
KONTAKT GUI Maker in development [RELEASED]
- KVRist
- Topic Starter
- 205 posts since 23 Dec, 2015 from Berlin
Okay, good news - the OSX release does work. The (current) bad news: It does save things, but i have no idea where. Thanks to Apple´s idea with the sandbox - making everything complicated.


- KVRist
- Topic Starter
- 205 posts since 23 Dec, 2015 from Berlin
Well, okay. It´s Game Maker Studiobungle wrote:Why ?rigidaudio wrote:i don´t want to tell what software i am using![]()
Oh yes, definatelybungle wrote:Hahahah the Apple foxtrot, one step forward, two steps back hahaha
- KVRist
- Topic Starter
- 205 posts since 23 Dec, 2015 from Berlin
So far everything works like a charm. Except my troubles on OSX with not being able to find existing folders. Sigh! Working on it...bungle wrote:Cool sideways thinking using gamemaker, if it works it works
- KVRist
- Topic Starter
- 205 posts since 23 Dec, 2015 from Berlin
- KVRAF
- 4314 posts since 31 Oct, 2004
Does the latest beta saves the script and assign controls to sliders yet? I'm short on time but if I can come up with a GUI quickly with it I'll start using it right away.
Thanks!
Thanks!
- KVRist
- Topic Starter
- 205 posts since 23 Dec, 2015 from Berlin
Yes, it does!SampleScience wrote:Does the latest beta saves the script and assign controls to sliders yet? I'm short on time but if I can come up with a GUI quickly with it I'll start using it right away.
Thanks!
- KVRAF
- 4314 posts since 31 Oct, 2004
Thank you!rigidaudio wrote:Yes, it does!SampleScience wrote:Does the latest beta saves the script and assign controls to sliders yet? I'm short on time but if I can come up with a GUI quickly with it I'll start using it right away.
Thanks!
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- KVRAF
- 1991 posts since 12 Mar, 2004
OK, i will be on this in the next day or so, just got to finish a web site and i'm on itrigidaudio wrote:The OSX beta of KONTAKT GUI Maker has been released
Thank you, much appreciated.
Duh
- KVRist
- Topic Starter
- 205 posts since 23 Dec, 2015 from Berlin
- KVRAF
- 4314 posts since 31 Oct, 2004
Where do I put the png and txt file in order to make the program work? I can't seem to find the answer in the FAQ (but I've look quickly).
Edit: Nevermind, I've just found the solution in one of your video. Thanks!
Edit: Nevermind, I've just found the solution in one of your video. Thanks!
- KVRist
- Topic Starter
- 205 posts since 23 Dec, 2015 from Berlin
You´ll need to copy the KGM_BETA folder to "~/User/YourUserName/Library/Application Support".SampleScience wrote:Where do I put the png and txt file in order to make the program work? I can't seem to find the answer in the FAQ (but I've look quickly).
Your own image PNG files + TXT for interface elements should go to:
"~/User/YourUserName/Library/Application Support/KGM_BETA/library/pictures".
Hope that helps
- KVRAF
- 4314 posts since 31 Oct, 2004
Just tried it, it's great!
The list of action is big enough for me to start working on my Kontakt instruments. It's very good work! 