You can choose from 3 screen sizesDaags wrote: by the way, I recall asking but forget the answer ... how does Falcon appear on a 1366 x 768 resolution (win7) monitor ?
is the GUI clipped in any way ?
cheers
UVI Falcon - v4 = 2026 released - rumors, ads, praise, kindergarden, auto-sampling and off-topic inside!
- KVRAF
- 10133 posts since 16 Dec, 2002
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- Banned
- 2238 posts since 19 Dec, 2014
VariKusBrainZ wrote:You can choose from 3 screen sizesDaags wrote: by the way, I recall asking but forget the answer ... how does Falcon appear on a 1366 x 768 resolution (win7) monitor ?
is the GUI clipped in any way ?
cheers
that's nice .... and how does Falcon appear on a 1366 x 768 resolution (win7) monitor ?
is the GUI clipped in any way ?
cheers
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- Topic Starter
- 16745 posts since 12 Oct, 2008 from Here and there
...and new content will be added on the way.VariKusBrainZ wrote:Its true that the basic content is pretty minimal.
However the $100 voucher makes up for this.
I bought Falcon with Digital Synsations included and chose PX Apollo and Energy with the voucher.
But then I didnt buy it for the inlcuded content
- KVRAF
- 2627 posts since 16 May, 2004 from Soviet Union
Hm, sorry it seems slightly strange cpu results for ircam stretch. (Btw Padding have maximum x4 amount there).ErikH wrote:Win7Pro here, i7 3400GHz
I tried with both Complex and High Quality Ircam Stretch with Speed, Tempo Factor, and Tempo Fine set to minimum. it took a moment before I got sound but I did not experience any freezing . cpu load 10% with an Oud sample by Simon and up to nearly 40 with a bowed cymbal when I up padding to 8.
I do have to up the buffer though as with overlapping at 8 it is Craclin' Rosie time.
- KVRAF
- 2627 posts since 16 May, 2004 from Soviet Union
Though, also need to consider that in different daw;s cpu displayed differently, or even some people use just system cpu monitor for it, so i also suppose that could be a significant difference in the results. (I use studio one 2 cpu metering for just in case). Btw for example i tried just now stansalone Falcon (ircam stretch issue i reproduced also in it), and at heavy settings in stretch the cpu monitor in standalone are showing only about 35% (event when there is crackles because cpu are clipped), and the same ircam stretch setting in vst in studio one shown almost 100%, probably in standalone it gets info from all cpu cores together as the sum of, i dond know.
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- KVRist
- 455 posts since 16 May, 2012 from Antwerp
You are right there: padding at 4, and overlap at 8. I really played out of key.
I use Cubase, and I do not have a cpu meter but a performance meter which gives a good idea of the combination of cpu and buffer size. To avoid crackling noise, I do have to adapt the buffer size - I set it to maximum - which is not a problem as I do not use this stretch when playing a keyboard.
When I press a key on my keyboard long enough, I can force an endless loop which continues after Falcon and Cubase have been closed and eventually Windows has to be restarted to make it end.
But this only happens when I set Sync mode to Tempo and keep the (Falcon) Tempo itself at 0.00 and then set Speed to zero and both Tempo Factor and Fine to minimum.
If I set my Falcon Tempo to a value, I do not seem to be able to reproduce this.
I assume that trying to get 400% less than zero results in a strange mathematical calculation.
But then again: I am not a programmer.
I use Cubase, and I do not have a cpu meter but a performance meter which gives a good idea of the combination of cpu and buffer size. To avoid crackling noise, I do have to adapt the buffer size - I set it to maximum - which is not a problem as I do not use this stretch when playing a keyboard.
When I press a key on my keyboard long enough, I can force an endless loop which continues after Falcon and Cubase have been closed and eventually Windows has to be restarted to make it end.
But this only happens when I set Sync mode to Tempo and keep the (Falcon) Tempo itself at 0.00 and then set Speed to zero and both Tempo Factor and Fine to minimum.
If I set my Falcon Tempo to a value, I do not seem to be able to reproduce this.
I assume that trying to get 400% less than zero results in a strange mathematical calculation.
But then again: I am not a programmer.
Windows 7, Cubase 9.5 and some extra plug-ins | Takamine EN-10C and PRS Mira
- KVRAF
- 2627 posts since 16 May, 2004 from Soviet Union
Ok, received. Erik else about buffer size - what values you tried ?ErikH wrote:You are right there: padding at 4, and overlap at 8. I really played out of key.
I use Cubase, and I do not have a cpu meter but a performance meter which gives a good idea of the combination of cpu and buffer size. To avoid crackling noise, I do have to adapt the buffer size - I set it to maximum - which is not a problem as I do not use this stretch when playing a keyboard.
When I press a key on my keyboard long enough, I can force an endless loop which continues after Falcon and Cubase have been closed and eventually Windows has to be restarted to make it end.
But this only happens when I set Sync mode to Tempo and keep the (Falcon) Tempo itself at 0.00 and then set Speed to zero and both Tempo Factor and Fine to minimum.
If I set my Falcon Tempo to a value, I do not seem to be able to reproduce this.
I assume that trying to get 400% less than zero results in a strange mathematical calculation.
But then again: I am not a programmer.
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- KVRist
- 302 posts since 1 Feb, 2014
How I find if filter is 24 or 12db? There are four filters where I know or I am able to set up this option. But for others? I looked in to manual and there is nothing about it. Is there plan in future add some text for know how db filter is? There is lot of room for it.
Another, I think there is bug in show time in analog ADSR. If set up around 400ms for Attack, Decay or Release - the real time is some seconds. If I set up 1second release time, release will be releasing around 10 or more seconds. For Attack and Decay it is same.
Is there plan to make wavetable and wave creator? And better wave transitions? Now I can hear transition between two waves if I move very slowly.
Is there plan make new synth module? I like harmor from ImageLine and it is something like IRCAM scrub module in Falcon but, it is working diferently and it is much more light on CPU and I think it is better if you want make sample play extremly slow or "stopped". In Scrub if I stop sample or play it in extremly slow, I can hear like wave is repeated - or grain, in Harmor it sounds like wave without repeating, it is continous, I dont know how to describe it, or if my explanation is right, but hope you understand me. I know I can get harmor but see this module in Falcon, it will be super.
Another, I think there is bug in show time in analog ADSR. If set up around 400ms for Attack, Decay or Release - the real time is some seconds. If I set up 1second release time, release will be releasing around 10 or more seconds. For Attack and Decay it is same.
Is there plan to make wavetable and wave creator? And better wave transitions? Now I can hear transition between two waves if I move very slowly.
Is there plan make new synth module? I like harmor from ImageLine and it is something like IRCAM scrub module in Falcon but, it is working diferently and it is much more light on CPU and I think it is better if you want make sample play extremly slow or "stopped". In Scrub if I stop sample or play it in extremly slow, I can hear like wave is repeated - or grain, in Harmor it sounds like wave without repeating, it is continous, I dont know how to describe it, or if my explanation is right, but hope you understand me. I know I can get harmor but see this module in Falcon, it will be super.
- KVRAF
- 10133 posts since 16 Dec, 2002
Have you tried enabling smoothing?Oberheim 8000 wrote:And better wave transitions? Now I can hear transition between two waves if I move very slowly.
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- KVRist
- 455 posts since 16 May, 2012 from Antwerp
My soundcard is a bit older - Edirol/Roland UA-25EX.
For Ircam torturing fun like stretching etc I normally use Falcon in standalone mode, and there I have a buffer size of 9216.
This is clearly not meant for playing live, or even keyboard, but it removes all crackles.
In Cubase, I can go to 864, but then I lose Direct Monitoring and depending I can have problems with Tempo factor set to max.
Which I normally never do.
I must say that I avoid going to the absolute extremes, so I would never have discovered this endless loop-sound myself.
That loop reminds me of that great line from Adrian Belew on that King Crimson song:
"I repeat myself when under stress, I repeat myself when under stress, I repeat myself when under stress, I repeat myself when under stress, I repeat myself when under stress, I repeat myself when under stress, ...'
For Ircam torturing fun like stretching etc I normally use Falcon in standalone mode, and there I have a buffer size of 9216.
This is clearly not meant for playing live, or even keyboard, but it removes all crackles.
In Cubase, I can go to 864, but then I lose Direct Monitoring and depending I can have problems with Tempo factor set to max.
Which I normally never do.
I must say that I avoid going to the absolute extremes, so I would never have discovered this endless loop-sound myself.
That loop reminds me of that great line from Adrian Belew on that King Crimson song:
"I repeat myself when under stress, I repeat myself when under stress, I repeat myself when under stress, I repeat myself when under stress, I repeat myself when under stress, I repeat myself when under stress, ...'
Windows 7, Cubase 9.5 and some extra plug-ins | Takamine EN-10C and PRS Mira
- KVRAF
- 2627 posts since 16 May, 2004 from Soviet Union
Oh damn. Althoufg experimenting with buffer size values this is good idea, somehow I completely forgot importance of that. I use 256 always (m-audio AP192), but these numbers make me think.ErikH wrote:My soundcard is a bit older - Edirol/Roland UA-25EX.
For Ircam torturing fun like stretching etc I normally use Falcon in standalone mode, and there I have a buffer size of 9216.
This is clearly not meant for playing live, or even keyboard, but it removes all crackles.
In Cubase, I can go to 864, but then I lose Direct Monitoring and depending I can have problems with Tempo factor set to max.
Which I normally never do.
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- Topic Starter
- 16745 posts since 12 Oct, 2008 from Here and there
There is a dedicated 12 and a 24 dB LP filter, and besides that there are several dozen filters not only 4 so I don't understand what you mean.Oberheim 8000 wrote:How I find if filter is 24 or 12db? There are four filters where I know or I am able to set up this option. But for others? I looked in to manual and there is nothing about it. Is there plan in future add some text for know how db filter is? There is lot of room for it.
Another, I think there is bug in show time in analog ADSR. If set up around 400ms for Attack, Decay or Release - the real time is some seconds. If I set up 1second release time, release will be releasing around 10 or more seconds. For Attack and Decay it is same.
ADSR analog -> that's not a bug but by design, the slopes of that envelope are quite extreme, use the DAHDSR envelope if you want linear behavior and shape your own slopes.
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- Topic Starter
- 16745 posts since 12 Oct, 2008 from Here and there
Harmor uses additive re-synthesis, not granular time-stretching, that's something totally different so don't expect similar results.Oberheim 8000 wrote:in Harmor it sounds like wave without repeating, it is continous, I dont know how to describe it, or if my explanation is right, but hope you understand me. I know I can get harmor but see this module in Falcon, it will be super.
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- KVRist
- 302 posts since 1 Feb, 2014
Yes, it is turned on by default.VariKusBrainZ wrote:Have you tried enabling smoothing?Oberheim 8000 wrote:And better wave transitions? Now I can hear transition between two waves if I move very slowly.
I am not expecting similar results, I am only ask for this module in Falcon.Sampleconstruct wrote:Harmor uses additive re-synthesis, not granular time-stretching, that's something totally different so don't expect similar results.
I mean, what type is Analog Filter? It is 12 or 24db? Where is the info about that? For other filters without that info too. And I expect add this info in future.Sampleconstruct wrote:There is a dedicated 12 and a 24 dB LP filter, and besides that there are several dozen filters not only 4 so I don't understand what you mean.
I am not mean slope, I mean time in display under ADSR between the sound time is not correct. It does not matter on slope, if I set up 1 second, it must be one second release not 10 seconds.ADSR analog -> that's not a bug but by design, the slopes of that envelope are quite extreme, use the DAHDSR envelope if you want linear behavior and shape your own slopes.
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- Topic Starter
- 16745 posts since 12 Oct, 2008 from Here and there
If you want linear values, use the DAHDSR envelope, the analog ADSR is modeling something, the values are not meant to be linear, if you don't want to understand this, then don't.Oberheim 8000 wrote:
I am not mean slope, I mean time in display under ADSR between the sound time is not correct. It does not matter on slope, if I set up 1 second, it must be one second release not 10 seconds.ADSR analog -> that's not a bug but by design, the slopes of that envelope are quite extreme, use the DAHDSR envelope if you want linear behavior and shape your own slopes.

