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how will this look on a 1366 x 768 laptop screen ? it has a GUI size that fits, yes ? (in plugin mode)

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SEQ FingerOne just crashed Falcon 1.0.1 in Studio One 2.6.5.++ immediately after muting layers 2 through 6 while playing patch via keyboard controller; win 8.1

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otristan wrote:
rustman wrote:
aMUSEd wrote:Is there a fix in the works for the resize problem?
I second that query.
You mean the fit screen size which is not really full screen ?
In that case, this is tricky, because we don't have the info of the size of the OS toolbar and the size of some DAW plugin window header, so we compute this with some room.
In SA you can easily use the Window expand button but in Plugin this is trickier.
I've a problem when running standalone Falcon with OSX 10.11.1, Falcon main menu is under the top OSX menubar, I can just about click the bottom pixels of a button if I know what they are. Reinstall didn't seem to change or doing a resize (big/small/fit). It works fine in a DAW so not a killer but a bit of a pain.

Edit: Fixed it with grabbing bottom of window frame and dragging window to side, back in standalone action! :)
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thetechnobear wrote:small bug for dev team... (1.0.1 mac OS X)

Pluck, you are able to drag the L marker past the end of the sample, Falcon will crash/lock up next time you play a note.
will have alook
thetechnobear wrote:also... something I dont quite understand
with a Pluck oscillator if you delete the modulating Amp Env , the pluck sample will be played till the end, regardless of gate or if its a looped sample will carry on forever. is this expected behaviour?
(note: if you just disable the Amp Env the pluck will 'correctly' stop based on gate of the voice)
This is expected since excitations are usually one shots (unless looped). We can't abruptly cut samples, that's what amp envs are made for. So It's perfectly valid to remove the Amp Env with pluck, it will kill the voice as soon as there's no more energy with a natural release (using the release control). In the looped case we should probably kill the voice immediately like with do for other oscillators if you remove the amp env. But it both cases that's not very useful, if you have a sustained oscillator, then you need an amp env to kill the voice.
thetechnobear wrote:EDIT2: a couple of the presets in pluck e.g. WoodPlucker have MIDI CC 1 mapped to SignalConnection>Ratio, which I cannot find ... and the destination in inspector looks a bit suspicious, perhaps renamed param or something?
It's modulating the ratio of the Random -> Oscillator Pitch connection.

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malachy5 wrote:
otristan wrote:
rustman wrote:
aMUSEd wrote:Is there a fix in the works for the resize problem?
I second that query.
You mean the fit screen size which is not really full screen ?
In that case, this is tricky, because we don't have the info of the size of the OS toolbar and the size of some DAW plugin window header, so we compute this with some room.
In SA you can easily use the Window expand button but in Plugin this is trickier.
I've a problem when running standalone Falcon with OSX 10.11.1, Falcon main menu is under the top OSX menubar, I can just about click the bottom pixels of a button if I know what they are. Reinstall didn't seem to change or doing a resize (big/small/fit). It works fine in a DAW so not a killer but a bit of a pain.

Edit: Fixed it with grabbing bottom of window frame and dragging window to side, back in standalone action! :)
Do you know how you managed to move it below the OS X menu bar?

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Musical Gym wrote:SEQ FingerOne just crashed Falcon 1.0.1 in Studio One 2.6.5.++ immediately after muting layers 2 through 6 while playing patch via keyboard controller; win 8.1
Can you please contact our support to file a bug report with as much info as you can (patch, crashlog...): http://www.uvi.net/contact-support

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Are there plans to enable MIDI output from Falcon? I am thinking of porting my Sequins project from Usine Hollyhock over to Falcon, but it would be all the more motivational if the sequencer could be used for internal and external sounds.

Sorry if this was already answered before (in the past week I've decided to switch allegiance.. UVI, we need an official forum!! :) )

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ceasless wrote:Are there plans to enable MIDI output from Falcon? I am thinking of porting my Sequins project from Usine Hollyhock over to Falcon, but it would be all the more motivational if the sequencer could be used for internal and external sounds.

Sorry if this was already answered before (in the past week I've decided to switch allegiance.. UVI, we need an official forum!! :) )
+1 on the Forum :-)
+1 on the Midi output. It was discussed before and it's not there because it's problematic if you use for instance multiple arpeggiators in multiple programs, but IMO an explicit output via Lua would be really great.
Maybe a global switch in Preferences that defaults to off could help there? So that normally you don't get Midi output but if you explicitly enable it, the great power of the Lua engine could be used for other instruments in the device chain, for instance in Bitwig Studio and could be recorded.

Cheers,

Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." · Rumi
UrbanFlow.art · Instagram · YouTube

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Currently i am checking what is possible with the Analog Stack oscillator, especially the included OSc Sync.
With the switch at the upper right of Oscs 2 to 8 you could ativate Sync to Osc 1 for those.
You could get some nice results when using multiple oscillators for syncing, eiher with different waveforms or with using similar waveforms that are detuned and/or panned.

Of course you could also use an envelope (or multiple envelopes) for pitch modulation (e.g. at the "Pitch" knob for Oscs 2-8) to create the "typical" kind of Sync sounds.

AFAIK syncing multiple Oscs to another Osc is hardly possible with most other synths i had used.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

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mdsp wrote:
malachy5 wrote:
otristan wrote:
rustman wrote:
aMUSEd wrote:Is there a fix in the works for the resize problem?
I second that query.
You mean the fit screen size which is not really full screen ?
In that case, this is tricky, because we don't have the info of the size of the OS toolbar and the size of some DAW plugin window header, so we compute this with some room.
In SA you can easily use the Window expand button but in Plugin this is trickier.
I've a problem when running standalone Falcon with OSX 10.11.1, Falcon main menu is under the top OSX menubar, I can just about click the bottom pixels of a button if I know what they are. Reinstall didn't seem to change or doing a resize (big/small/fit). It works fine in a DAW so not a killer but a bit of a pain.

Edit: Fixed it with grabbing bottom of window frame and dragging window to side, back in standalone action! :)
Do you know how you managed to move it below the OS X menu bar?
yeah, just 'grab' the centre part of the bottom of window frame when cursor changes to up/down resize arrow, click and hold but drag more sideways than up/down. It takes a couple of attempts but it should move the whole frame when you get it just right. HTH

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mdsp wrote:
thetechnobear wrote:also... something I dont quite understand
with a Pluck oscillator if you delete the modulating Amp Env , the pluck sample will be played till the end, regardless of gate or if its a looped sample will carry on forever. is this expected behaviour?
(note: if you just disable the Amp Env the pluck will 'correctly' stop based on gate of the voice)
This is expected since excitations are usually one shots (unless looped). We can't abruptly cut samples, that's what amp envs are made for. So It's perfectly valid to remove the Amp Env with pluck, it will kill the voice as soon as there's no more energy with a natural release (using the release control). In the looped case we should probably kill the voice immediately like with do for other oscillators if you remove the amp env. But it both cases that's not very useful, if you have a sustained oscillator, then you need an amp env to kill the voice.
Yeah that kind of makes sense... I assumed it was stopping the sample playback when the notes was released and the voice volume was 0.
BUT the issue I have, is in my script in OnRelease() , I call releaseVoice() and also ensure the volume is 0, but the sample continues to play... i.e. the Amp Env. seems to be able to do something else, to ensure the sample is not continuing to play.
... so perhaps not an issue with Pluck, but something with scripting not releasing voices fully?

mdsp wrote:
thetechnobear wrote:EDIT2: a couple of the presets in pluck e.g. WoodPlucker have MIDI CC 1 mapped to SignalConnection>Ratio, which I cannot find ... and the destination in inspector looks a bit suspicious, perhaps renamed param or something?
It's modulating the ratio of the Random -> Oscillator Pitch connection.
[/quote]

ah, yup found it, its a Sub of Random... perhaps double clicking something that is a sub target, could bring up the modulator its involved in... on some patches I see CC 1 being now used as a ration on sub target on 3 things but its impossible to tell which moduation without clicking on everything to find the correct mod.
(or am i missing a special trick :))
... not a big FR, but nice to have :)

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ThomasHelzle wrote:
ceasless wrote:Sorry if this was already answered before (in the past week I've decided to switch allegiance.. UVI, we need an official forum!! :) )
+1 on the Forum :-)
I agree with the request for a dedicated UVI forum. Falcon is sufficiently deep that a forum here or elsewhere could easily sustain multiple threads on various topics of interest, and there are the other excellent UVI plugins that can be discussed as well.
------------------------------------------
Gribs

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ThomasHelzle wrote:
ceasless wrote:Are there plans to enable MIDI output from Falcon? I am thinking of porting my Sequins project from Usine Hollyhock over to Falcon, but it would be all the more motivational if the sequencer could be used for internal and external sounds.

Sorry if this was already answered before (in the past week I've decided to switch allegiance.. UVI, we need an official forum!! :) )
+1 on the Forum :-)
+1 on the Midi output. It was discussed before and it's not there because it's problematic if you use for instance multiple arpeggiators in multiple programs, but IMO an explicit output via Lua would be really great.
Maybe a global switch in Preferences that defaults to off could help there? So that normally you don't get Midi output but if you explicitly enable it, the great power of the Lua engine could be used for other instruments in the device chain, for instance in Bitwig Studio and could be recorded.
Ah, okay, so that makes some sense to me... Well, maybe once UVI sees how great Sequins is it will inspire them to figure out a good solution for this kind of "advanced user" MIDI routing ;)

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Daags wrote:how will this look on a 1366 x 768 laptop screen ? it has a GUI size that fits, yes ? (in plugin mode)
Quite crowded as the default UI size is 1244 x 750, so depending on the size of the header of your plugin format, you can miss some height.
You can toggle off left and right panel to gain some width though (down to 734) but you will lose some ergonomy doing so.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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Definite plus 1 on a UVI forum here, also just picked up Urban Suite which is really good. I am a media composer and it covers that genre really well.

Advantages of a forum here for UVI would be to share info about their existing UVI workstation range as well as other libraries for Falcon down the line. Its actually quite difficult to get info on a lot of the existing UVI libraries from a user standpoint.

There is so much info in this thread alone that is nearly impossible to find easily.

I really believe the potential for Falcon is huge, with Relayer also UVI has really stepped up their game.

Go on Olivier, you know it makes sense. :party:
Last edited by woodsdenis on Wed Nov 18, 2015 10:20 pm, edited 1 time in total.
Mac Studio M4
15.7.3
Cubase 15, Ableton Live 12

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