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Falcon 1.0.5 getting instant crash trying to import SFZ files generated by sforzando.

OS X 10.9.5

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topaz wrote:Falcon 1.0.5 getting instant crash trying to import SFZ files generated by sforzando.

OS X 10.9.5
Our support has forwarded me your issue.
This will be sorted in the next version.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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Cool, having lots of trouble loading many SFZ :-(

please ask them the powers that be to put plugsound pro on a %50 sale so I can get some realistic instruments to mangle into Falcon :-)

then I can forget SFZ !!
Last edited by topaz on Sat Jan 09, 2016 11:15 am, edited 1 time in total.

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My own custom samples made in Modplug that loop perfectly fine in Kontakt, load with no loop at all in Falcon 1.05. Anyone else having a problem with loop points not being loaded?
A heaping dose of outrageously goofy synth tracks, scores and chiptunes.

https://raddlandstudios.com
https://youtube.com/NorrinRadd22

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otristan wrote:If you want an analog phase drift effect, then you probably only need to add a very subtle chaotic envelope(use Drunk modulation) on the oscillator pitch.
Still I've added a free running option in analog stack for each osc in the next version. Only available in TreeView inspector.
Hi! Would be nice if you add free running option to FM OSC for every operator. Also it would be useful to have invert phase button (or even phase rotator) for every operator. Thanks.

PS: I'm wait when we can use fm modulation between different oscs. For example posible fm modulate wavetable via analog osc.

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Hmmm, how useful would that be? Freerunning phase with FM oscillators would kinda mess with timbre stability when you start increasing FM index, since it'd be a different sound every time you press a key, no?

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EvilDragon wrote:Hmmm, how useful would that be? Freerunning phase with FM oscillators would kinda mess with timbre stability when you start increasing FM index, since it'd be a different sound every time you press a key, no?
Of course. But sometimes it can be useful. And most importantly again - the possibility of free running unisono.
As an example - FM8 by Native instruments. Image

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mrfrenkie wrote:
EvilDragon wrote:Hmmm, how useful would that be? Freerunning phase with FM oscillators would kinda mess with timbre stability when you start increasing FM index, since it'd be a different sound every time you press a key, no?
Of course. But sometimes it can be useful. And most importantly again - the possibility of free running unisono.
As an example - FM8 by Native instruments. Image
I agree that it would be useful. I was wishing for this as well. Another example of a synth that supports it is Propellerhead's Thor. It's analog oscillators, which are always free running so they phase drift, can be FM modulated through it's modulation matrix, making them act like operators to each other.

I would say though, that free running unison on the FM oscilator as a whole would be more important than than making the individual operators free running. Though both would be useful. :)

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jacobh wrote: Another example of a synth that supports it is Propellerhead's Thor. It's analog oscillators, which are always free running so they phase drift, can be FM modulated through it's modulation matrix, making them act like operators to each other.
And yes, would like to be able frequency modulation between different oscillators (maybe even samplers as source) that have Falcon.

Sorry. I repeated.
Last edited by mrfrenkie on Sat Jan 09, 2016 5:09 pm, edited 1 time in total.

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Norrin_Radd wrote:My own custom samples made in Modplug that loop perfectly fine in Kontakt, load with no loop at all in Falcon 1.05. Anyone else having a problem with loop points not being loaded?
Kontakt has the bad habit of saving loop point in the preset instead of in the samples.
Not sure how you can print those in samples itself.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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It's kinda more flexible to write the loop points in the patch because then you can load the same sample multiple times with different loop points, for example. :)


That said, if the sample has loop points written in it, Kontakt happily picks it up. So does Falcon.

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otristan wrote:A "work in progress" MPE script with a demo preset (requires Falcon 1.0.2, now released)

You can either use the direct volume and pitch handling from this script
or use the new MPE script driven modulation sources to use the 3 axes at your convenience.

http://we.tl/fkvbjyOxu7

Works pretty fine on Seaboard RISE.
Eager to see how it goes with other MPE devices.
Hi, just curious, does the MPE script allow all notes to be controlled independently for pitch without having to have multiple instances of the same sound in the patch (like in Omnisphere)? Or require separate oscillator assigned to voices or anything? Or does it just work on any regular patch?
thanks

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Echoes in the Attic wrote: Hi, just curious, does the MPE script allow all notes to be controlled independently for pitch without having to have multiple instances of the same sound in the patch (like in Omnisphere)? Or require separate oscillator assigned to voices or anything? Or does it just work on any regular patch?
thanks
It works on any regular patch (not scripted as those override note triggering)
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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EvilDragon wrote:It's kinda more flexible to write the loop points in the patch because then you can load the same sample multiple times with different loop points, for example. :)
We do the same except you can save those in samples itself as well (when doing a save sample as)
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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otristan wrote:
Norrin_Radd wrote:My own custom samples made in Modplug that loop perfectly fine in Kontakt, load with no loop at all in Falcon 1.05. Anyone else having a problem with loop points not being loaded?
Kontakt has the bad habit of saving loop point in the preset instead of in the samples.
Not sure how you can print those in samples itself.
I actually create the samples in Modplug, a tracker, and the sample loop points do get saved, as evidenced by their presence when used in multiple other applications and vsts. When I use these raw samples, with loops, in Falcon however, the loop point is not loaded. Any idea for how to fix this, or if it is a problem with Falcon?
A heaping dose of outrageously goofy synth tracks, scores and chiptunes.

https://raddlandstudios.com
https://youtube.com/NorrinRadd22

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