KVR Dev Challenge 2016!
- KVRAF
- 7001 posts since 20 Mar, 2012 from Babbleon
I paraphrase, "Do not make any more counterpoints". Well, that's a sucky way to converse. So maybe I will ignore that and make more counterpoints.
Yes but the reason that more computers are 64-bit does not seem to have much to do with music since music-makers only make up about 5 percent of the world's population. Yes, the computer makers don't seem to care about musicians, they care about people who use business applications, it seems? They care more about the office workers? And maybe the gamers? All the typical buyer of desktops? But the music-makers, I am not sure. Can Google answer that?
Besides, my computer is Windows 7 64-bit and I only use 32-bit plugins, it works. Maybe the typical music-maker is like me? Okay maybe not quite like me, they have more cash, maybe. And they are better at music-making? Also, about talent: one can be talented at one thing but that same one can supersuck at so many other things. So it's better if people find out what their talent is and focus on that? I don't think I have talents in terms of songwriting but I love doing it. My talent seems to be at speed scrabble. My play/study ratio in terms of scrabble is 95/5 and yet I kick posteriors. Is that what you meant? No, I don't think that's what you meant. Hahaha.
I get this feeling that this "conversation" is going to heat up and I think I have made all my counterpoints for now but I won't mind reading your counterpoint later and maybe even be educated by it if it is strong but for now I am preoccupied with testing the rest of the DC16 entries. And so bye for now. Happy Caturday.
Yes but the reason that more computers are 64-bit does not seem to have much to do with music since music-makers only make up about 5 percent of the world's population. Yes, the computer makers don't seem to care about musicians, they care about people who use business applications, it seems? They care more about the office workers? And maybe the gamers? All the typical buyer of desktops? But the music-makers, I am not sure. Can Google answer that?
Besides, my computer is Windows 7 64-bit and I only use 32-bit plugins, it works. Maybe the typical music-maker is like me? Okay maybe not quite like me, they have more cash, maybe. And they are better at music-making? Also, about talent: one can be talented at one thing but that same one can supersuck at so many other things. So it's better if people find out what their talent is and focus on that? I don't think I have talents in terms of songwriting but I love doing it. My talent seems to be at speed scrabble. My play/study ratio in terms of scrabble is 95/5 and yet I kick posteriors. Is that what you meant? No, I don't think that's what you meant. Hahaha.
I get this feeling that this "conversation" is going to heat up and I think I have made all my counterpoints for now but I won't mind reading your counterpoint later and maybe even be educated by it if it is strong but for now I am preoccupied with testing the rest of the DC16 entries. And so bye for now. Happy Caturday.
ah böwakawa poussé poussé
- KVRAF
- 3206 posts since 17 Apr, 2010 from Slovenia
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- KVRian
- 500 posts since 13 May, 2003 from Mostly in NSW Central Tablelands, Australia
From my point of view it's more that the main hosts on my platform (macOS) are 64-bit so people are using 64-bit by default. In fact, I'm wondering when we can start dropping support for 32-bit macOS builds altogether. Maybe the situation is different on Windows?harryupbabble wrote:Yes but why would developers keep making 64-bit plugins if the only reason to make such plugins is to please the music-makers that uses huge sample libraries. Does this mean that the music-makers of the future will all be reliant on using huge sample libraries?
That said, I do have some older plugins in my own collection that were 32-bit only and will never be updated, so I'm glad to still have some 32-bit hosts around.
- KVRAF
- 3206 posts since 17 Apr, 2010 from Slovenia
Is there no bridging on the mac? I mean, I know it can be glitchy, but I've got some good experiences with it, too. I keep using this beautiful mastering effect SlickHDR(32bit only) via JBridge on windows.
Anyway, thanks, blurk!

Anyway, thanks, blurk!
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- KVRian
- 500 posts since 13 May, 2003 from Mostly in NSW Central Tablelands, Australia
To be honest, I've never bothered to look. If I was making music more full-time, then maybe I would have a greater need for bridging, but while I do have some 32-bit only plugins I guess for me they're nice-to-have ones rather than absolutely essential ones.Taron wrote:Is there no bridging on the mac?
- KVRAF
- 3206 posts since 17 Apr, 2010 from Slovenia
Pfff, same here. I'd be rather alarmed, if I "needed" a 32bit relic. 
...right now I'm anyway most excited about making what I "want" instead!

...right now I'm anyway most excited about making what I "want" instead!
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Evil Sound Lab Evil Sound Lab https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=386808
- KVRer
- 7 posts since 11 Oct, 2016
Taron,Taron wrote:Malefica, yes, I was just looking for a thread for it, too. It's really quite nice! Don't know about the log issues, but I found it strange that finding the mono/stereo switch feels somehow accidental...took me a moment. But I really like it.
- sound is great
- control feels right
- look is totally fun
- all around it's plenty of joy!
Good job on that!
thank you for good words! That's very nice to hear it!
We had fixed mono/stereo switch in 1.0.1 version. Please try it!
About controls: Volume ("Evil") and Dist ("Mist") knobs are logarithmic, Pitch/Tone ("Witch") knob is tricky a little - s-curved logarithmic around center position (pitch freq) for user comfort.
DSmolken,DSmolken wrote:Since there's no Malefica thread, I'll put this here: it tries to write text logs to the plugin directory. The dev wanted to do that for their first plugin release, but under Windows if you keep your plugins in Program Files that means it won't run unless your user has access to write to that folder - which is bad practice from a security point of view. No idea about Mac. So, stick Malefica in a non-Program-Files plugin folder.
It sounds good, though, for all the talk of being extreme metal I like it for slight overdrive, and the tone control does both low pass and high pass filtering depending on how it's turned - like the filter on a DJ controller, but much less extreme - which is nice.
thank you for feedback and good words!
We know about log issue, but still not fixed it
Yes, we are very shy!Taron wrote:Why is he so shy about popping up here?![]()
Just kiddin. We participated in the teambuild activity in da snowy woods all this time. Sorry.
- KVRAF
- 3206 posts since 17 Apr, 2010 from Slovenia
|. .|, |.Evil Sound Lab wrote:Yes, we are very shy!Taron wrote:Why is he so shy about popping up here?![]()
Excuse us for it!
Just kiddin. We participated in the teambuild activity in da snowy woods all this time. Sorry.
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...couldn't help myself!
Great stuff and thanks for coming over and reply! You've got one of my favorites for sure!
Now I shall go get 1.0.1 (on team building in the woods?!)
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- KVRAF
- 2210 posts since 20 Sep, 2013 from Poland
No big deal, since this is your first plugin it's understandable that you could overlook something like that. It's fine if it's kept in a folder outside Program Files, and in Program Files it can also work, just with folder settings which are poor security practice.Evil Sound Lab wrote:DSmolken,
thank you for feedback and good words!
We know about log issue, but still not fixed itThere is stupid behavior in v.1.0.1: logs are not written, but the files are still being created (empty)
We are working on it, sorry
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- KVRist
- 66 posts since 29 Jun, 2006 from Bay area, CA
For a while, my Digits plugin only came in 32-bit because I figured most DAWs now had a 32->64 bridge if someone was running the 64-bit version. Not so! This left users of those DAWs with two unsatisfactory choices: Don't use my plugin, or worse performance when they are using those larger sample libraries. So, anyway, I built a 64-bit version and everyone lived happily ever afterharryupbabble wrote:Yes but why would developers keep making 64-bit plugins if the only reason to make such plugins is to please the music-makers that uses huge sample libraries. Does this mean that the music-makers of the future will all be reliant on using huge sample libraries? Maybe those type of music-makers is the minority and will always be the minority? And if that is the case, why should VST plugin makers bother with 64-bit creations?
Is this analogy faulty?
Lamborghini = 64-bit plugins
Ford F-Series = 32-bit plugins
OPL2 is forever
- KVRAF
- 3206 posts since 17 Apr, 2010 from Slovenia
Way to go, Louis!
What I really love about it is that it confirms again what I always felt about being as independent as possible in regards to coding environments. If you just use the sdk and bite your way through it, going 64bit is no big deal. I don't yet know what it will be like to go cross platform, but I'm looking forward to finding out about it, too. Same goes for using the vst3 sdk. Haven't gone there, yet.
...but I sure will! 
What I really love about it is that it confirms again what I always felt about being as independent as possible in regards to coding environments. If you just use the sdk and bite your way through it, going 64bit is no big deal. I don't yet know what it will be like to go cross platform, but I'm looking forward to finding out about it, too. Same goes for using the vst3 sdk. Haven't gone there, yet.
- KVRAF
- 7001 posts since 20 Mar, 2012 from Babbleon
Fair enough. You want your plugins to be available to all users. You made both 32-bit and 64-bit versions of your Digits plugin. But if you look at the DC16 entries... only 2 were strictly 64-bit (Lagrange and WaveSynth). Those two entries are not even using huge sample libraries, did they really need to be 64-bit only? I'm just worried that developers will be making 64-bit only plugins even if their plugins could have been available in both 32-bit and 64-bit.LouisG wrote: For a while, my Digits plugin only came in 32-bit because I figured most DAWs now had a 32->64 bridge if someone was running the 64-bit version. Not so! This left users of those DAWs with two unsatisfactory choices: Don't use my plugin, or worse performance when they are using those larger sample libraries. So, anyway, I built a 64-bit version and everyone lived happily ever after
I mean isn't the Developer Challenge a reflection of what's really happening? Where are all these plugins that actually requires to be 64-bit. Not one of the DC16 entries uses huge sample libraries. Isn't that like the car industry? If only a small percentage of all car buyers are buying sport cars like Ferraris, etc. and the rest of the world is buying vehicles like the Ford F-Series then why function as if the whole world are into Ferraris when really the world is not into that?
ah böwakawa poussé poussé
- KVRAF
- 3206 posts since 17 Apr, 2010 from Slovenia
Louis, no matter what, keep your eyes right here, do not look above this post! Stay strong! Relax and be smarter than I was!
(UH, it actually works: Just click on his name and "add foe" and life on KVR suddenly becomes beautiful again!) 
- KVRAF
- 7001 posts since 20 Mar, 2012 from Babbleon
Well that's shocking. All because I was for the continued existence of 32-bit plugins, an older but still functional technology? Okay, that and asking "what's so good about 64-bit plugins besides being useful to music-makers who uses huge sample libraries?" Don't it need more justification than that?
Last edited by harryupbabble on Wed Dec 14, 2016 8:33 am, edited 1 time in total.
ah böwakawa poussé poussé
