you aim for coincides at the first vowel of the syllable that is sung.

Do not think about your MIDI track the same way you would for a synth line with a fast attack. Same goes for releases, make sure you let some "breathing" room to close previous syllables.

We have added a new section in the latest manual explaining this a bit.

Cheers
I found turning off snapping and thinking about when I'd start singing each word was the best approach. It's a really fun way of working, a new set of problems to solve.

Thank you both!
I hadn't realised it, but was approaching Chipspeech as another soft synth when I should consider it to be a vocalist...a synthesized singer as opposed to a singing synthesiser. :wink:

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Thanks for the updates. These plugins are amazing.

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Jax Pok wrote:Thanks for the updates. These plugins are amazing.
Thank you! More voices are in development!
David Viens, Plogue Art et Technologie Inc. Montreal.
https://bsky.app/profile/plgdavid.bsky.social
https://plogue.com

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davidv@plogue wrote:More voices are in development!
Cool )

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davidv@plogue wrote:Thank you! More voices are in development!
That's fantastic news! Love this plug :tu:

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More voices? I can't wait!

I find it works best to just practice and then play the vocal lines in live, instead of entering them note by note. I can kind of sing along in my head and get the note placement pretty close to where I want it. Then it is only a matter of some fine tuning in the piano roll.
Incomplete list of my gear: 1/8" audio input jack.

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deastman wrote:More voices? I can't wait!

I find it works best to just practice and then play the vocal lines in live, instead of entering them note by note. I can kind of sing along in my head and get the note placement pretty close to where I want it. Then it is only a matter of some fine tuning in the piano roll.
That is kind of what I was thinking as well. Since I don't play keyboard, it can get a little sketchy, especially if I'm adding pitchbend as well as vibrato with the MW. But, in the end, it leaves a good starting point for editing. I (have to) do a TON of editing in the piano roll to get anything right. It's just part of the process for me...well, unless it's all white keys...

I love Chipspeech. The update led to me buying Chipcrusher as well. I couldn't resist. I'm generally not an 8 bit kind of guy, but I've been thinking of ways to integrate it into my music, as of late. :tu:
In rotation here: Helios- Eingya

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davidv@plogue wrote:More voices are in development!
Commodore Magic Voice? ;)
[Core i7 8700 | 32GB DDR4 | Win11 x64 | Studio One 7 Pro | WASAPI ]

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tonedef71 wrote:
davidv@plogue wrote:More voices are in development!
Commodore Magic Voice? ;)
I think I have one of those in a box in my garage. But I thought it was an SPO256?
Incomplete list of my gear: 1/8" audio input jack.

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deastman wrote:
tonedef71 wrote:
davidv@plogue wrote:More voices are in development!
Commodore Magic Voice? ;)
I think I have one of those in a box in my garage. But I thought it was an SPO256?
The Commorore Magic Voice uses the obscure Toshiba T6721A LPC/Parcor chip. Got one of those devices, but would need to find out who owns the rights to that data in there, so thats not whats in the next build.

Cheers
David Viens, Plogue Art et Technologie Inc. Montreal.
https://bsky.app/profile/plgdavid.bsky.social
https://plogue.com

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We have a new voice: VOSIM. Available in the latest free update and demo of chipspeech
http://www.plogue.com/products/chipspeech/

VOSIM is an algorithm that mimics speech from windowed oscillator sync.
Its very synth-like, and fun to experiment with.
You can hear what it sounds like in this launch video from Giraffey!

David Viens, Plogue Art et Technologie Inc. Montreal.
https://bsky.app/profile/plgdavid.bsky.social
https://plogue.com

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