Softube Modular

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Softube Modular

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DJ Warmonger wrote:You know you're in a modular thread if no one posts a piece of music for 20 pages :?
:tu:

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DJ Warmonger wrote:You know you're in a modular thread if no one posts a piece of music for 20 pages :?
Why ruin the thread? :D

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Lejurai wrote:
DJ Warmonger wrote:You know you're in a modular thread if no one posts a piece of music for 20 pages :?
Why ruin the thread? :D
:lol:

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Is there is possible do ringmod ? if how. tired look but i dont yet foun but i beginer in modular things.

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JPQ wrote:Is there is possible do ringmod ? if how. tired look but i dont yet foun but i beginer in modular things.
There is no dedicated ring modular module. You could do some research on exactly how ring modulation is accomplished (I've never dug that deep into the subject) and then, based on the technical specs, see if some combination of modules can pull off the effect.

That's as close as you're going to come right now unless I've missed something.

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JPQ wrote:Is there is possible do ringmod ? if how. tired look but i dont yet foun but i beginer in modular things.
Use audio rate FM to get some ringmod type sounds.

To pull off a real ring modulation, you'd have to multiply the signals together, but it can multiply negative values as well, then it does some other magic, so you'd need some logic modules thrown in there I believe. I'm sure it's possible to pull off actual ring mod in Modular, but I'm too lazy to try to figure out how exactly.

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ImNotDedYet wrote:
JPQ wrote:Is there is possible do ringmod ? if how. tired look but i dont yet foun but i beginer in modular things.
Use audio rate FM to get some ringmod type sounds.

To pull off a real ring modulation, you'd have to multiply the signals together, but it can multiply negative values as well, then it does some other magic, so you'd need some logic modules thrown in there I believe. I'm sure it's possible to pull off actual ring mod in Modular, but I'm too lazy to try to figure out how exactly.
Looking at the utility modules, it does appear that you have what you need to pull this off. But it will take me a crap ton of study to figure out how to do it.

When I find some free time, I'm on it. LOL.

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JoeCat wrote:
zerocrossing wrote:
JoeCat wrote: Both systems excel in sound quality (to my ears - I'll trust zerocrossing's detailed analysis for specifics).
:lol:

I don't claim to be some "golden ear" audiophile. I've learned to recognize artifacts in digital audio and reject them when they don't belong and exploit them when they do. (Mmmmm Mr. Alias Pro) I was probably a bit harsh when I first commented because I had read such hyperbolic reviews on the sound that I was probably expecting a lot more. I'd say that Softube Modular is equal to Reaktor 6 Blocks in terms of audio quality (when running Reaktor at 96 khz) but I like the character of the stock Reaktor Blocks more than the Softube ones.
I'm not thinking you're the audio bees knees either :hihi:

Seriously, you and some other forum regulars do spend some time running specific tests, doing some real A/B, etc. I'm more at the level of "sounds good", so I try to be careful opining on sound quality comparisons. For example, I can't say specifically why I think Oxium sounds great, but I loved the sound the first time I heard it (I need a six-pack to look at the GUI, though :) ).

With Softube Modular, it sounds great, but not hyperbolic-great. I think that's mostly because the last few years have seen quite an advance in analog emulation. The bar for mind-blowing sound out of software has been raised of late.
Well, I agree about Oxium. It's one of my favorites and I bring it up all the time. I don't think I really ever a/b'd it to anything. I really only do A/B comparisons when a developer says, "we're emulating..." To me there are always compromises to be made. If something is the "core" of your sound, then no emulation will do. For me, that's analog synths. Over the years I've realized that for the most part I slowly abandoned using software VA. It wasn't even conscious. I just noticed after a while that most of my favorite VA software was gathering dust. Now, digitals like DXs, old additives, 90s hardware VA, old wavetable/Transwave stuff, I love it, but to me I'm happy enough using emulations. Actually, happier.

So, same with this. If you're a hard core modular guy I bet you could instantly hear the differences between your Deopfer models and the emulations. I'm not a modular guy but I've yet to hear a Deopfer based module that really made me take notice. I only recently dipped my toe into Eurorack land after hearing demos running the System 1m though other gear. The ones that sounded good to me were the Mother 32 and Erebus. But, I think on this topic I'm decidedly "east coast." Setting up some Makenoise modules up to some probability based random sequencer is for me, but not to the point where I'd want to do it in hardware. My go-to for that kind of thing is Aalto, which I think sounds great. Did I ever compare it to a real Buchla? (Not sure if it's directly emulating a Buchla) No. I don't care. I'll never buy a Buchla and Aalto is prefect for my needs when I'm going for that kind of thing. For me, Softube lost me because it went east coast and for that I'd rather use Reaktor or hardware analogs.

So that's all I'm saying. I'm no snob, but if something sounds kind of crappy to me, I'll point it out, especially if it's supposed to be emulating something I own. I sold Diva because I felt when it was doing pads there was some kind of flatness and graininess that always bugged me. Something about how it does voice summing. The moment I brought the Prophet 6 into my studio it was like I finally "scratched an itch" that I had had for a while. Diva also doesn't sound that great to me compared to actual analog monosynths I own when doing sync no audio rate stuff, so I had already replaced it for mono synth duties. I didn't care much about it's JD5000 emulation, so, out it went. But I still recommend it. If you're not going to deal with the hassle of hardware (I still much prefer the workflow ITB) then Diva is one of the best bets out there. Oxium too. (Well all the XILS stuff). Even Softube Modular is good, but I'd still recommend Reaktor 6 over it because it's a much more mature system, more flexible, better value and the stock Blocks have a character that I like more than the Deopfer emulations. I even like the way you patch things together a lot more than Softube Modular. It has more of an initial learning curve, but once you get it I think most would agree that it's a better way of configuring software modulars.
Zerocrossing Media

4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~

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wagtunes wrote:
ImNotDedYet wrote:
JPQ wrote:Is there is possible do ringmod ? if how. tired look but i dont yet foun but i beginer in modular things.
Use audio rate FM to get some ringmod type sounds.

To pull off a real ring modulation, you'd have to multiply the signals together, but it can multiply negative values as well, then it does some other magic, so you'd need some logic modules thrown in there I believe. I'm sure it's possible to pull off actual ring mod in Modular, but I'm too lazy to try to figure out how exactly.
Looking at the utility modules, it does appear that you have what you need to pull this off. But it will take me a crap ton of study to figure out how to do it.

When I find some free time, I'm on it. LOL.
You can get intresting FM sounds connecting osc module to the CV input of the self-oscillated filter (use second CV input for a note) :wink:
Last edited by krandr on Sat Jun 25, 2016 1:49 pm, edited 1 time in total.

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You can do amplitude modulation with a VCA module. I'm bummed there isn't a simple multiplier module for this. Most ring mod implementations just do AM.
Don't F**K with Mr. Zero.

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If you have the korgasmatron you can do better AM and then all sorts of other wacky stuff by using the crossfade with an audio rate modulator. They really need to add a simple single two in one out signal multiplier and a one in one out inverter. This would make lots of everyday things much easier.
Don't F**K with Mr. Zero.

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Also you need input a to be an oscillator input b to be the inverse of the same oscillator both filters open and filters set to parallel . Then whatever oscillator you send to modulate the crossfade will be your modulator and the filter is your ring modulator (or amplitude modulator) when you start tweaking filter setting things get odd quick.

Also I've made a few bits using modular. I'm gonna upload a modular only jam in the next few days. It's pretty simple. Closest thing to my old Nord Modular I've used. I'm excited to try my favorite trick from the NM tomorrow. If it can pull that off without aliasing then it will be money well spent to me.

JJ
Don't F**K with Mr. Zero.

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https://soundcloud.com/fernandocarvalho/poly-korgasm

2 korgasmatron, 4 sine osc Poly Fm Patch. And a touch of Valhalla, Soundtoys and U-He FX :-)

I am loving Modular, I hope it gets developed further and seeing new modules soon :-)

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This thing is a CPU rapist. I wish there were some quality settings for render and realtime use. That and about 4 more utility modules and filter types would get this thing to the next level of awesome.
Don't F**K with Mr. Zero.

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Ah_Dziz wrote:This thing is a CPU rapist. I wish there were some quality settings for render and realtime use. That and about 4 more utility modules and filter types would get this thing to the next level of awesome.
have you sent your suggestions to softube? they seem to be really receptive to comments/ideas from users.
(ok, until we see an update we won't know if they are acting on suggestions, but its worth a try :) )

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