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otristan wrote:There is a latch feature in the arp itself.
Otristan you mean Hold button ? But this is also other thing, i.e not helped, because it processed (hold) only one current note. And if enable both features - lath in keygroup and hold in arp - the result will be different, too. (i mean not the same as a normal press of a few keys).

Another example (for what it can be useful): in arp we hawe a lot of different play mode (up\zigzag\spiral\random etc), so these modes are not available to try via using only the mouse (by pressing mouse to UI keyboard i mean).

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Ok I see, then I think that kind of feature do not belong to Falcon but rather to a dedicated MIDI keyboard
application (divide and conquer).
Or buy a freaking small real MIDI keyboard :D
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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Two granular patches, one split electronic drum patch (FM/drum synth) with an individual arp in each split layer, a limiter on the master out -> Breathing Gamut:

https://soundcloud.com/sampleconstruct/ ... capes-vol1

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otristan wrote:Ok I see, then I think that kind of feature do not belong to Falcon but rather to a dedicated MIDI keyboard
application (divide and conquer).
Or buy a freaking small real MIDI keyboard :D
No, i already have two midi-keyboards )), but as i said, this feature is would be useful for quick arp tests\perfomances, when do not need to plug-in each time midikeyboard to usb.
(Btw if if I remember correctly, this feature implemented very well in Halion for example).
Though, it not critical of course, but...
(Though micro midi keyboard this good idea).

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Dear Olivier Tristan, I ask if in the future for Falcon is planned the implementation of multithreading? thank you

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Don't hold your breath.
Right now, my advice would be to use multiple instance so you could use the multi threaded feature of your DAW.
This is very complicated to do especially if you want this to work on a per voice basis which is where it would make sense otherwise it would be similar to having multiple instance.
Falcon flexible topology make this more complicated that in other synth.

Hope this clarify things.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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Ok, thank you for the answer.
Greetings from Italy

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otristan wrote:This is very complicated to do especially if you want this to work on a per voice basis which is where it would make sense otherwise it would be similar to having multiple instance.
Falcon flexible topology make this more complicated that in other synth.
Yep, per voice multithreading is how Kontakt does it.

Correct me if I'm wrong, but in Falcon there's no way that one voice can influence another voice, yes? So technically it should also be possible to implement per-voice multithreading, despite the flexible topology that Falcon offers. It's just a lot of work which you're not prioritizing at the moment. Does that sound about right?

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EvilDragon wrote: Yep, per voice multithreading is how Kontakt does it.

Correct me if I'm wrong, but in Falcon there's no way that one voice can influence another voice, yes? So technically it should also be possible to implement per-voice multithreading, despite the flexible topology that Falcon offers. It's just a lot of work which you're not prioritizing at the moment. Does that sound about right?
<sarcasm>This is indeed just a simple matter of programming.</sarcasm>
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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For the MPE folks out there.

I have improved the script to offer a quick binding between Y axis and Poly Aftertouch which is usually found in more presets.
http://we.tl/rc6DHoAMvH
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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otristan wrote:
EvilDragon wrote: Yep, per voice multithreading is how Kontakt does it.

Correct me if I'm wrong, but in Falcon there's no way that one voice can influence another voice, yes? So technically it should also be possible to implement per-voice multithreading, despite the flexible topology that Falcon offers. It's just a lot of work which you're not prioritizing at the moment. Does that sound about right?
<sarcasm>This is indeed just a simple matter of programming.</sarcasm>
Come on, Olivier, you can do that in an afternoon.

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This is not 100% Falcon related, but it's best to ask here I guess: in the near future I will be replacing my midi keyboard with a better one. As I use Falcon most of all the synths I have, does aftertouch (monophonic) add enough to justify investing more?

Not meant to start a this-is-better discussion, just facts based on experience.
Windows 7, Cubase 9.5 and some extra plug-ins | Takamine EN-10C and PRS Mira

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Well, kinda related.
I have discovered this at NAMM

http://www.expressivee.com/

Could be an in-between solution
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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otristan wrote:
EvilDragon wrote: Yep, per voice multithreading is how Kontakt does it.

Correct me if I'm wrong, but in Falcon there's no way that one voice can influence another voice, yes? So technically it should also be possible to implement per-voice multithreading, despite the flexible topology that Falcon offers. It's just a lot of work which you're not prioritizing at the moment. Does that sound about right?
<sarcasm>This is indeed just a simple matter of programming.</sarcasm>
To quote another KVR user ("whyterabbyt", if I am not mistaken):
To laymen, software development is something akin to wizardry. Neither time, nor effort are involved. If software is missing features they want, or has bugs, it is solely because someone has been too lazy to wave their magic wand.
[Core i7 8700 | 32GB DDR4 | Win11 x64 | Studio One 7 Pro | WASAPI ]

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otristan wrote:
EvilDragon wrote: Yep, per voice multithreading is how Kontakt does it.

Correct me if I'm wrong, but in Falcon there's no way that one voice can influence another voice, yes? So technically it should also be possible to implement per-voice multithreading, despite the flexible topology that Falcon offers. It's just a lot of work which you're not prioritizing at the moment. Does that sound about right?
<sarcasm>This is indeed just a simple matter of programming.</sarcasm>

My intention was not to sound sarcastic, it was a genuine question. I asked for corrections if my assumptions are wrong - not sarcasm in return :wink:

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