Obxd synthesizer

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OB-Xd - Virtual Analog Synthesizer$99.00Buy

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Andywanders wrote:
George wrote: Yes, I think the VST ID has been respected as well as for AU.

VST Host can load individual DLLs and probably Polac VST Loader from Buzz too.
WOW..! That's gotta be the fastest response to a post ever. I only asked like 2 seconds ago.

:D

Thanks George.

I'll try VST Host.

This one, right?

http://www.hermannseib.com/english/vsthost.htm
Yes.

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StudioDave wrote:Hi George,

Another quick question: Is the source for the discoDSP version available ? The download link for the Linux version does get me to buildable source code, but that code is three years old.

Best,

dp
I'll ask Soshi.

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With regards to skinning, how much control do we have over it?

Is it limited to mere image-swapping or can we define item-locations and item-sizes as well?

Id probably enjoy making a skin for this one, especially if i had full control over layout and sizes...

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ENV1 wrote:With regards to skinning, how much control do we have over it?

Is it limited to mere image-swapping or can we define item-locations and item-sizes as well?

Id probably enjoy making a skin for this one, especially if i had full control over layout and sizes...
It's pretty basic for large skin just the main bitmap but classic skin has far more posibilities to tweak.

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Quick feedback for George:

Just tried version 1.3 in VST Host but the GUI is WAY too wide for my screen. So irrespective of sound differences, I'll stick with the old one for now.

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Hi George ;-)

any idea where the vst presets go on the mac version ?

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I see.

Do you think there is any possibility that you could externalize the whole UI definition stuff (i.e. have it all outside the DLL) so that skinmakers can start a skin from scratch with full control over every aspect of it? A good example of how it could be done would be how AudioRealism creates the UI for ADM, where you have a folder containing the images plus a definition file containing the (relative) path to the images as well as their respective sizes and locations on the UI. (Commented ADM definition file attached if you want to take a look. Had to be zipped because for reasons i cannot fathom the forum doesnt allow .txt attachments.)
TR-X - CM.zip
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Andywanders wrote:Quick feedback for George:

Just tried version 1.3 in VST Host but the GUI is WAY too wide for my screen. So irrespective of sound differences, I'll stick with the old one for now.
Install classic skin then. I'm interested to know if sound is better or worse in 1.3 thanks.

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topaz wrote:Hi George ;-)

any idea where the vst presets go on the mac version ?
Anywhere as it is a host task to loaf fxb and fxp sounds. This could change when a bank brwser is implemented. Cheers mate :)

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ENV1 wrote:I see.

Do you think there is any possibility that you could externalize the whole UI definition stuff (i.e. have it all outside the DLL) so that skinmakers can start a skin from scratch with full control over every aspect of it? A good example of how it could be done would be how AudioRealism creates the UI for ADM, where you have a folder containing the images plus a definition file containing the (relative) path to the images as well as their respective sizes and locations on the UI. (Commented ADM definition file attached if you want to take a look. Had to be zipped because for reasons i cannot fathom the forum doesnt allow .txt attachments.)
TR-X - CM.zip
Yes but it will take some extra time as some kind of parser has to be implemented.

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George wrote:Yes but it will take some extra time as some kind of parser has to be implemented.
Great.

If you do that i will definitely make a skin.

Thank you.

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Ok, so they have to be loaded manually with vst version ?


George wrote:
topaz wrote:Hi George ;-)

any idea where the vst presets go on the mac version ?
Anywhere as it is a host task to loaf fxb and fxp sounds. This could change when a bank brwser is implemented. Cheers mate :)

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I'm still wondering what happened to that donation I spent on the Soshi Studio build in the Summer - Was it a cash and grab from some cheeky buggers ?

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Yes, for now ;)
topaz wrote:Ok, so they have to be loaded manually with vst version ?
George wrote:
topaz wrote:Hi George ;-)

any idea where the vst presets go on the mac version ?
Anywhere as it is a host task to loaf fxb and fxp sounds. This could change when a bank brwser is implemented. Cheers mate :)

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What are discopDSP bringing to the table by taking over the dev/distribution of this synth?

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