Thank you, yes. I pretty much have this thing under control. Took me 2 whole days and that's after 36 years of using Synths. This one has some quirkiness that takes some getting used to.Lotuzia wrote:Thanks for pointing out the arp omission. The arp is quite intuitive to use. But it should be in the manual for sure.wagtunes wrote:Finished going through the manual of this beast and I noticed something very interesting. The arpeggiator was left out.
I figured out how it works so it's not a big deal but you might want to put something in the manual for anybody who might be a little confused.
PS - Absolutely LOVING this synth. Might be my purchase of the year.
I hope the -completely rewritten- manual will have given you a precise idea and good understanding of what is the Syn'X 2, and how to operate it not only in the eazy mode, wich is very simple, but also in the advanced mode.
Primarily, when creating patches in advanced mode where you're modifying each OSC by hand one at a time, getting instant feedback isn't so straight forward because of how voice allocation works.
For example, working on layer A (voices 1 and 9), with all the other OSC's turned on, it's hard to hear what's actually happening to those 2 voices. However, if you solo layer A, it doesn't shut off the other voices, just the other layers. So as you play, you're going to get lots of silent notes when the other voices are triggered. So what you need to do in order to rectify this is go down to the advanced section and actually turn off voices 2, 3,4, etc. And then, when you're finished with layer A and move on to layer B, you have to turn voices 1 and 9 off and turn on voices 2 and 10. And you need to continue doing this throughout the process.
But here's where it gets tricky.
After you've programmed all 8 layers, you then have to listen to them all back on to see if anything you've done clashes. If something doesn't sound right, as you play, you need to watch the voices as they're sounding to see which voice is actually causing the problem.
Needless to say, I have never performed such surgery with a synth in my life, including every modular I've ever worked on. But the end result is astonishing if you get everything just right.
Ironically, splits are easier than layers because you can just concentrate on 8 voices at a time instead of 16, or whatever combination you want.
Two very minor nit picks and this pertains to splits and the arpeggiator.
For splits, where you want different FX for the top and bottom, you can't. The FX are global. So if I want an ARP with a delay in the bass and a dry lead in the treble, I'm out of luck.
For the arpeggiator, I notice that the gate time is not modifiable through the mod matrix. This would be such a cool effect if you want to use the mod wheel to go from a short to long gate.
Other than those 2 minor nit picks, I'm pretty cool with the way it's laid out. It certainly has balls for a sound. I'm totally in love with this thing and plan on doing a lot of programming with it.
Even if it's not perfect.

