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btw little feature update: We will include 7 new FX into Avenger
these analog simulations are
made by ARTS ACOUSTIC which sound really like true analog highclass

Vintage Chorus
Vintage Flanger
Vintage Phaser
Rotary Simulation
Ensemble ARP
Ensemble 330

+ from us:
A Multiband Limiter FX for really agressive "in your face" sounds

I have updated the first Page with the new specs

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no chance to add them in the Essential FX Bundle (1/2) ?
Will you provide a special price for loyal customer ? I mean i have Essential FX Bundle 1 + Essential FX Bundle 2 + Glitch Bitch + Stereo Bundle + Philta XL + Multiband Compressor + Multiband Sidechain3 , maybe a little coupon reduction ? ....

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...the synth features and the effects look really, really nice - I'm not sure about the drum sequencer and some other "performance" features (the stuff that's more geared towards one-finger-presets), but then again, I don't have to use that. Very interested in that synth!

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While I also dislike one finger presets...the layered sequencing capabilities might be a cool tool to aid workflow. i.e. an EDM loop microcosm.

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Looks great. When is the expected ship date, I know it is going into beta soon. Don't worry I won't hold you to it !!!!
Mac Studio M4
15.7.3
Cubase 15, Ableton Live 12

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1 Finger Preset:
Actually, those are NOT playable with 1 finger. While you may have 1 finger for the left hand to define the chord played, you can play complex melodies with your right hand on the upper split zone. These presets are very cool for live playing or demonstration, especially when you hook up midi expression foot pedals to control the filter, sustain pedals to switch arps, or even breath controller to control whatever you like. I love playing complete tracks live... this is also a great source of inspiration for the composing phase. Furthermore if you like a special sound in such a SQ preset (for example the background pad sound) you can turn off / edit any ARP, solo any layer etc... to make this pad a normal, playable preset in no time. So these SQ presets actually are 5 or 6 presets in one.

But no worries, these SQ presets are only a small part in the complete library. As you can see in the browser, there are solo basses, leads, pads, fx, pianos, organs, bells and many other categories.
Last edited by msvs on Mon Sep 19, 2016 2:52 pm, edited 1 time in total.

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msvs wrote:btw little feature update: We will include 7 new FX into Avenger
these analog simulations are
made by ARTS ACOUSTIC which sound really like true analog highclass

Vintage Chorus
Vintage Flanger
Vintage Phaser
Rotary Simulation
Ensemble ARP
Ensemble 330

+ from us:
A Multiband Limiter FX for really agressive "in your face" sounds

I have updated the first Page with the new specs
At least now we know what ARTS ACOUSTIC has been up to. Reverb too??
Bitwig Certified Trainer

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msvs wrote:btw little feature update: We will include 7 new FX into Avenger
these analog simulations are
made by ARTS ACOUSTIC which sound really like true analog highclass

Vintage Chorus
Vintage Flanger
Vintage Phaser
Rotary Simulation
Ensemble ARP
Ensemble 330

+ from us:
A Multiband Limiter FX for really agressive "in your face" sounds

I have updated the first Page with the new specs
A Resonator for simulating Stringmachine Sounds would be nice.

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recursive one wrote:
PietW. wrote:So where here are the inovations?
I hope the innovation is at least in the sound quality. I've heard all the sounds in these demos 100500 times but now they show really nice character, polished and well balanced sound.

@chk071 I guess you will be able to operate it like a normal subtractive/wavetable synth. Like Dune2, where you can make "one note makes a track" presets with all 8 layers but in reality most people are using it in a more traditional way.
OK OK. I think I was a bit hasty. I have only heard demos but not read the list of functions.
I must admit that reads interesannt and will, if available, very much like to use a Demo.

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To me now, it doesnt look like it will be useful.

While it may have tons of 'useful features', im not into this 'one synth =instant song" type stuff.

I can of course, just use the parts i find interesting, but im not going to buy a hugely complex synth to do that. I already have that covered.

It will be interesting to see how user friendly it is, currently the gui as a whole looks a mess. Way too many tabs and very cramped.

A good quality synth would have been much more appealing to me :shrug:

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I sometimes use those one finger presets too and find them useful from time to time.
I don´t use them too much but i like f.e. to sustain it and play kind of rhythmic things controlled via
midi cc´s.
Playing notes is not the only way to make music :wink:
Also when you create those patches from scratch they should be still unique enough.

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msvs wrote:1 Finger Preset:
Actually, those are NOT playable with 1 finger. While you may have 1 finger for the left hand to define the chord played, you can play complex melodies with your right hand on the upper split zone. These presets are very cool for live playing or demonstration, especially when you hook up midi expression foot pedals to control the filter, sustain pedals to switch arps, or even breath controller to control whatever you like. I love playing complete tracks live... this is also a great source of inspiration for the composing phase. Furthermore if you like a special sound in such a SQ preset (for example the background pad sound) you can turn off / edit any ARP, solo any layer etc... to make this pad a normal, playable preset in no time. So these SQ presets actually are 5 or 6 presets in one.

But no worries, these SQ presets are only a small part in the complete library. As you can see in the browser, there are solo basses, leads, pads, fx, pianos, organs, bells and many other categories.
I love one finger songs or instant accompaniment. It shows that developer invested time in to developing his or her product. I don't buy simple sound libraries any more I already have too many sounds. It is what sound can do is what matter. I would pay for the instrument if it well programmed. Not just sounds but programming. Good arpeggiator presets, phrases or other things developer can invent. This is what moves progress forward. 5 years ago simple sounds were satisfying. Now days- sounds must do something, come with own arpeggiators or sequences or pulses. I think the greatest invention in last years was development of pulse engines. Take the normal sound, apply pulse, make it "do things". Different pulses can make the same sound source sound different. Combine it with arpeggiator and you have something interesting to offer.

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AnX wrote:To me now, it doesnt look like it will be useful.

While it may have tons of 'useful features', im not into this 'one synth =instant song" type stuff.

I can of course, just use the parts i find interesting, but im not going to buy a hugely complex synth to do that. I already have that covered.

It will be interesting to see how user friendly it is, currently the gui as a whole looks a mess. Way too many tabs and very cramped.

A good quality synth would have been much more appealing to me :shrug:
This is opposite of what I just posted. Please, explain to me what kind of problem you have with "pre-programmed" sounds? The sound design already reached its maximum saturation point. It is like buying sound sets for Spire: 22 lead sounds, 30 plucks sounds, 10 bass sounds, 33 pad sounds... is there anything we did not hear? How many more lead sounds or pads sounds or plucks do we need? What do you call interesting? I call "interesting" sound that has some cool pulsation to it. That sounds avanguard or psychedelic. I want to press the key, listen it and say, "wow! this sound really doing something!' Can I program it myself? May be. But I don't need any more basic sounds to program them. I want somebody else who specializes in sound development to program it for me. I don't have time to program. I don't know how to do it, I don't care about accelators. I do care about filters, but only if they capable of changing sound significantly and make it- again- do something. What do you need? More pads? Buy a Padstation. More leads? By Arturia. I have Omnesphere with endless libraries from different designers. Boring the same simple sounds. No "design" or "programming" of sound. But when Output released Signal with pulses- it was interesting. It was new and revolutionary. Check out some 8Dio libraries- they have interesting pulses-based instruments and Blendinstrument series. It is interesting. It does something. The more programming of the sound developer offers, the more valuable the library is. It is past the point of simply sampling sound source. It is what developer able to do with it that matter.

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Well, im not interested in pressing a key that plays a drumbeat/bassline/pad/lead seq all at the same time.

I'll buy a Casio if i want that :lol:

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as I described above, just press a button to turn the arps of a SQ preset off, and you have your simple sound. You can't really complain, that you are getting more: instead of 1 simple bassline sound you get with an SQ the fitting drums, the fitting fx automations, a cool rhythmic pattern for the bassline etc... which all can be turned off very easily, to get the simple bassline sound again. See the rest as a bonus, which can come handy.

but like I said, SQ presets are only a small part of the factory library. Most sounds are playable, without all this. I showed some of them in the videos because they are more impressive to show. But the next video will show pads, leads, basses etc.

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