For other TS uses, like juicy semidirty Strats, it's much the same really: it will liven up the sound and add a bit of 'scrunch' (which is the two slew clippers in action). It should respond to the touch of your playing and there's nothing to adjust.
Console4 is tough (ask me questions in its thread and I'll coach you, or just review it) but does things other emulators don't: if you are a digitalphone you might really like it, if you are super into digital and overprocessing it might do nothing for you. It's very much for the sort of person who resorts to external summing boxes, stuff like that. Also, it's a spatial effect and designed not to alter the individual sounds in the mix.
Unless you're using Reaper or Blue Cat Audio stuff to host your VSTs, expect some work to be done: the plugins with controls aren't saving their settings properly on some hosts, and I've been working for weeks to try and figure out what on earth is the matter. Me and my brother tried one complete overhaul and got nowhere, we have another bugfix in store but have trouble coordinating. If anyone's a whiz at 'setchunk/getchunk' in VSTs I'd welcome guidance: completely new to VSTs and to Windows, and I consider this bugfixing extremely urgent. Otherwise I'm just releasing stuff for Reaper and Blue Cat users
I start releasing the fancy for-pay plugins when I get to $800 a month (of all patrons combined). Twice that and it's two a month, then I start open sourcing them. Some folks like Jim Sterling are doing way way better than that. I am not as pretty as Jim Sterling, but I have a lot of plugins to bring to Windows VST
