FL Studio 12.4 Released

Audio Plugin Hosts and other audio software applications discussion
Post Reply New Topic
RELATED
PRODUCTS
FL Studio All Plugins Edition FL Studio Mobile

Post

nostradamoose wrote:
incubus wrote:FL and win7 didn't get along well for me.
There's been a lot of changes since Windows 7 architecture was first released nearly 8 years ago. The way the new generation of hardware, CPU, memory, BIOS, software and drivers all communicate and allocate system threads, settings and features has been vastly improved.

This is the same issues Studio One users are having, which requires BIOS settings to be enabled and disabled manually (Turbo, etc). Which probably has something to do with 3rd party plug-ins being coded 8 years or more ago and not performing as well on modern DAW source code design. Most companies have updated and adjusted for this already, but there's probably a lot still having issues. It took Softube a long time to get all their plug-ins to work well with all DAWS and Windows 10.
Though I always get into trouble for this, nothing I ever tried or ever did ever worked with studio one on any system at any time WHEN I had problems. It was mostly NI products that I had the issues with. (which everyone conveniently forgets when they start trolling over it)

Anyways, there, I've set up the troll-bait. But I'm just happy that FL studio goes into nice-guy mode now with win 10 and power settings.

Post

incubus wrote:Anyways, there, I've set up the troll-bait. But I'm just happy that FL studio goes into nice-guy mode now with win 10 and power settings.
Well its good to know that its not just FL Studio you have been having issues with. I was starting to get a complex. But more seriously, if you use Techsupport the team there will work with you to resolve issues. While it can take some time, we do log all bugs and sort them sooner, or later.

http://support.image-line.com/redirect/TechSupport

I am always mindful with any DAW software that there is no-other area like this. Hosts are asked to work with 10,000's of plugins, many of which are the cause of bugs that have really nothing to do with the host. Even if a single DAW software is crashing and all others are OK. But, unfortunately, the host almost always cops the flack.

Regards Scott
Image-Line are proud developers of - FL Studio, FL Studio Mobile & Audio Plugins.

Post

I haven't had "problems" with all hosts. I've had specific problems with many.

Anyways, I remember you trying to help with win 7 (you showed the windows 8 with power settings) and those power settings didn't help until I upgraded to win 10 (though they clearly helped with many others).

But again Scott, one thing that I did back then was use the demo songs as a starting point. I can have "Blake, Hanging on" playing and it's only 17% cpu but skips like crazy. I can have other really much heavier songs (that use 50+%) and no issue. I'm starting to wonder if some songs simply haven't survived the updates and upgrades as if I change some of the presets it gets better.

Post

Now that the audio recording is getting some love, one I'd like to see is more streamlined ways of doing audio recording.

Takes.

Instead of having the recording cycle in looping just keep recording passes that you hear, have it just record to that one track with a take section. I keep thinking there is already a way to mute the last take but I'm not sure, that would help. And it would be really cool if you could have audio recording work in pattern mode and have audio patterns, not sure if that is possible.

Of course if takes is something you implement, comping would be ace :D BTW, is there a way to have a quick fade in/out on a clip that has a zeropoint clip w/o an automation clip? That gets messy too.

I also seem to easily get confused about the record button. Seems it's always off/on when I don't want it to be :x (on the track I mean, not the main record button) Reason, reaper, studio one/etc have it to where the track you've selected has the record light up auto like. Not sure I can technically explain this as well as others can. Gets messy having to delete audio files when you switch back to doing midi.

Post

incubus wrote:Now that the audio recording is getting some love, one I'd like to see is more streamlined ways of doing audio recording...
Then, FL Studio 13 will be an update that you can really look forward to. Gratis.

Regards Scott
Image-Line are proud developers of - FL Studio, FL Studio Mobile & Audio Plugins.

Post

Thank you, Image-Line!

I think it's time I delved into FL Studio Mobile...

Post

ETA for version 13? (or if you can't give a specif time frame maybe when we'll know more about what's included)

Post

xx JPRacer xx wrote:ETA for version 13? (or if you can't give a specif time frame maybe when we'll know more about what's included)
no ETA! :P ... they usually respond with 2099 something

Post

xx JPRacer xx wrote:ETA for version 13? (or if you can't give a specif time frame maybe when we'll know more about what's included)
Inclusions are discussed here in Looptalk

http://forum.image-line.com/viewtopic.p ... 0#p1153380

Regards Scott
Image-Line are proud developers of - FL Studio, FL Studio Mobile & Audio Plugins.

Post

incubus wrote:... one thing that I did back then was use the demo songs as a starting point. I can have "Blake, Hanging on" playing and it's only 17% cpu but skips like crazy.
I remember getting my super duper laptop and it crapping out with some FL Studio demo songs. It turns out the issue was plugin bridging. Running them in the 32 bit version of FLS solved the problem. I haven't thought about it much since then, but do remember thinking that all 64 bit demo projects should be standard these days if this is a potential issue.

Post

If I disable the high performance option, then yes, FLS has poor CPU usage (similar to Studio One), but few DAWs are very good in performance without the high performance in the power options like Reaper (the king in this) and Bitwig and Live.

Anyway, I don't mind using this option, but I'm curious to know about FLS 11 or 10. Can someone point me to the downloads of them please? I think I can install them in different folders, right?

There is something I don't understand about the keyboard or the musical letters order! Why it shows D4 for example when I play D2?! In all other DAWs it shows D2 (even in some other Vsti like Retrologue) is it European thing?

I hadn't any crash yet, but still there is a problem with Reaktor (even if the usage only 20%, the Reaktor indication is in the red, it goes to 40% when the power options are relaxed, not high performance, and it causes crackles).
Using: Cubase Pro 15, Reason 13, Tascam US-4x4HR, MODX6, DM12D, LaunchKey 49, Yamaha guitar(Pacifica 612v) and bass (BB234) and some virtual instruments and synths.

Post

EnGee wrote:There is something I don't understand about the keyboard or the musical letters order! Why it shows D4 for example when I play D2?! In all other DAWs it shows D2 (even in some other Vsti like Retrologue) is it European thing?
I remember reading an explanation about that a while ago, but I forgot why they implemented it like that. They should have a huge popup that warns you about it. :hihi: I remember spending a lot of time farting around looking for a way to change it and finally figured out that I couldn't.

Post

Groundhog #31684 wrote:
incubus wrote:... one thing that I did back then was use the demo songs as a starting point. I can have "Blake, Hanging on" playing and it's only 17% cpu but skips like crazy.
I remember getting my super duper laptop and it crapping out with some FL Studio demo songs. It turns out the issue was plugin bridging. Running them in the 32 bit version of FLS solved the problem. I haven't thought about it much since then, but do remember thinking that all 64 bit demo projects should be standard these days if this is a potential issue.
That makes some sense, thanks for responding, it's been driving me nuts :x

I love those songs btw :love:

Post

Orbit-50 wrote: They should have a huge popup that warns you about it. :hihi:
Not that much :lol:

I'm not sure, but does the vectorial graphic affect the cpu negatively? Both S1 and FLS are using Vector now and they are not so good in cpu usage. Anyway, I must see the previous versions first to compare.
I remember there was a thread that has a link for previous versions. Time to search 8)

Update:
Found from IL forums.
Time to install and compare :hyper:
Using: Cubase Pro 15, Reason 13, Tascam US-4x4HR, MODX6, DM12D, LaunchKey 49, Yamaha guitar(Pacifica 612v) and bass (BB234) and some virtual instruments and synths.

Post

My experience is that cpu is affected by these liquid graphics more than in pre FL12.
For example when I bring the CPU towards its limit, only dragging, resizing, zooming in the vectorial windows generate audio crackles. So I'm guessing that at that point audio processing effort of the CPU is being reallocated to video.
Nevertheless the workflow improvements of fl12 keep me away from downgrading.

And I second to the above requests on audio work feature improvements.

Post Reply

Return to “Hosts & Applications (Sequencers, DAWs, Audio Editors, etc.)”