Okay, so this took a while. A long while. A really, really long while. But we added a lot of new stuff, and well . . . it was hard!
As you’ll recall from our previous episode last November, RealiDrums is a collection of a ton of drums. Rather than the traditional method of starting with a small number of snares and tweaking and tweaking to get one to sound how you want, RealiDrums gives you 42 snares (42 actual snares, not just snare mixes) that you quickly and easily scroll through. It’s basically designed for people who like to work like I do - fast. Check out the video below to see how fast.
Each drum has 4 different mix options, from close mic to big and heavy. Of course, all drums and cymbals are sampled at multiple velocities with round robins.
RealiDrums also has an innovative Groove Generator that is a completely different approach from the traditional MIDI loops method. Check out the video below to see how it works.
So what’s new in version 2?
* Individual outputs
* New Brush Sweep and HiHat Foot samples
* Lots more beats
* More time signatures with lots of beats in each. We even added a Time Signature selector.
* Keyswitches to Start/Stop loops
* Up/Down buttons for the grooves. This makes auditioning loops faster.
* Keyswitches for those Up/Down selectors
* Lots more fills. And they play automatically in sync with the beat, and even adjust to match where in the beat you start the fill.
* Fills are now on keyswitches.
* All key assignments are user-selectable now, so you can assign drums, keyswitches and fills to whatever keys you want.
* Three Drag&Drop options for dragging MIDI files to your sequencer
Since I thought this update would only take a month or two, I promised to keep the introductory price in effect until we released. So until the end of August, RealiDrums is $100 off, meaning you can get it for $199. It’s a Kontakt Player library.
So don’t just sit there! Be one of the cool kids and get yourself down to http://realitone.com and pick up a copy for yourself!
RealiDrums 2.0 Released!
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- KVRist
- 450 posts since 22 Aug, 2007 from Los Angeles
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- KVRian
- 502 posts since 14 Aug, 2012
Anyone have v2 yet? I have no doubt the drum sounds are wonderful (both from my ownership of Blue and Ladies and from the demo video), but my question is how different one can make each built-in groove using the complexity sliders. In other words, for any given groove, is it going to sound basically the same, with just a bit more or less complexity, or can one get a lot of variation?
I'm mindful of Mike's earlier discussion when RealiDrums first came out that this was originally intended as a drum library first and a groove generator second (if that), so my question is probably unfair, but I just feel like I know my favored Logic drummers' basic patterns so well at this point...
Also, I'm well aware of Mike's extremely generous money-back guarantee, and have no doubt that he'd honor it cheerfully. But even so, before I make the psychological outlay of cash (and time), just wondering what others' experience is with regard to the above.
I'm mindful of Mike's earlier discussion when RealiDrums first came out that this was originally intended as a drum library first and a groove generator second (if that), so my question is probably unfair, but I just feel like I know my favored Logic drummers' basic patterns so well at this point...
Also, I'm well aware of Mike's extremely generous money-back guarantee, and have no doubt that he'd honor it cheerfully. But even so, before I make the psychological outlay of cash (and time), just wondering what others' experience is with regard to the above.
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Burzukh_Studios Burzukh_Studios https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=263361
- KVRian
- 644 posts since 24 Aug, 2011 from Melbourne , Australia
i would reckon you could use one midi groove and play with sliders to come up with a full drum track. Yes, its that good.
not only are the complexity sliders really musical , but you can swap elements in and out (for eg replace the hats with rides or toms, and then further tweak their complexity). Be warned though, playing around is highly addictive.
not only are the complexity sliders really musical , but you can swap elements in and out (for eg replace the hats with rides or toms, and then further tweak their complexity). Be warned though, playing around is highly addictive.
