Hello!
As part of a university project I have created an interactive system using Wwise and used the game Baldurs Gate: Enhanced Edition as a reference point for creating the sound assets. As part of the evaluation part of my project I need some feedback from varied sources and wondered if any of you kind people would be so nice as to give me some!? In the Sound cloud playlist below I have four sounds from my project and four sounds from the original game. All I would ask you to do is listen to the very short clips and identify which sound is from the original game. Please answer honestly, negative critique is necessary and welcome!
Footsteps, 01 or 02?
Spell, 01 or 02?
Staff, 01 or 02?
Ambience, 01 or 02?
https://soundcloud.com/josephmichaelmar ... ate-sounds
Secondly I have posted a video below of me demonstrating the Wwise project, if you could answer these question based on what you see it would really help me out to complete the evaluation stage of my project. Please try and answer as honestly as possible!
Do you feel the sounds are appropriate for the game?
Are the sounds mixed well in the interactive system?
Are the sounds varied and non-repetitive?
Is the music appropriate?
Does the music transition between states quickly and smoothly?
Is the music mixed well with the sound assets?
Thank you so much for your help, it really means a lot!
Joe
Game Audio - Wwise Project - Feedback
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Game Audio - Wwise Project - Feedback
2015-05-16T14:05:02+00:00
Hello!
As part of a university project I have created an interactive system using Wwise and used the game Baldurs Gate: Enhanced Edition as a reference point for creating the sound assets. As part of the evaluation part of my project I need some feedback from varied sources and wondered if any of you kind people would be so nice as to give me some!? In the Sound cloud playlist below I have four sounds from my project and four sounds from the original game. All I would ask you to do is listen to the very short clips and identify which sound is from the original game. Please answer honestly, negative critique is necessary and welcome!
Footsteps, 01 or 02?
Spell, 01 or 02?
Staff, 01 or 02?
Ambience, 01 or 02?
https://soundcloud.com/josephmichaelmar ... ate-sounds
Secondly I have posted a video below of me demonstrating the Wwise project, if you could answer these question based on what you see it would really help me out to complete the evaluation stage of my project. Please try and answer as honestly as possible!
Do you feel the sounds are appropriate for the game?
Are the sounds mixed well in the interactive system?
Are the sounds varied and non-repetitive?
Is the music appropriate?
Does the music transition between states quickly and smoothly?
Is the music mixed well with the sound assets?
Thank you so much for your help, it really means a lot!
Joe
joem1991
https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=358610
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