UVI Falcon - v4 = 2026 released - rumors, ads, praise, kindergarden, auto-sampling and off-topic inside!

VST, AU, AAX, CLAP, etc. Plugin Virtual Instruments Discussion
Post Reply New Topic
RELATED
PRODUCTS
Falcon

Post

There is indeed a 'tremolo' on the events (script processor / effects) but that gives the lfo effect, not the note repeat I'm after. (to try and write it in words, I do not want woowoowoo but tatata, like a mandoline, not like a Fender amp)

A step envelope is close, but not yet there. Although I should first load a sample that gives a better idea than a simple analog osc.
Windows 7, Cubase 9.5 and some extra plug-ins | Takamine EN-10C and PRS Mira

Post

ErikH wrote:There is indeed a 'tremolo' on the events (script processor / effects) but that gives the lfo effect, not the note repeat I'm after. (to try and write it in words, I do not want woowoowoo but tatata, like a mandoline, not like a Fender amp)

A step envelope is close, but not yet there. Although I should first load a sample that gives a better idea than a simple analog osc.
The thing with a sample is, that if it's e.g. a single accent of an instrument an LFO/stepper won't help you much because these modulators won't re-trigger the sample, but only modulate e.g. it's amplitude. You could try to run a sample in granular mode and modulate grain position with an LFO, that way each LFO cycle plays the sample once (or a segment of it).

Post

That's true. I experienced it. An arpeggiator is best.
Windows 7, Cubase 9.5 and some extra plug-ins | Takamine EN-10C and PRS Mira

Post

Arpeggiator in "Mono bassline" mode would be the best to do achieve this.
You can adjust the steps velocity and eventually use the CC from the arp to control the cutoff or something like that to change the sound a bit.
Still it's best to have multiple samples and use the round robin feature or use an anti machine gun/alternate script after the arp if you only have one round robin but multiple samples mapped across the keyboard.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

Post

deastman wrote:I have absolutely no need of Falcon whatsoever. I have all these capabilities elsewhere, many times over. Omnisphere 2 alone pretty much covers the same ground.

I'll buy it the moment I get home from work. :hihi:
The sum total of almost 200 pages >see above< :hihi: :lol:

Post

I know that I still have a lot to discover in Falcon, but perhaps the developers are already musing on future versions, and as a fan and user, I guess I may be allowed a bit of pushiness. Which is why I make the following suggestions for a future upgrade:

- longer grains
- if possible! the option to 'stream' audio files - wav, aiff - in Falcon (just like in a DAW) which would allow to mix and mingle it with the rest of Falcon's oscillators and would allow to use Falcon's effects etc on it.
- a flat representation of the picture wavetables that would allow painting and erasing on it, eventually after the image had been reduced to greyscale or that were limited to the use of greyscale images.
Windows 7, Cubase 9.5 and some extra plug-ins | Takamine EN-10C and PRS Mira

Post

Added new track to Falcon Landing playlist titled Falcon - Jambo

13 instances of Falcon.

Drum track created with Jamstix and exported to Falcon drum patches.

Enjoy!

https://soundcloud.com/steven-wagenheim ... nd-library

Post

For compare, somebody check please: one preset from factory bank\ Granular\ Granular E-Bow.
Press to note in lower octaves cause cpu 100% spike.
(Or it just for me ?)
Added
Oh i see such cpu clipping on lower octaves this is in all preset (from Granular section) which use Multigranular osc.
Last edited by c_voltage on Sat Mar 05, 2016 8:17 am, edited 1 time in total.

Post

c_voltage wrote:For compare, somebody check please: one preset from factory bank\ Granular\ Granular E-Bow.
Press to note in lower octaves cause cpu 100% spike.
(Or it just for me ?)
No problem here…

Post

David wrote:
c_voltage wrote:For compare, somebody check please: one preset from factory bank\ Granular\ Granular E-Bow.
Press to note in lower octaves cause cpu 100% spike.
(Or it just for me ?)
No problem here…
What OS, daw ? (im on Win 7 \ Studio One 2)
And approximately how much percent indicate ?

Hm i test just now also in Ableton - something about 20%. :scared: And in studio one 3 (demo) the same as in v2.

Post

c_voltage wrote:
David wrote:
c_voltage wrote:For compare, somebody check please: one preset from factory bank\ Granular\ Granular E-Bow.
Press to note in lower octaves cause cpu 100% spike.
(Or it just for me ?)
No problem here…
What OS, daw ? (im on Win 7 \ Studio One 2)
And approximately how much percent indicate ?

Hm i test just now also in Ableton - something about 20%. :scared: And in studio one 3 (demo) the same as in v2.
That patch shouldn't be a problem at all, even on slower computers, I only used like 3 grain streams in the multi-granulr engine for that one and the Xpander filter is active on layer level, not even per voice. But earlier in this thread there was anther user who reported CPU-spikes with exactly that patch, so there might be something system immanent going on for the multi-granular oscillator. I'm on Mac btw.

Post

But it all depends on the buffer size in your host of course, if you're trying to use the multi-granular engine at a sample buffer of e.g. 32 samples you'll be out of luck, it just eats and needs some CPU to chew on.

Post

Sampleconstruct wrote:
c_voltage wrote:
David wrote:
c_voltage wrote:For compare, somebody check please: one preset from factory bank\ Granular\ Granular E-Bow.
Press to note in lower octaves cause cpu 100% spike.
(Or it just for me ?)
No problem here…
What OS, daw ? (im on Win 7 \ Studio One 2)
And approximately how much percent indicate ?

Hm i test just now also in Ableton - something about 20%. :scared: And in studio one 3 (demo) the same as in v2.
That patch shouldn't be a problem at all, even on slower computers, I only used like 3 grain streams in the multi-granulr engine for that one and the Xpander filter is active on layer level, not even per voice. But earlier in this thread there was anther user who reported CPU-spikes with exactly that patch, so there might be something system immanent going on for the multi-granular oscillator. I'm on Mac btw.
I need to clarify that this clipping reproduced on Multigranular (with set 3 and more voices) only in lower octaves (C0, C-1), in midle notes (C5 and higher) i also not see problem in S1 v2 or v3.


256 samples latency. Also tried switch to 512 - the same. But on 4096 samples problem really gone :D But this is not solution ofcourse.
Sampleconstruct how much cpu usage in percents show to you exactly this patch (Granular E-Bow) on C-1 ?

Post

doublepost

Post

Oh, now i found more precisely Multigranular config for reproduction this cpu behavior:

Default Multi granular settings.
Set Voices from 3 (or higher)
Set grain Size from 200ms (or higher)
Click to notes in C-2\C-1 lower range.

This is it.

AND an important point which is now found: if then switch to "Grain Size" instead "Period" in Pitch Correction menu then problem not reproduced, i.e. becoming quite small cpu usage.

Post Reply

Return to “Instruments”