UVI Falcon - v4 = 2026 released - rumors, ads, praise, kindergarden, auto-sampling and off-topic inside!

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I apologize, I believe this is a repeat question but I can't find it in the thread. Is there a way to get at the samples that are used in the sample oscillators without having to individually save them out of the sample oscillator. I can see they are in .ufs/Samples but I can't figure out how to browse there.
If you have to ask, you can't afford the answer

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SJ_Digriz wrote:I apologize, I believe this is a repeat question but I can't find it in the thread. Is there a way to get at the samples that are used in the sample oscillators without having to individually save them out of the sample oscillator. I can see they are in .ufs/Samples but I can't figure out how to browse there.
You can't access them in the ufs-archive, so save them as presets or copy/paste them across programs.

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another feature request:

When applying FX, it would be nice if the popup for the effect had a "preview" button so we can audition the settings before committing them. Hopefully I am not overlooking a way to do that.
If you have to ask, you can't afford the answer

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Whoever needs some fresh Falcons, my upcoming library Falcon AIR is up for pre-orders now.

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Sampleconstruct wrote:
SJ_Digriz wrote:I apologize, I believe this is a repeat question but I can't find it in the thread. Is there a way to get at the samples that are used in the sample oscillators without having to individually save them out of the sample oscillator. I can see they are in .ufs/Samples but I can't figure out how to browse there.
You can't access them in the ufs-archive, so save them as presets or copy/paste them across programs.
yikes, so you have to get them out one sample at a time?
If you have to ask, you can't afford the answer

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SJ_Digriz wrote:
Sampleconstruct wrote:
SJ_Digriz wrote:I apologize, I believe this is a repeat question but I can't find it in the thread. Is there a way to get at the samples that are used in the sample oscillators without having to individually save them out of the sample oscillator. I can see they are in .ufs/Samples but I can't figure out how to browse there.
You can't access them in the ufs-archive, so save them as presets or copy/paste them across programs.
yikes, so you have to get them out one sample at a time?
yes, it's a protected library, and I'm glad it is...

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Sampleconstruct wrote:yes, it's a protected library, and I'm glad it is...
ah yeah, point taken.
If you have to ask, you can't afford the answer

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PatchAdamz wrote:Here is an example more in the direction of Electronic and Ambient.
Also using Falcons ability to work with custom Impulse Responses.

https://soundcloud.com/vintage-synth-pa ... cean-blues
Just pick up these presets.
Really Fantastic stuff Zak.
Several jaw dropping patches.
Love it!
--After silence, that which comes nearest to expressing the inexpressible is music.

-Aldous Huxley

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Sampleconstruct wrote:
SJ_Digriz wrote:
Sampleconstruct wrote:
SJ_Digriz wrote:I apologize, I believe this is a repeat question but I can't find it in the thread. Is there a way to get at the samples that are used in the sample oscillators without having to individually save them out of the sample oscillator. I can see they are in .ufs/Samples but I can't figure out how to browse there.
You can't access them in the ufs-archive, so save them as presets or copy/paste them across programs.
yikes, so you have to get them out one sample at a time?
yes, it's a protected library, and I'm glad it is...
The rex files from World Traditions don't seem to be accessible either. Didn't work yet with Spectrasonics Sage Converter for import into Stylus RMX. Still would be nice to use the files we bought for our own use.

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The physical modeling synth really makes for some very expressive instruments, in this example it is layered with a synth brass sound, the 8 Macros are automated, modulation wheel drastically changes the sound, velocity modulates numerous parameters.


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Late to the party here, and apologies if these questions have been answered already:

1. Does it have retina graphics?
2. How long is the voucher valid for?

Cheers.

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lnikj wrote:Late to the party here, and apologies if these questions have been answered already:

1. Does it have retina graphics?
2. How long is the voucher valid for?

Cheers.
1. It has an OpenGL mode which smoothens things for us Retina victims.

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Sampleconstruct wrote:
lnikj wrote:Late to the party here, and apologies if these questions have been answered already:

1. Does it have retina graphics?
2. How long is the voucher valid for?

Cheers.
1. It has an OpenGL mode which smoothens things for us Retina victims.
Thanks Simon. Does it look good though (with respect to pixel density)?

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Yes, looks good.

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Sampleconstruct wrote:Yes, looks good.
Good :tu:

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