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wagtunes wrote:
otristan wrote:Alternate xfaded looping is tricky because there are many ways to do it.

If it wasn't already implemented I would even remove it because technically you already smooth the transition by having it loop on itself.(as long as you xfade on a zero crossing)
So what's the solution? Should I just not use it?
Well, I actually wonder why you would use it and especially with a big xfade size.
What would be the rationale behind this, because in the case of fwd loop
the goal is to smooth the transition between the loop end and the loop start.
In case of alt loop, the transition is already smooth :)

@others
What are you guys opinions on this ?
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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otristan wrote:
wagtunes wrote:
otristan wrote:Alternate xfaded looping is tricky because there are many ways to do it.

If it wasn't already implemented I would even remove it because technically you already smooth the transition by having it loop on itself.(as long as you xfade on a zero crossing)
So what's the solution? Should I just not use it?
Well, I actually wonder why you would use it and especially with a big xfade size.
What would be the rationale behind this, because in the case of fwd loop
the goal is to smooth the transition between the loop end and the loop start.
In case of alt loop, the transition is already smooth :)

@others
What are you guys opinions on this ?
Let me ask this question. What would be an example in Falcon where you WOULD need to Xfade a loop? Do any of the presets use it? If so, which ones and if so, what would happen if you took the functionality out? Would these presets sound the same or would it affect how they behave?

If the answer is that they wouldn't sound the same or even work, then it's obvious that whatever the problem is, it needs to be fixed. If not, then it needs to be removed so that others don't try to use it and run into the same problem as not everybody reads forums. This will greatly cut down on support issues related to this matter.

Personally, I have no problem with it being removed as I've yet to be able to use it. But if fixing it is less of a headache than removing it, that may be the direction you want to take.

My 2 cents for whatever it's worth.

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Crossfade-looping in forward mode is of course vitally important, I sometimes use long x-fades up to 15+ seconds long on long soundscape samples, so that the decaying tail of a sound can smoothly blend with the beginning of the loop, and with the slope controls we have a lot of options to shape the crossfade. I have never used x-fade looping in alternate mode, but of course it shouldn't crash the Falcon when trying to do so.

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Sampleconstruct wrote:Crossfade-looping in forward mode is of course vitally important, I sometimes use long x-fades up to 15+ seconds long on long soundscape samples, so that the decaying tail of a sound can smoothly blend with the beginning of the loop, and with the slope controls we have a lot of options to shape the crossfade. I have never used x-fade looping in alternate mode, but of course it shouldn't crash the Falcon when trying to do so.
Hey Simon, you know a video on this process would probably help a lot of people, myself included. I'm not exactly an expert in Xfading because most synths that I have either don't have the option or don't use samples. If somebody could whip up something real quick, that would be great. Of course I don't want anybody to crash their systems either.

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wagtunes wrote:
Sampleconstruct wrote:Crossfade-looping in forward mode is of course vitally important, I sometimes use long x-fades up to 15+ seconds long on long soundscape samples, so that the decaying tail of a sound can smoothly blend with the beginning of the loop, and with the slope controls we have a lot of options to shape the crossfade. I have never used x-fade looping in alternate mode, but of course it shouldn't crash the Falcon when trying to do so.
Hey Simon, you know a video on this process would probably help a lot of people, myself included. I'm not exactly an expert in Xfading because most synths that I have either don't have the option or don't use samples. If somebody could whip up something real quick, that would be great. Of course I don't want anybody to crash their systems either.
I'll make a little x-fade-looping-video tomorrow, that was on the tutorial-todo-list for Falcon anyway.

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Sampleconstruct wrote:Crossfade-looping in forward mode is of course vitally important, I sometimes use long x-fades up to 15+ seconds long on long soundscape samples, so that the decaying tail of a sound can smoothly blend with the beginning of the loop, and with the slope controls we have a lot of options to shape the crossfade. I have never used x-fade looping in alternate mode, but of course it shouldn't crash the Falcon when trying to do so.
xfade fwd looping is definitely useful.
My point was only about xfaded alternate looping.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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otristan wrote:
Sampleconstruct wrote:Crossfade-looping in forward mode is of course vitally important, I sometimes use long x-fades up to 15+ seconds long on long soundscape samples, so that the decaying tail of a sound can smoothly blend with the beginning of the loop, and with the slope controls we have a lot of options to shape the crossfade. I have never used x-fade looping in alternate mode, but of course it shouldn't crash the Falcon when trying to do so.
xfade fwd looping is definitely useful.
My point was only about xfaded alternate looping.
My last sentence in that post was addressed at you :)

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Hey All,

Any chance you guys are going to take over development of BPM as well?
I love it and use it constantly. It would be amazing to see it getting some development love as well.

B

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PS: Also, is there a way to copy and paste in Falcon? Namely whole patches or elements within the patch? Could definitely be useful if not.

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Man I wish I had the time...after all you provide such great insight. Oh well, will be buying presets from Simon soon. HA!

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UmFuFu wrote:PS: Also, is there a way to copy and paste in Falcon? Namely whole patches or elements within the patch? Could definitely be useful if not.
In the left hand panel with Parts / Tree / List , I see a wrench icon in List view that has Cut, Copy, Paste and Duplicate. Make sure you have the List view selected.
Falcon user since 2015

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UmFuFu wrote:PS: Also, is there a way to copy and paste in Falcon? Namely whole patches or elements within the patch? Could definitely be useful if not.
In List view you can copy/paste/duplicate/delete keygroups and layers easily. Unfortunately there is no command yet for duplicating oscillators. Also in the mapping editor there are plenty of options to duplicate/copy/paste/re-arrrange keygroups (e.g. move selected keygroup to new layer). By saving elements to your user library (e.g. oscillator settings/effect chains) you can then re-insert them in a new patch, or you can load a patch as a layer into an existing patch and copy things around from there.

More Falcon FAQs here.
Last edited by Sampleconstruct on Sat Dec 05, 2015 4:04 am, edited 1 time in total.

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Single oscillator with stereo unison: anyone know if it's possible to put a different filter on the left and right channels? Or at least a different cutoff on each side? Using the comb filter specifically.

Thanks!
Jacob

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jacobh wrote:Single oscillator with stereo unison: anyone know if it's possible to put a different filter on the left and right channels? Or at least a different cutoff on each side? Using the comb filter specifically.

Thanks!
Jacob
Set the Layer to unison with x-voices, then apply a unison (or unipolar unison) modulator to cutoff, pan, pitch, whatever.
Last edited by Sampleconstruct on Sat Dec 05, 2015 3:49 am, edited 1 time in total.

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Sorry to say this but I will anyway...
You might want to take a look at your Ringling Bros., 8086 based download server and then find a lake...well, you get the picture. 250 KB/s (+/- 50 KB/s) took 20 minutes or so to download a 15 second file for the update. I didn't even bother trying to get UVI Workstation. :dog:

As you were... 8)
In rotation here: Helios- Eingya

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