I was about to reply to you but I won't do it cause I know we'll get on a rolling stone and we'll never end so I will do it now.bungle wrote:OK so above is a perfect example of how marketing is already tricking people, this is exactly why it is not irrelevant, for some reason, because only one instance is seen of a front end of a plugin, this poster thinks that it will save CPU because it is just on a bus, now nobody has bothered to explain here that actually that process is on every single channel feeding the bus, not just the bus, in fact a few tests have already been done and it uses more cpu than VCC, there is no way that mix fx can save or use extra cpu cycles unless programmed rather badly, compared to the same algo in a VST, the fact that it uses more than VCC on the same channel count does not necassarily mean mix fx is worse than VST, it could mean the algo used is a bit heavier, like Lawrence has said, they are doing nothing new here, they are just doing it in a new way, the math is still the same math.
Be careful what you say, people might think you are brainwashed by PreSonus marketing.SeeingInMidi wrote:Console Shaper is pretty great, wouldn't call it "new" since it's been done before in pro tools but it is pretty revolutionary in terms of workflow specifically in studio one. Can't wait to see what developers like slate will do with this technology.

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