So why is multi threading not possible???
Some of the new patches are great but most of them are a bit over the top peaking below good and evil
I also wanted to buy the Analog Motion pack but i saw the high CPU use in the demo with an i7 quadcore.
It's a great instrument but it REALLY needs multi threading!
I mean i can run 40 instances of a complex sounding Zebra 2 arp patch in realtime but a Falcon multi is a nogo.
So if you say multi threading is not possible due to the architecture i can understand that!
I just want to know if it would be possible and make Falcon usable.

