That much is obvious. Coming up with "new" ideas for synths I've already done, easier said than done.pdxindy wrote:I was suggesting specifically NOT those dance oriented genres... 1 soundset does not come close to covering everything that isn't that stuff. the 60's 70's and 80's is rather broad... plus pads, cinematic, ambient, percussive and instrumental type stuff... etc.wagtunes wrote:This is essentially true. Pretty much every synth I make a set for is one and done with the exception of those mega synths like Falcon and Omnisphere where you can never run out of ideas. And once Softube Modular comes out with more modules, that's another one. I created 250 patches just with the ones available now. I can't even imagine what I can do with more options for that thing.pdxindy wrote: Sorry to focus on this still... but maybe expand your skill range some? If you are making basically the same preset pack for every synth... all you need one 1 new one which can then be made for all the synths you create sounds for. This seems inevitable, since even if you find 1, 2, or 3 more obscure synths, you are clearly running out and fast.
Also, there are so many soundsets for specific dance music genres... most of which I find uninteresting. I think there is still plenty of room for other stuff... instrument sounds, etc
Learning a new skill set? Yeah, probably should. But that means learning a new genre of music. I'm referring to the EDM crowd. All this wub, wub, dubstep stuff that seems to make up most of the commercial synths out there is a genre that i just don't feel. I'd essentially be going to YouTube, watching videos on how to make XYZ patch and then just copying it. The time it would take me to truly learn this genre and related genres would be immense, especially at my age having been stuck in the 60s, 70s and 80s for the last 40 to 50 years. You don't just "learn" a new skill set. It takes time and incredible dedication to do it right. Having a business to run, I don't have the luxury of spending countless hours learning how to make wub wub sounds. I need to spend my time doing things that put food on the table.
Besides, with the saturated market of these sounds, how do I compete against the established designers who specialize in this stuff?
So while in theory it sounds great, in practical application, it's just not practical.
Anyway, practically speaking, you have run out of synths, so I think you have no choice... sooner or later you have to diversify
Fortunately, I have enough to get me through 2016. I'll worry about 2017 when the time comes. And who knows, by then there may be more new synths coming out like we've had recently.
We never seem to run out of them.


