Free obow sfz

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Here's my idea of what an oboe would sound like if it could be played with a horsehair bow. Use it where you would use a bright string pad.

http://wikisend.com/download/410306/obow.zip

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Like, if you bowed across the reed?

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Thanks, J_E_G, for making the gnarly obow samples available. I've mapped it out for Kontakt (K5) here: http://www.kvraudio.com/banks.php?s=dl&id=3044, taking the liberty of looping the samples, smoothing out the tuning a bit, adding an subtle attack sound, and having the mod-wheel bring in a tremolo.

Enjoy!

Shameless plug: if you like this, check out my other Kontakt kits here http://www.sampleism.com/profile?tab=kits

(The NKI does *not* contain the samples, its "patch only". If you download and unpack J_E_G's original sfz, and put the NKI file in the same folder where obow.sfz is, Kontakt should find the samples)

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mfb wrote:looping the samples
Hmmm. Those waves are already looped. Not sure why kontakt isn't recognizing them. Sforzando and Linuxsampler do.
NKI does *not* contain the samples
You can redistribute the samples if you want.

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j_e_g wrote:
mfb wrote:looping the samples
Hmmm. Those waves are already looped. Not sure why kontakt isn't recognizing them. Sforzando and Linuxsampler do.
You're right - looks like a bug in Kontakt's sfz import. The loops are there in the wav files, and if I load a single wav file into Kontakt, it retains its loop, but if they're loaded into Kontakt via the sfz import, the loops disappear. If I get energetic I'll rework the NKI to get your looping which is probably better than mine, you seem to have points where the waveform actually loops, I just crossfaded it to get them sort of smooth.
j_e_g wrote:
mfb wrote:NKI does *not* contain the samples
You can redistribute the samples if you want.
Generous of you, but I just made up the NKI so I could play with them myself, and then I thought why not up here in case someone else has use for it :-) (FYI: Kontakt NKIs are mostly stored same as as sfz, ie. a small file containing the programming/mapping, and separately stored samples; so no need to duplicate the actual wav samples here)

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