UVI Falcon - v4 = 2026 released - rumors, ads, praise, kindergarden, auto-sampling and off-topic inside!

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otristan wrote:
Echoes in the Attic wrote: Hi, just curious, does the MPE script allow all notes to be controlled independently for pitch without having to have multiple instances of the same sound in the patch (like in Omnisphere)? Or require separate oscillator assigned to voices or anything? Or does it just work on any regular patch?
thanks
It works on any regular patch (not scripted as those override note triggering)
Sorry what do you mean not scripted? Is it an add-on script that you load in a given patch, or a setting you can turn on general?
Also, how easy is it to assign parameters to different axes of modulation like pressure and timbre? Well I guess pressure is usually just polyphonic aftertouch, but what about the Y axis type modulation in MPE? How is that assigned? Is it just another modulation source in the modulation system?

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Norrin_Radd wrote: I actually create the samples in Modplug, a tracker, and the sample loop points do get saved, as evidenced by their presence when used in multiple other applications and vsts. When I use these raw samples, with loops, in Falcon however, the loop point is not loaded. Any idea for how to fix this, or if it is a problem with Falcon?
Please upload one of those somewhere and send me the link so I can check on Monday.

Thanks !
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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This is a bit outside this thread but wouldn't it be a good idea for UVI to start their own forum here on KVR?
It is clear that this thread is becoming fractal and splitting in more and more subthreads.

Just an idea of course. I have no idea about the price nor do I have to run the company.
Windows 7, Cubase 9.5 and some extra plug-ins | Takamine EN-10C and PRS Mira

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Echoes in the Attic wrote: Sorry what do you mean not scripted? Is it an add-on script that you load in a given patch, or a setting you can turn on general?
Also, how easy is it to assign parameters to different axes of modulation like pressure and timbre? Well I guess pressure is usually just polyphonic aftertouch, but what about the Y axis type modulation in MPE? How is that assigned? Is it just another modulation source in the modulation system?
It is an add on scripted that you need to load in your patch.
The Y axis (and others actually) is modulation modulation source related to the script that you can assign to the parameter you want like any other (for example poly aftertouch)
By default we modify the pitch and volume with X and Z, but you can disable those and assign modulation source at your convenience for a more precise control.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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ErikH wrote:This is a bit outside this thread but wouldn't it be a good idea for UVI to start their own forum here on KVR?
It is clear that this thread is becoming fractal and splitting in more and more subthreads.

Just an idea of course. I have no idea about the price nor do I have to run the company.
As we have already stated, this won't happen.
Creating our own forum would mean that this is an official way to get support and we don't want that.
We already have an official way of support and it is through our website.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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I did not know you had already stated this, probably because I don't feel like wading through this entire thread to make shure something has not yet been asked or mentioned before.
So thanks for you being present here. I learned a lot about Falcon here that I otherwise would have missed.

Speaking of the official support: I sent a message ten days ago and I have not yet received a reply. Only a confirmation mail. No problem as it is not urgent. It is more a standalone functionality problem I experience you probably overlooked here in this thread. No reproach as it is a chaotic thread indeed.
Windows 7, Cubase 9.5 and some extra plug-ins | Takamine EN-10C and PRS Mira

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otristan wrote:
Echoes in the Attic wrote: Sorry what do you mean not scripted? Is it an add-on script that you load in a given patch, or a setting you can turn on general?
Also, how easy is it to assign parameters to different axes of modulation like pressure and timbre? Well I guess pressure is usually just polyphonic aftertouch, but what about the Y axis type modulation in MPE? How is that assigned? Is it just another modulation source in the modulation system?
It is an add on scripted that you need to load in your patch.
The Y axis (and others actually) is modulation modulation source related to the script that you can assign to the parameter you want like any other (for example poly aftertouch)
By default we modify the pitch and volume with X and Z, but you can disable those and assign modulation source at your convenience for a more precise control.
Cool, thanks for the explanation. Does the script conform to the MPE standard in terms of using cc 74 for the Y control? So if you were using the vertical motion of Bitwigs touch keyboard for example, it would control the Y axis control?
thanks!

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Echoes in the Attic wrote: Cool, thanks for the explanation. Does the script conform to the MPE standard in terms of using cc 74 for the Y control? So if you were using the vertical motion of Bitwigs touch keyboard for example, it would control the Y axis control?
thanks!
Yes, we do use the CC #74
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

Post

ErikH wrote:I did not know you had already stated this, probably because I don't feel like wading through this entire thread to make shure something has not yet been asked or mentioned before.
So thanks for you being present here. I learned a lot about Falcon here that I otherwise would have missed.

Speaking of the official support: I sent a message ten days ago and I have not yet received a reply. Only a confirmation mail. No problem as it is not urgent. It is more a standalone functionality problem I experience you probably overlooked here in this thread. No reproach as it is a chaotic thread indeed.
Support guys is a bit overwhelmed those last day with the holidays but he should get back to you shortly.

Checking your KvR history, your issue is with the azerty keyboard ?
In that case, we use the standard Juce MIDI keyboard widget which does support keyboard shortcut but this
it's not a very fancy one. Would need to improve this in order to have application global shortcuts.
Still it would definitly be more handy with a very small MIDI keyboard or that kind of application
http://vmpk.sourceforge.net/
(disclaimer, I have just did a quick google search and have never tested it)
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

Post

otristan wrote:
Norrin_Radd wrote: I actually create the samples in Modplug, a tracker, and the sample loop points do get saved, as evidenced by their presence when used in multiple other applications and vsts. When I use these raw samples, with loops, in Falcon however, the loop point is not loaded. Any idea for how to fix this, or if it is a problem with Falcon?
Please upload one of those somewhere and send me the link so I can check on Monday.

Thanks !
http://mattcreameraudio.com/audio/Megam ... ewaves.zip

I can open these .wav files in Kontakt and they will loop as intended, but open them in Falcon and they don't loop or even have the loop information.

Very strange.
A heaping dose of outrageously goofy synth tracks, scores and chiptunes.

https://raddlandstudios.com
https://youtube.com/NorrinRadd22

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Thanks for your reply. That was indeed the question.
Of course I have a keyboard but as I do a lot of photo and 3D work, I often have it disconnected.
The problem - the qwerty keyboard disconnecting in standalone when any control is changed - is easily solved by opening Cubase and using Falcon as a plugin. Or connecting my keyboard.
But the disconnection behaviour does seemed odd to me, so I decided to mention it.
I'll close the ticket as it is of no use anymore.
Windows 7, Cubase 9.5 and some extra plug-ins | Takamine EN-10C and PRS Mira

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Huh, well Falcon is quickly becoming very interesting to me...
But with this script, if you were using a multi sampled instrument preset like a guitar, would different notes be able to be pitch separately without having multiple copies of the instrument in different layers within the instance? If so that's amazing.
Last edited by Echoes in the Attic on Tue Jan 12, 2016 12:42 pm, edited 2 times in total.

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Is there a way to control oscillator pan per voice with a Drunk modulator or LFO? If I assign a keygroup level Drunk modulator to keygroup pan, and hit a chord, it affects all the voices together instead of affecting each voice individually. I'd like to have each voice randomly moving to a different pan position. How can I make this work?

Thanks,
Jacob
Last edited by jacobh on Mon Jan 11, 2016 2:31 am, edited 1 time in total.

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jacobh wrote:Is there a way to control oscillator pan per voice with a Drunk modulator or LFO? If I assign a keygroup level Drunk modulator to keygroup pan, and then hit a chord, it affects all the voices together instead of affecting each voice individually. I'd like to have each voice randomly moving to a different pan position. How can I make this work?

Thanks,
Jacob
After experimenting a bit more, it seems that the problem actually happens when putting the modulator trigger mode into any mode other than Retrigger. If I put it into "No Retrigger" or "Legato" then it pans all voices simultaneously, but this is not what I want. I'm trying to get the modulator (drunk or LFO) to not start in the center every time the note hits, which it does this when in the "No Retrigger" or "Legato" modes, but those modes seem to change the LFO from being a voice level LFO, to being a program level LFO. Is there any way to get the change the Drunk Modulator or LFO so that it continues at the last phase it left off, instead of starting at the center, but also keep it as a voice level LFO?

Thanks!

Post

jacobh wrote:
jacobh wrote:Is there a way to control oscillator pan per voice with a Drunk modulator or LFO? If I assign a keygroup level Drunk modulator to keygroup pan, and then hit a chord, it affects all the voices together instead of affecting each voice individually. I'd like to have each voice randomly moving to a different pan position. How can I make this work?

Thanks,
Jacob
After experimenting a bit more, it seems that the problem actually happens when putting the modulator trigger mode into any mode other than Retrigger. If I put it into "No Retrigger" or "Legato" then it pans all voices simultaneously, but this is not what I want. I'm trying to get the modulator (drunk or LFO) to not start in the center every time the note hits, which it does this when in the "No Retrigger" or "Legato" modes, but those modes seem to change the LFO from being a voice level LFO, to being a program level LFO. Is there any way to get the change the Drunk Modulator or LFO so that it continues at the last phase it left off, instead of starting at the center, but also keep it as a voice level LFO?

Thanks!
Random LFO do not start in the center every time.
Drunk does however.
A retrigger Random LFO is what you are looking for.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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