I disagreeaumordia wrote:for people who's conception of the universe doesn't extend past kvr this is actually probably true
Now Hive is here, is it RIP Sylenth?
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- KVRist
- 334 posts since 4 Sep, 2014
- KVRAF
- 26937 posts since 3 Feb, 2005 from in the wilds
Plenty of presets don't even need the second tab of the Matrix...aumordia wrote:But the mod matrix in Hive has pages...Suloo wrote:i don't like switching between tabs in sylenth, i prefer the one page design of hive much more . Also the mod matrix is superior (simple drag and more options).
Hiva has much less tabbing, drag-n-drop modulation, and you can see most everything at one glance. It is significantly easier.
- KVRAF
- 2258 posts since 25 Jun, 2008 from Montreal, Canada
Hiva? The new child of Hive and Diva?pdxindy wrote:Hiva has much less tabbing, drag-n-drop modulation, and you can see most everything at one glance. It is significantly easier.
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- KVRAF
- 4070 posts since 22 Aug, 2012
Not long ago I would have taken Sylenth over Hive everytime, but Hive has definitely grown on me. For me Hive has a more solid modern sound which sits better alongside my other plugs.
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- KVRAF
- 3959 posts since 10 Sep, 2010 from A shit hole (Ireland).
This is it... I don't quite get the whole argument.bmrzycki wrote:Hive is Hive, Sylenth is Sylenth. Why make it a competition? Use the one you like or get both!
I will take the Lord's name in vain, whenever I want. Hail Satan! And his little goblins too. 
- u-he
- 30186 posts since 8 Aug, 2002 from Berlin
Yeah, that sucks.aumordia wrote:Why don't you go to the KVR product rankings and "ctrl-F" for Hive, then ponder why you get the results you get.
But still I bet there are more paid for licenses of Hive out there than the other synth. In that sense I'm fairly sure Hive is pretty alive whereas Sylenth... whatever happened to V3? In beta for over a year? What was the thread title again?*
(* not Hive's fault of course... just saying...)
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- KVRist
- 406 posts since 27 Feb, 2014 from France
the problem we hive is that you didn t really try to do a sylenth v2 with all the features people would like to see in sylenth
Analog electronic drum samples (Free demo pack)
http://www.syntheticwav.com
http://www.syntheticwav.com
- u-he
- 30186 posts since 8 Aug, 2002 from Berlin
I think that many people have already done "Sylenth V2" by adding more oscillators, more layers, more everything. Yet, none has become "Sylenth V2". They're all "Yep, nice, yep very powerful, but no, not as good as Sylenth".Synthetic Wav wrote:the problem we hive is that you didn t really try to do a sylenth v2 with all the features people would like to see in sylenth
My stance is that Hive improves over Sylenth by reducing the surplus while adding tiny little things that make a big difference (FX order, ModMatrix targets, drag'n'drop modulation, filter routing). The reduced feature set of Hive's 2x Osc/SubOsc vs Sylenth 4x Osc still allows for practically the same sounds. We have analysed thousands of Sylenth sounds and there was practically none that Hive couldn't do despite the reduced feature set.
But of course, on paper it's always "the more features the more powerful". But what if those features hardly get used and commonly get in the way of sound design? - The result is a synth that technically outperforms Sylenth (or Hive), but just doesn't deliver in the long run.
I'm convinced that Hive will become a constant staple with more and more people. It doesn't need to be as popular as Sylenth. It won't be as long as Sylenth is faster to get for free than to buy in their antique shop (no immediate serial delivery IIRC). Because the only thing that's worse for a synth than being cracked is when a direct competitor is cracked. That's why I offer help with copy protection to other developers for free, it's in my own interest if their stuff isn't cracked. But even though it was suggested to Lennar several times in forums, no-one has ever contacted us yet. I hope they do the right thing and invest into a good protection.
- U
- KVRian
- 711 posts since 19 Jan, 2008
I think what made Sylenth1 so successful is the interface (besides sound), it's simple, easy on the eyes and it has really low cpu usage. I think having a decent sound but a great interface and really low cpu usage is the key to success. Why? Because you are tempted to use it more than 1-2 times in a project. If it has super great sound, like Diva, you won't be tempted to use it that much even if it sounds really great, but it will knock down your cpu in no time and that's the least we want to see while in the creative process.
Speaking for myself, I don't want to worry about cpu usage and that's why I use Sylenth1, I know it doesn't use that much cpu and I can use it as much as I need it and keep the creative vibe on.
Speaking for myself, I don't want to worry about cpu usage and that's why I use Sylenth1, I know it doesn't use that much cpu and I can use it as much as I need it and keep the creative vibe on.
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- KVRAF
- 9850 posts since 15 Sep, 2005 from East Coast of the USA
Hive doesn't use much CPU either. I noticed in some of Hive OSC entries there were a few songs using 15 or more instances at once. My own song used 12 with no problems.nIGhT-SoN wrote: Speaking for myself, I don't want to worry about cpu usage and that's why I use Sylenth1, I know it doesn't use that much cpu and I can use it as much as I need it and keep the creative vibe on.
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- KVRAF
- 4751 posts since 22 Nov, 2012
nIGhT-SoN wrote:I think what made Sylenth1 so successful is the interface (besides sound), it's simple, easy on the eyes and it has really low cpu usage. I think having a decent sound but a great interface and really low cpu usage is the key to success. Why? Because you are tempted to use it more than 1-2 times in a project. If it has super great sound, like Diva, you won't be tempted to use it that much even if it sounds really great, but it will knock down your cpu in no time and that's the least we want to see while in the creative process.
Speaking for myself, I don't want to worry about cpu usage and that's why I use Sylenth1, I know it doesn't use that much cpu and I can use it as much as I need it and keep the creative vibe on.
"I don't care about how my instrument sounds because I don't play it anyway and my audience are fools that will buy anything I push on them" got it.
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- KVRian
- 726 posts since 17 Feb, 2015
That's a vibe I'm getting from a sadly big number of developers.Dasheesh wrote:nIGhT-SoN wrote:I think what made Sylenth1 so successful is the interface (besides sound), it's simple, easy on the eyes and it has really low cpu usage. I think having a decent sound but a great interface and really low cpu usage is the key to success. Why? Because you are tempted to use it more than 1-2 times in a project. If it has super great sound, like Diva, you won't be tempted to use it that much even if it sounds really great, but it will knock down your cpu in no time and that's the least we want to see while in the creative process.
Speaking for myself, I don't want to worry about cpu usage and that's why I use Sylenth1, I know it doesn't use that much cpu and I can use it as much as I need it and keep the creative vibe on.
"I don't care about how my instrument sounds because I don't play it anyway and my audience are fools that will buy anything I push on them" got it.
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- KVRAF
- 4751 posts since 22 Nov, 2012
Aryaroman wrote:That's a vibe I'm getting from a sadly big number of developers.Dasheesh wrote:nIGhT-SoN wrote:I think what made Sylenth1 so successful is the interface (besides sound), it's simple, easy on the eyes and it has really low cpu usage. I think having a decent sound but a great interface and really low cpu usage is the key to success. Why? Because you are tempted to use it more than 1-2 times in a project. If it has super great sound, like Diva, you won't be tempted to use it that much even if it sounds really great, but it will knock down your cpu in no time and that's the least we want to see while in the creative process.
Speaking for myself, I don't want to worry about cpu usage and that's why I use Sylenth1, I know it doesn't use that much cpu and I can use it as much as I need it and keep the creative vibe on.
"I don't care about how my instrument sounds because I don't play it anyway and my audience are fools that will buy anything I push on them" got it.
And it's why software has had a hard time traditionally being taken seriously.
1: you don't own your instrument.
2: the lackidaisical interest in doing anything more than what you can get away with.
I get it though. The guy just wants to work and that mean pushing crap out as fast as you can for people who really don't give a damn anyway. I'm just busting his nuts.
