Sure, valid point.exmatproton wrote:i beg to differit can serve both
Vengeance Producer Suite - AVENGER - 1.8.5 the main thread
- KVRAF
- 37418 posts since 14 Sep, 2002 from In teh net
tbh I never even imagined that someone would leave such an essential feature out.moonchunk wrote:Rapid should definitely re-think this. A lot of keyboardists are going to alternate between keyboard style sounds and more synth-style stuff and buy Rapid with a built in expectation that there will be a global config for sustain pedal.
-
- KVRAF
- 9145 posts since 7 Oct, 2005
Cinebient wrote:Thank´s....it was a grumpy start but i begin to love this tool.
It also cleans my computer from dust
It can function as a Sanitizer also, not only a synthesizer and air pressure cleaner! Can you ask for more of this tool?
I'm sorry I've never noticed the fan issue because usually I use it at 80% size in Win10 64. But, I have tested yesterday with 150% GUI size (of course it doesn't fit my 1920x1080 monitor) and noticed the fan is running high like in a very demanding game (Unity engine or what?!)
So, it seems the higher the resolution you use, the higher the demand for GPU resources! I hope the developer can solve this issue soon.
Using: Cubase Pro 15, Reason 13, Tascam US-4x4HR, MODX6, DM12D, LaunchKey 49, Yamaha guitar(Pacifica 612v) and bass (BB234) and some virtual instruments and synths.
- KVRist
- 470 posts since 6 Apr, 2008
Like others, I'm experiencing frequent crashes here with multiple instances of Avenger (VST3i, didn't test VST2) in Reaper (Win 10 64bit) when switching between GUIs of different instances or deleting an instance. Not 100% reproducible, but happens very often.
Last edited by karrikuh on Mon Dec 05, 2016 7:12 am, edited 1 time in total.
-
- KVRist
- 55 posts since 8 Mar, 2014
I'm trying to reproduce the crash(es) you've mentionned, from Windows 7 x64 (using both VSTi and VST3i) from REAPER v5.29 (x64), since two hours, using five instances of VPS Avenger (version 1.0.22 full registered), for now I can't reproduce this issue by switching between GUI.karrikuh wrote:Like others, I'm experiencing frequent crashes here with multiple instances of Avenger in Reaper (Win 10 64bit) when switching between GUIs of different instances or deleting an instance. Not 100% reproducible, but happens very often.
How many instances are you using? what's the DAW/host are you using?
Core i9-9900KF @4.5GHz, 32GB RAM, 8TB, RTX 2080, Windows 10 Pro x64, Bitwig Studio 4, REAPER 6, UR22C, BX5-D2, KK S61 MK2, Chromaphone 3, Discovery Pro, DUNE 3, Komplete 13 Select, Mercury-4, OP-X PRO-II, SynthMaster 2, RAPID, VPS Avenger, Scaler 2...
- KVRist
- 470 posts since 6 Apr, 2008
I'm using latest Reaper as well and Avenger VST3i. I get crashes if I add only a few instances (2 or more) to the same track, and then, within the track FX window, I repeatedly quickly switch between their GUIs by randomly clicking on different instances in the list on the left.docam28 wrote:I'm trying to reproduce the crash(es) you've mentionned, from Windows 7 x64 (using both VSTi and VST3i) from REAPER v5.29 (x64), since two hours, using five instances of VPS Avenger (version 1.0.22 full registered), for now I can't reproduce this issue by switching between GUI.karrikuh wrote:Like others, I'm experiencing frequent crashes here with multiple instances of Avenger in Reaper (Win 10 64bit) when switching between GUIs of different instances or deleting an instance. Not 100% reproducible, but happens very often.
How many instances are you using? what's the DAW/host are you using?
EDIT: just got another crash with only a single instance, not sure what I did actually, possibly saving a preset.
Last edited by karrikuh on Mon Dec 05, 2016 7:50 am, edited 1 time in total.
- KVRAF
- Topic Starter
- 2581 posts since 18 Apr, 2011
currently testing GUI ECO mode
we also set the initial start zoom to 75% so everyone opening the plugin for the first time gets it on small screens, too
we also set the initial start zoom to 75% so everyone opening the plugin for the first time gets it on small screens, too
http://www.vengeance-sound.com
join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
join our reFX NEXUS usergroup on FB:https://tinyurl.com/tc5o9x7
https://www.youtube.com/vengeancesound
join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
join our reFX NEXUS usergroup on FB:https://tinyurl.com/tc5o9x7
https://www.youtube.com/vengeancesound
- KVRist
- 470 posts since 6 Apr, 2008
BUG: When stopping and starting playing again in the host, Avenger continues playing tails from previous playback (reverb, delay, voices with long release). This is bad, especially when you e.g. bounce down to audio and you get those tails baked in. The plugin should reset all its internal state (clear buffers etc.) when suspended/resumed.
-
- KVRist
- 55 posts since 8 Mar, 2014
Doing exactly the same test: two (and three) VST3i instances to same (unique) track, switching many times between their GUIs (undocked FX window), but... no crash occurs for me. Tested during around 30 minutes without problem...karrikuh wrote:I'm using latest Reaper as well and Avenger VST3i. I get crashes if I add only a few instances (2 or more) to the same track, and then, within the track FX window, I repeatedly quickly switch between their GUIs by randomly clicking on different instances in the list on the left.docam28 wrote:I'm trying to reproduce the crash(es) you've mentionned, from Windows 7 x64 (using both VSTi and VST3i) from REAPER v5.29 (x64), since two hours, using five instances of VPS Avenger (version 1.0.22 full registered), for now I can't reproduce this issue by switching between GUI.karrikuh wrote:Like others, I'm experiencing frequent crashes here with multiple instances of Avenger in Reaper (Win 10 64bit) when switching between GUIs of different instances or deleting an instance. Not 100% reproducible, but happens very often.
How many instances are you using? what's the DAW/host are you using?
EDIT: just got another crash with only a single instance, not sure what I did actually, possibly saving a preset.
I'm using ASUS (NVidia) GeForce GTX 660 graphic card, drivers version 375.70. Resolution 1920x1080, Avenger zoom set to 87%.
EDIT/ADD: are you alone to have this problem? (I don't have check the forum). Also, what's happen if you use separate tracks (one for each instance)?
Last edited by docam28 on Mon Dec 05, 2016 9:14 am, edited 2 times in total.
Core i9-9900KF @4.5GHz, 32GB RAM, 8TB, RTX 2080, Windows 10 Pro x64, Bitwig Studio 4, REAPER 6, UR22C, BX5-D2, KK S61 MK2, Chromaphone 3, Discovery Pro, DUNE 3, Komplete 13 Select, Mercury-4, OP-X PRO-II, SynthMaster 2, RAPID, VPS Avenger, Scaler 2...
-
<Outer-Bounds> <Outer-Bounds> https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=389613
- KVRer
- 6 posts since 3 Dec, 2016
Got another chance to dig in to Avenger this morning. This time in the sample section.
I found I can’t modulate sample "Start" or any parameters in the Editor window using samples, apart from "Rate". Am I missing something?
Hopefully they will add looping & crossfade options soon. While your at it, might as well add some extra granular goodness in there, so it can run!…. Let it reach full throttle instead of capping it and it will be a beast not to be reckoned with lightly!
I Said it before, but worth repeating. A way to skip through samples in the drums and also being able to access Avengers own drum hits, to make it not so preset locked type of thing. It's a basic given to want the option to choose your own hits to put in a kit, considering the samples are already in the basic content it comes with. I appreciate you can load your own samples in the drum section with a nice drag & drop, but let us flick through them as well!
Hopefully you find a fix for the sizing/scaling issues I was having on my previous post.
I got a few hours in the other day and now this morning, keep hitting little walls and wondering why they chose to do that. I am spending time on Avenger because it has a sh__ load of potential. I want it to work to it’s full ability. That means not curtailing access to certain chosen parameters if possible.
Sorry if it comes off a touch rant-ish, not at all my intention. Just want it to do well and benefit every one. I see what it could do and am enthusiastic about Avenger is all.
I found I can’t modulate sample "Start" or any parameters in the Editor window using samples, apart from "Rate". Am I missing something?
Hopefully they will add looping & crossfade options soon. While your at it, might as well add some extra granular goodness in there, so it can run!…. Let it reach full throttle instead of capping it and it will be a beast not to be reckoned with lightly!
I Said it before, but worth repeating. A way to skip through samples in the drums and also being able to access Avengers own drum hits, to make it not so preset locked type of thing. It's a basic given to want the option to choose your own hits to put in a kit, considering the samples are already in the basic content it comes with. I appreciate you can load your own samples in the drum section with a nice drag & drop, but let us flick through them as well!
Hopefully you find a fix for the sizing/scaling issues I was having on my previous post.
I got a few hours in the other day and now this morning, keep hitting little walls and wondering why they chose to do that. I am spending time on Avenger because it has a sh__ load of potential. I want it to work to it’s full ability. That means not curtailing access to certain chosen parameters if possible.
Sorry if it comes off a touch rant-ish, not at all my intention. Just want it to do well and benefit every one. I see what it could do and am enthusiastic about Avenger is all.
-
- KVRist
- 215 posts since 27 Sep, 2004
+1!moonchunk wrote: Meanwhile, there is no thread for this Avenger synth on the main forums? At 100+ pages, shouldn't this be moved to there company forum as a sub-thread?
-
- KVRian
- 673 posts since 6 Dec, 2015
Congrats, this callstack is the most useful information you could give to debug the crash. I hope the dev sees it.Sampleconstruct wrote:Avenger just crashed LogicX, the fan went wild just before (I'm now running the GUI at 80%) and everything froze, here is the crashed thread:
Thread 26 Crashed:
0 libsystem_kernel.dylib 0x00007fff8c241f06 __pthread_kill + 10
1 libsystem_pthread.dylib 0x00007fff934df4ec pthread_kill + 90
2 libsystem_c.dylib 0x00007fff9cdb06df abort + 129
3 libGPUSupportMercury.dylib 0x00007fff95681e5c gpusGenerateCrashLog + 158
4 com.apple.GeForceGLDriver 0x00007fff98abcdc7 0x7fff9889c000 + 2231751
5 libGPUSupportMercury.dylib 0x00007fff95683361 gpusSubmitDataBuffers + 511
6 com.apple.GeForceGLDriver 0x00007fff98bb0f0c 0x7fff9889c000 + 3231500
7 com.apple.GeForceGLDriver 0x00007fff98bb1290 gldPresentFramebufferData + 417
8 GLEngine 0x00007fff906adc81 glSwap_Exec + 97
9 com.apple.opengl 0x00007fff9bfb6ffe CGLFlushDrawable + 66
10 com.apple.AppKit 0x00007fff8dca709f -[NSOpenGLContext flushBuffer] + 27
11 com.keilwerthAudio.VPS-Avenger-Demo 0x000000012f2ee67f Kalli::CocoaOpenGLView::swapBuffers() + 47
12 com.keilwerthAudio.VPS-Avenger-Demo 0x000000012f2ee9b5 Kalli::CocoaOpenGLView::doDraw() + 597
13 com.keilwerthAudio.VPS-Avenger-Demo 0x000000012f4a6367 std::__1::__function::__func<Kalli::GL_Timer::gl_timer_class::start()::'lambda'(), std::__1::allocator<Kalli::GL_Timer::gl_timer_class::start()::'lambda'()>, void ()>::operator()() + 119
14 com.keilwerthAudio.VPS-Avenger-Demo 0x000000012f2eca8a Core::Threads::thread_t::__internal_callback(Core::Threads::thread_t*) + 26
15 libsystem_pthread.dylib 0x00007fff934dc99d _pthread_body + 131
16 libsystem_pthread.dylib 0x00007fff934dc91a _pthread_start + 168
17 libsystem_pthread.dylib 0x00007fff934da351 thread_start + 13
edit: looks like they could be using this API:
https://github.com/steinbergmedia/vstgu ... englview.h
Last edited by lolilol1975 on Mon Dec 05, 2016 10:10 am, edited 1 time in total.
-
- KVRAF
- 6390 posts since 8 Jun, 2009
Don't give up the day job.lolilol1975 wrote:edit: looks like they may be using this API:Sampleconstruct wrote:Avenger just crashed LogicX...
https://github.com/steinbergmedia/vstgu ... englview.h
-
- KVRian
- 673 posts since 6 Dec, 2015
What do you mean ?
-
- KVRAF
- 9145 posts since 7 Oct, 2005
Logic doesn't use VST
Using: Cubase Pro 15, Reason 13, Tascam US-4x4HR, MODX6, DM12D, LaunchKey 49, Yamaha guitar(Pacifica 612v) and bass (BB234) and some virtual instruments and synths.
