RAPID Synthesizer | Rapid 1.8.0 released | Free "SP - Granular Elements"

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Worst description in the world coming up...

If the filters where to "bite" well and yet not burn holes in your ears (harshness), you know that kind of deeper, swirly, alive, complex, textural sweeping everyone loves it would really be very cool for this synth.

I am still satisfied with the power and worthiness of this synths differences to be enough different to make ownership absolutely worthwhile even though I have a decent collection here.

Well done on this release Parawave. :tu:

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Synthman2000 wrote:It has a good feel when moving around it, something like secure and powerful, gives you a feeling of authority. Especially now winter is here the waveform profiles and oscilloscope look like little wood burning stoves where you can see the orange flame flicker of warmth as the waveforms dance around.
Dude, what are you doing over there!? :hihi:

I don't think people are gonna believe this, but the LP-6, LP-12, LP-24 filters are actually intended to be vanilla. Remember that you work with layers, and most of the time you use filters in a classic "filtering" way. So there is a compromise in terms of CPU. When using 8 layers, you don't want a super-quadruple-nonlinear-reso-bee707 filter, rather a bread and butter one. The ones with characteristics are Vintage LP (Nonlinear) and Xtreme LP (High-Q, self-oscillation).
recursive one wrote:.. could you please consider putting a set of more "characterful" filters into your "to do" list?
Not really easy to design a completely new filter from scratch. Escpecially when I don't know what exactly is needed. I have absolutely no reference. Drop some names, so I can get a little hint to the character you are missing.
Synthman2000 wrote:..you know that kind of deeper, swirly, alive, complex, textural sweeping everyone loves..
Now I really want to know from which synth you speak ;D

Thanks for all the compliments/critics. I want to say, I read all your ideas and note most of them. It's a matter of priority which are implemented first. Again, MacOS, WT import, GUI enhancements. These are the most requested things for now.

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parawave wrote: I don't think people are gonna believe this, but the LP-6, LP-12, LP-24 filters are actually intended to be vanilla. Remember that you work with layers, and most of the time you use filters in a classic "filtering" way. So there is a compromise in terms of CPU. When using 8 layers, you don't want a super-quadruple-nonlinear-reso-bee707 filter, rather a bread and butter one.
Fair enough. Indeed when working with the complex layered patches, or with hypersaws you want your filters as clean as possible. I don't mind these basic filters at all, they are good at what they do and I use them when making my sounds. But when you are working with one or two oscillators within one layer, more characterful (slightly saturated, nonlinear) filters may turn a great sound into an awesome one.
parawave wrote: The ones with characteristics are Vintage LP (Nonlinear) and Xtreme LP (High-Q, self-oscillation).
I quite like these "special" filters, especially the one called "analog". But they are LP only :( I generally use HP and BP just as often as LP
parawave wrote:
recursive one wrote:.. could you please consider putting a set of more "characterful" filters into your "to do" list?
Not really easy to design a completely new filter from scratch. Escpecially when I don't know what exactly is needed. I have absolutely no reference. Drop some names, so I can get a little hint to the character you are missing.
I think Spire's Perfecto and Scorpio filters are a good reference. They aren't modelled after anything but they are good digital nonlinear filters, you can overload them by turning osc volume up and get some sweet saturation. Infecto are also very good, they are cleaner but show some nice interaction between the resonance and the cutoff as these parameters change (they are modelled after the virus filter).
You may think you can fly ... but you better not try

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Has everyone who commented here tried the demo? I think it will change your mind if you think I dont need another software.

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Yes Spire does have good filters, seconded, the basic filters seems quite rich and glossy and can make very big changes in the sound, extreme and smooth at the same time if that makes any sense. Also Diva has multiple juicy filters it goes without saying. Then Repro Alpha release had a very succulent filter but it is modeled after a classic and it is a different ball game as it is all resources for the 1 single filter. Phoscyon but of course again all resources to 1 emulated filter. Also Sylenth is pretty good.

Maybe I need to beef up what I am putting into the Rapid filters. I have not done any bass yet, just experimenting with leads and effects types programming.

I did think CPU could be a factor after posting.

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I've tested the Demo and this synth sounds great to my ears. It's so easy to get great sounding patches from scratch.

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Synthman2000 wrote:It has a good feel when moving around it, something like secure and powerful, gives you a feeling of authority. Especially now winter is here the waveform profiles and oscilloscope look like little wood burning stoves where you can see the orange flame flicker of warmth as the waveforms dance around.
Now that's exactly how I see it too! :hug:

Also, that colour scheme has a bit of a 70's vibe. :love: :love:


It's sad that people find this synth limited according to the demo sounds, because the full content blows you away! :shock:

(Yay! #500 . :) )
 
"Kids! Get off my lawn!"

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I like GUI colors. To me its easy on the eyes and things stand out. A few color options might make it more palatable to everyone.
I like the ease of use with the drag and drop its almost intuitive without having to read a manual or anything.
I especially like the fact that we will be able to save effects presets, sequences, arps and the like. Very easy to use.
I was comparing to Dune 2 and it sounds fuller for sure right out the gate.

I did notice a strange behavior - the more sounds you add in the layers increases total volume. This may be a unique feature. So I turned on the threshhold limit to get me out of the hot zone! I hope they keep this low on the CPU for good

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Increasing the total volume by layering sounds has been a unique feature since 100+ years or so.

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Yeah, if the WT's are in phase that is what happens, laws of physics.

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Some people asked for sound design tutorials. They are already under construction, but it needs a bit of time to find a good voice/translation.

If you understand German, there are already 3 basics tutorials available created by Mirko Ruta. I put them in a YouTube Playlist. Lead, Growl and Electro Bassline creation.

https://www.youtube.com/playlist?list=P ... 9k1-ciHHxQ

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@ Parawave, which filter is most like the master filter? I love tweaking it and want to assign all filters to a macro to replicate the same feel, but not getting the exact same sound.

After about hundreds of presets in, I would really love a quick way to assign common parameters to all layers at once, especially velocity. I love that you can copy mod assignments and paste, but doing two or more for sometimes eight layers is a bit tedious at times. I would also love to assign master filter to macro if possible, would cut down time in some cases. Also, have you ever considered maybe a master modulation page perhaps, where assignments would target all layers, or perhaps a few to choose from -- same with lfo's etc.

Figured I'd mention it again in case it was overlooked, but a readout of all parameters would be great and cutoff read in hz and khz etc.

Also, is there a way to split mono and legato glides and also perhaps a way to control the glide curve?

Next to last, haha, can a low cut and high cut be added to some of the distortions, especially the the tone fuzz -- such a lovely distortion! For instance, If i want the distortion to bypass the signal below 300hz, I could use a low cut, or to bypass above 7000 or cut above the same I could use a high cut. If you are familiar with spire you might know what I'm referring too.

Finally, to have modulation destinations as a mod source would be lovely, and be assignable to macros.


Such a fun and excellent synth!!
100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

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Wow it's nice to see the dev so receptive. I was happy with the synth the way it was when I bought it but sounds like I will get ever more.
my music: http://www.alexcooperusa.com
"It's hard to be humble, when you're as great as I am." Muhammad Ali

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@Parawave

How about an offline manual? :?:

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arghs, really like it so far, the price is definitely high for a newcomer!

so i will wait for avenger first.
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