"Made" Music VS "Found" Music: How do you create?

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Back in 2002, when I first got into computer music, I would form instrumentation ideas in my head for my songs, and labor to find the hits, loops, and midi clips that could match up with what I was thinking. This doesn't seem all that bad of an idea for most instrumentalists, but I am a vocalist. I had essentially gone from ditching a human band that wasn't making music I wanted to sing over to becoming a band that couldn't get the instrumentation thoughts out of my head and into the computer...

Needless to say, I became extremely frustrated and, in about 2004, I ditched making music for starting my decade-long stint as a maker of chain mail jewelry.

Fastforward to now...

Coming off an almost 2 decade quagmire of depression caused by a drug called Prilosec (yes, the acid reflux shit that is now available OTC), and gaining a renewed interest in making music brought on by listening to too much classical and Velvet Acid Christ, I've come back to the music fold. But this time, I'm doing things differently...

I've decided to purchase a decent, midi keyboard controller; load up some soft synths; and play, nay, sculpt the noise until I find something that strikes my fancy... something that makes me want to sing over it. I want to "find" the music this time around, and I think it will cause less frustration.

So I have to ask... who here "makes" music and who here "finds" music?

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It's hard to associate the question you're asking with the rest of your description. As for me I make the music that I find in my head. Not sure how you can separate "finding" and "making" music.

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I tend to create improvisationally, reactively and iteratively. I might have an abstract, mechanical idea in my head and use that as a starting point, or I might just be playing around with a synth or a sample, or finger drumming or jamming on a keyboard.

But when I hear a sound I like -- where "sound" can literally be a sound, or a rhythm or bit of melody or chord progression, or some combination of them -- I will use that as a framework to improvise and expand on, and just build from there. Though sometimes, I'll pull the original foundation out from under it along the way.

It's a bit like playing with Lego(s). Some people design amazing models themselves; other people just want to build from existing blueprints. I like to -- drawing from my experience of building models and the consequences of following certain paths -- start putting stuff together and see what emerges. It's not mathematically random, it's guided; it's a sort of improvisation at a more meta level than performance.

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