Falcon AIR - Falcon sound developers, this is what you should be aiming for in quality

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Sampleconstruct wrote:
Maybe then it's time to try, not to please everyone too much? Gets you more respect in the end...
Ya you are probably right, but the northerner temperament is a little too phlegmatic generally so I feel I need to throw extra energy out in order to get a response... Sometimes it goes well and others well, lets not talk about those..
waves break, but somehow it all makes sense.

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Listening to the Air demos, really nice lush sounds to work with. As impressive or moreso as the Mach V libraries you offer..Ambient Strings, and Scattered Entity..I guess they play well in Falcon so three new Patchpool libraries work for Falcon for users that previously didn't own Mach Five..Nice
Last edited by TwoToneshuzz on Thu Dec 31, 2015 2:01 pm, edited 1 time in total.
waves break, but somehow it all makes sense.

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TwoToneshuzz wrote:Listening to the Air demos, really nice lush sounds to work with. As impressive or moreso as the Mach V libraries you offer..Ambient Strings, and Scattered Entity..I guess they play well in Falcon so three Patchpool libraries work for Falcon for users that previously didn't own Falcon..Nice
Well the new additions in Falcon - multi-granular engine, physical modeling synth and wavetable synth, new FX modules - were used heavily in AIR, so the demos of course reflect that and sound somewhat different than the other two libraries. Fortunately UVI decided to include all the old modules from MachFive in Falcon for compatibility reasons, as their own libraries would have been affected if they had broken backwards compatibility.

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Agreed. Only got it last night, but you only have to look at the tree view to see the effort that went into every single patch.
FT

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