KVR MIX CHALLENGE - MC10 May 2015 - Winners announced

How to do this, that and the other. Share, learn, teach. How did X do that? How can I sound like Y?
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photonic
KVRian
532 posts since 5 Mar, 2011 from Austria

Post Tue Jun 02, 2015 10:00 pm

Hi Ben,

Excellent review! It is very helpfull and I am glad that my mix meeds your taste in general.
Looking forward to your decision!
soundcloud.com/photonic-1

Kolyev
KVRist
62 posts since 25 Aug, 2014

Re: KVR MIX CHALLENGE - MC10 May 2015 - Submission period ended, in evaluation

Post Tue Jun 02, 2015 11:20 pm

Hi Ben,
Thank you for the detailled comments! Really appreciate the feedback. You are absolutely right, I put a lot of time into the drums mix and then unfortunately ran out of time a bit on the guitars.

User avatar
H-man
KVRian
638 posts since 26 Dec, 2007 from Australia

Re: KVR MIX CHALLENGE - MC10 May 2015 - Submission period ended, in evaluation

Post Tue Jun 02, 2015 11:43 pm

Hmmm, I have given this a lot of thought and have come up with the following:

Round two consisting of Mix Gurus versus Guitar Gods versus Creative trail-blazers.

These are:
  • Jim Kennedy
    Photonic
    Davias
    MixedMind
    Prianha81
    DimVas
My idea is that the winner will be the one who can combine the best elements from each of these six tracks. Please refer to my mini-reviews or even PM with any questions you might have. Compy are we good to go?

Compyfox
KVRAF
14279 posts since 19 Oct, 2003 from Berlin, Germany

Re: KVR MIX CHALLENGE - MC10 May 2015 - Submission period ended, in evaluation

Post Wed Jun 03, 2015 6:46 am

Sure we are.

The rules are known and simple. The upper mentioned candidates now have time until Sunday, 07-JUN-2015 11:59pm PDT (5 days from now) to overhaul their mixes and file their second mix round submissions in here.

After that, we go into another short evaluation period and wait for the winners podium announcement.


Congrats to all participants so far.
And once more a "good luck everyone".
[ Studio Page / Twitter ] | [ KVRmarks (see: metering tools) ] | [ Mix Challenge ]

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piranha81
KVRer
29 posts since 1 Aug, 2014 from Italy

Re: KVR MIX CHALLENGE - MC10 May 2015 - Mix Round 2 until 07-JUN-2015 11:59pm PDT

Post Fri Jun 05, 2015 2:13 am

Yeah, I really enjoy an expressive, vocal use of the wah, in the classic Michael Schenker flavour.
Thanks for the in depht feedback H-man, I'll do my best to enhance the mix :tu:

mixedmind
KVRist
47 posts since 15 Sep, 2014

Re: KVR MIX CHALLENGE - MC10 May 2015 - Mix Round 2 until 07-JUN-2015 11:59pm PDT

Post Sat Jun 06, 2015 2:06 am

Hello second round ... here I come:

https://soundcloud.com/dilutedmind/h-ma ... nd/s-ZICcw

I re-worked the snare sound where I cut the lows too careless. Now it should sit lower and better in the mix. I polished a little bit the overall sound but still kept it as a dense mix.
And some subtle automation and some not so subtle FX were added.

cheers,
mixed.mind

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photonic
KVRian
532 posts since 5 Mar, 2011 from Austria

Re: KVR MIX CHALLENGE - MC10 May 2015 - Mix Round 2 until 07-JUN-2015 11:59pm PDT

Post Sun Jun 07, 2015 5:56 am

Hi, here is my mix for the second round.

WAV: https://dl.dropboxusercontent.com/u/717 ... %20rd2.wav
MP3: https://dl.dropboxusercontent.com/u/717 ... %20rd2.mp3

Changes to the first round to get a more realistic guitar sound:
For the ROCK AXE I used the Emissary amp simulation and NadIR for speaker simulation.
For the TREMOLO I used Boogex from Voxengo.
For the CHUGGA I used TSE808.

The rest got some minor tweaks in EQ and volume automation. Volume of Tremolo is now increased.
soundcloud.com/photonic-1

jhkennedy5
KVRist
34 posts since 7 Sep, 2014 from Allen, TX

Re: KVR MIX CHALLENGE - MC10 May 2015 - Mix Round 2 until 07-JUN-2015 11:59pm PDT

Post Sun Jun 07, 2015 7:29 am

Here is my second round mix:

WAV: https://dl.dropboxusercontent.com/u/896 ... ennedy.wav
MP3: https://dl.dropboxusercontent.com/u/896 ... ennedy.mp3

Just tried to delicately reduce some of the crispy highs.

vasdim
KVRist
31 posts since 7 Feb, 2005 from Sofia, Bulgaria

Re: KVR MIX CHALLENGE - MC10 May 2015 - Mix Round 2 until 07-JUN-2015 11:59pm PDT

Post Sun Jun 07, 2015 7:51 am


Compyfox
KVRAF
14279 posts since 19 Oct, 2003 from Berlin, Germany

Re: KVR MIX CHALLENGE - MC10 May 2015 - Mix Round 2 until 07-JUN-2015 11:59pm PDT

Post Sun Jun 07, 2015 9:32 am

A bit more than 12 hours remaining for Mix Round 2.
Please get your entries sorted.
[ Studio Page / Twitter ] | [ KVRmarks (see: metering tools) ] | [ Mix Challenge ]

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piranha81
KVRer
29 posts since 1 Aug, 2014 from Italy

Re: KVR MIX CHALLENGE - MC10 May 2015 - Mix Round 2 until 07-JUN-2015 11:59pm PDT

Post Sun Jun 07, 2015 2:35 pm

For round two I tried to implemente the unhancements suggested by H-man, like avoiding kick and bass to fight for space, some variety to tremelo guitar sounds (no wah on the whole track), etc. and some other I've found like enhancing snare and hi-hat, some eq's, levels and automation.
Some other players guitar sounds where nice, but I should have done a completely new mix, and mine are good too :wink:

Wav:
https://soundcloud.com/roberto-ortenzi/ ... iranha81-1
Mp3:
https://soundcloud.com/roberto-ortenzi/ ... iranha81-2

Davias
KVRian
763 posts since 3 Apr, 2013 from Belgium

Re: KVR MIX CHALLENGE - MC10 May 2015 - Mix Round 2 until 07-JUN-2015 11:59pm PDT

Post Sun Jun 07, 2015 7:07 pm

Here is my attempt for the 2nd round :

FLAC - https://www.dropbox.com/s/w5xmfnml07elz ... .flac?dl=0
MP3 - https://www.dropbox.com/s/qirmm7b9f09ke ... 9.mp3?dl=0

Thanks to H-Man for the detailed review and to select me for the 2nd round ! I feel very honored. I tried to follow his recommendations for improving the mix by bringing back some lost elements that were buried in the front, and to overall more balance and soften the mix to be less brittle (and I hope more clear) like the other mixes. I got a plethora of bugs and other problems so I couldn't go into details as much as I wanted for some parts like the main distorded guitar that I wanted to improve or the some parts of the bass...

Here we go for the long details about my mix (sorry for not posting it before) :
- On each track : tube console emulation
-Kick : Multiband gating > EQ > Tube >1176 >Another tube > EQ > Clipper
- Snare Lo : Lo pass
- Snare Mid : Hi pass
- Each Snare Track : dynamic hi - mid - lo EQs
- Snares Buss : Monoizer > dynamic QS > Multiband gating > EQ > EQ > EQ > Multiband dynamics > Transient shaper > saturation + dynamics > EQ > Transient shaper > Reverb > Multiband limiter > Clipper > Limiter
- Hi Hats tight : EQ
- Hi Hat close : EQ > Limiter
- Crash ride : Comb filter > Ring Modulator > Plate reverb > EQ > Mid side > Harmonic enhancer > Pitch Shifter > Tilt EQ > Limiter
- Deep Cymbal : EQ
- Deep Bass 1 : EQ
- Deep Bass 2 : EQ > Tube EQ > EQ
- Bass Real : EQ > Saturation
- Dirty Bass Synth : Monoizer > EQ > EQ > Tilt EQ > Harmonic enhancer > EQ
- Chugga : Multiband distortion > Steroizer > Monoizer > EQ > Tilt EQ > Reverb > EQ > Clipper
- Lead wChorus : Harmonic enhancer
- Rock guit 1 : EQ
- Rock guit 2 : Guitar Amp Sim > EQ > Dynamic EQ > Clipper
- Tremolo Pick Click : Monoizer > EQ
- Tremolo Pick Loose : Stereoizer > Monoizer > Tape > EQ > Limiter
- Tremolo Pick Tight : EQ
- Mo Chung : Distortion > EQ
and a EQ somewhere on the intro sounds...

On each buss a Neve console bus emulation.
- Drum Buss : FET compressor > Tape > Limiter
- Bass Buss : Multiband compression and sidechained by the kick
- Guitar Buss : Hi pass > Rectifier > softener > limiter
- Synth buss : Hi pass > Limiter
- All music buss : Softener > Saturator and sidechained by the snare and the kick
- Mix buss : EQ room correction > TDR Kotelnikok > Amp emulation > Freq cleaning.

Again a good luck to everybody ! :tu: Now I will go sleep and gather forces for the next challenge :P Cheers.

Compyfox
KVRAF
14279 posts since 19 Oct, 2003 from Berlin, Germany

Re: KVR MIX CHALLENGE - MC10 May 2015 - Mix Round 2 until 07-JUN-2015 11:59pm PDT

Post Sun Jun 07, 2015 7:44 pm

Looks like all entries for Mix Round 2 are in, let's switch to "evaluation mode" again.


Good luck to all participants.
And if you want to get your mind off of things, MC11 is still in full swing. :tu:
[ Studio Page / Twitter ] | [ KVRmarks (see: metering tools) ] | [ Mix Challenge ]

User avatar
H-man
KVRian
638 posts since 26 Dec, 2007 from Australia

Re: KVR MIX CHALLENGE - MC10 May 2015 - Mix Round 2 in evaluation

Post Mon Jun 08, 2015 1:50 pm

Hi all,

Just saw this. Will start evaluating now :hyper: . Stay tuned...

User avatar
H-man
KVRian
638 posts since 26 Dec, 2007 from Australia

Re: KVR MIX CHALLENGE - MC10 May 2015 - Mix Round 2 in evaluation

Post Tue Jun 09, 2015 5:13 pm

Oh man ....sucks to be me :roll: :help: I had not anticipated that this judging process would keep me awake in the middle of the night but it did :lol: This was difficult.

First, let me say that I thought all entrants responded well to the mini-reviews and that the second round tracks were all improvements on the first round so a big thanks to everyone for diving back in there and working things out.

Second, I thought all tracks were very good and speak honestly when I say that I was getting chills yesterday when listening ...I had everything cranked up to the point where I wore out my ears and I had to take a few hours break :wheee: It seems that of all the six tracks, each one had an element or section that was the best of the bunch for that part.

So how to decide? In the end I went for consistency. This is a mix challenge so the three that I have chosen are the three that I think could be sent off to mastering without any further work. These are:

1. Jim Kennedy - Just nailed the "punch" all the way through.

2. Photonic - Great mix and really "brought it" with the guitars in round two.

3. Pirahna81 - My favourite of the guitar/creative entries. It's a bit wild in a couple of places which prevented me from scoring it higher but the combination of guitar tones/fx, mix and kick-ass drums won through.

Thanks heaps to VasDim, Davias and MixedMind as well. Any of these tracks could have taken spots in the top three based on tones, drive and character and I would quite happily work with any of the entrants from the top 6 based on the submissions from this competition. :tu: :clap: :hug:

Thanks again and see you around,

BH

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