Best Modular DAW?

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jens wrote:Ah, yes, missed it...

sample-rate modulation sounds good...

Reaper - amongst some other things (such as extensive modulation options for every plugin-parameter) - offers true feedback routing though - afaik no other modular host has this - am I mistaken?
Audiomulch does indeed have true digital feedback.

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MAX/msp has feedback, which can be hacked to sample by sample at CPU cost

Console didn't get a mention. Still serving under x86 as a DXi wrapper on WIN10
I wonder what I want in here
-my site is gone and music a mess

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jens wrote:Reaper - amongst some other things (such as extensive modulation options for every plugin-parameter) - offers true feedback routing though - afaik no other modular host has this - am I mistaken?
Bidule.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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Oh, great - ao those two as well! :-D

(Audiomulch seems kinda dead though, is it not?)

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No x64 version yet... also, while I recommend it for effects, I don't think of it for it's sequencing abilities.

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whyterabbyt wrote:
jens wrote:Reaper - amongst some other things (such as extensive modulation options for every plugin-parameter) - offers true feedback routing though - afaik no other modular host has this - am I mistaken?
Bidule.
Too bad Bidule does not ave a sequencer/audio tracks module like energyXT.
https://www.plogue.com/products/bidule/
Or is there such a module and I just have not found it.
Can use FL Studio as a VST/VSTi module inside Bidule.

I use Bidule stand alone more for testing and the VSTi as a
input or as an instrument.

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Ok mentioned earlier but not sure if it is the best but certainty one to consider
FL Studio + patcher:
https://www.image-line.com/support/FLHe ... atcher.htm

Gotta say I love the idea of modules and cables for routing!
But only if VST/VSTi's can be modules. Too bad as it excludes Reaktor.

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Kalamata Kid wrote:Ok mentioned earlier but not sure if it is the best but certainty one to consider
FL Studio + patcher:
https://www.image-line.com/support/FLHe ... atcher.htm

Gotta say I love the idea of modules and cables for routing!
But only if VST/VSTi's can be modules. Too bad as it excludes Reaktor.
Patcher is ok, no feedback though. If audiomulch could load as a VST that would be an instant buy.

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How about Usine Hollyhock.
(Sorry if it was mentioned earlier)
http://www.sensomusic.org/
they are working on a vst version of it.

For me it will be an instant buy when this happens.

the bottom image shows feedback?
http://www.sensomusic.org/wiki3/doku.ph ... de:plugins
Ok not sure what you mean by feedback. :oops:

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aMUSEd wrote:
Suloo wrote:it is under the hood yes, and this will be opened from version two..

Image

http://www.bitwig.com/en/bitwig-studio/forthcoming.html
What's not clear at the moment is whether that will make Bitwig a modular DAW or just a regular DAW with a modular device building environment that can interact with the DAW (as with M4L). In a fully modular DAW (like MuLab and Usine) the whole signal path is modular, including the routing of audio and midi in and out of tracks, sequencers, arps, audio recorders and other forms of processing component.
I had never given this a thought. So there must be a great benefit to use a fully modular DAW.
So bedsides Mulab and Usine Hollyhock which other DAW is fully modular.

I hope this is not too OT what is gained by going fully modular? Workflow?

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Kalamata Kid wrote:
aMUSEd wrote:
Suloo wrote:it is under the hood yes, and this will be opened from version two..

Image

http://www.bitwig.com/en/bitwig-studio/forthcoming.html
What's not clear at the moment is whether that will make Bitwig a modular DAW or just a regular DAW with a modular device building environment that can interact with the DAW (as with M4L). In a fully modular DAW (like MuLab and Usine) the whole signal path is modular, including the routing of audio and midi in and out of tracks, sequencers, arps, audio recorders and other forms of processing component.
I had never given this a thought. So there must be a great benefit to use a fully modular DAW.
So bedsides Mulab and Usine Hollyhock which other DAW is fully modular.

I hope this is not too OT what is gained by going fully modular? Workflow?
Reaper
Bidule
Audiomulch

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ceasless wrote:Usine Hollyhock, hands down.

Though the color scheme may not be my favorite, the vector graphics make this the nicest looking patch interface available. Colors are a known weak point, which they have promised to address in the next version. Compared to AudioMulch or Bidule, I don't think we are even in comparable aesthetic leagues (though it is always a matter of taste, and the actual patching window of Bidule is nice to look at).

Speaking of the next version, it should be coming out pretty soon now. They are pretty tight lipped about future plans, but have been dropping hints about the next version more frequently recently. I assume they are quiet about roadmaps and such because the size of their team is so small, they don't want to announce a feature and then be forced to drop it due to time constraints. That's my take anyway.

It also just fits in at just the right complexity level. Compared to something like Reaktor, you should find processing MIDI to be a dream. It doesn't have as much low level synthesis stuff as Reaktor does, but for building sequencers, custom modulations, interfaces, and complex routings, it's very versatile.

As with all these projects, though, the community is pretty small and the amount of documentation is always a bit lacking. However I've found the Sensomusic forums to be quite helpful.
Usine Hollyhock 3 "coming out pretty soon now."? Wow! I thought it was out of sight!
In that case there is something look forward to and to patiently wait. Forget the polite
patiently, I am very impatient! :lol:

Really, my expectations of what Usine Hollyhock can be have now shot up, now that I have learned that it is a full modular DAW. Dang! I do need ARA foe Melodyne so hope it is implemented. Aaaand the number one feature for me is that it is multi-touch ready.

Edit: Sorry, just saw that your post was made on Oct 26 2014 so you are referring to Usine Hollyhock 2 "coming out pretty soon now."? Am I correct?
Last edited by Kalamata Kid on Sat Mar 26, 2016 12:41 am, edited 1 time in total.

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aMUSEd wrote:
Kalamata Kid wrote:
aMUSEd wrote:
Suloo wrote:it is under the hood yes, and this will be opened from version two..

Image

http://www.bitwig.com/en/bitwig-studio/forthcoming.html
What's not clear at the moment is whether that will make Bitwig a modular DAW or just a regular DAW with a modular device building environment that can interact with the DAW (as with M4L). In a fully modular DAW (like MuLab and Usine) the whole signal path is modular, including the routing of audio and midi in and out of tracks, sequencers, arps, audio recorders and other forms of processing component.
I had never given this a thought. So there must be a great benefit to use a fully modular DAW.
So bedsides Mulab and Usine Hollyhock which other DAW is fully modular.

I hope this is not too OT what is gained by going fully modular? Workflow?
Reaper
Bidule
Audiomulch
Bidule is considered a DAW? I always just thought of it as a stand alone modular environment which can also be use as a VST and/or VSTi in a DAW.

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No idea - depends I guess - using the word loosely - it can record and sequence midi and audio.

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aMUSEd wrote:No idea - depends I guess - using the word loosely - it can record and sequence midi and audio.
Don't want to quibble here about such matters but I hope that they add a "DAW like midi and audio track environment" module such as in energyXT.
Last edited by Kalamata Kid on Sat Mar 26, 2016 3:17 am, edited 1 time in total.

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