They probably don't need to be 64-bit only, but I noticed that both of those are the first plugins made by both of those developers. Maybe they don't have a lot of experience (yet) in multi-architecture development?harryupbabble wrote:But if you look at the DC16 entries... only 2 were strictly 64-bit (Lagrange and WaveSynth). Those two entries are not even using huge sample libraries, did they really need to be 64-bit only? I'm just worried that developers will be making 64-bit only plugins even if their plugins could have been available in both 32-bit and 64-bit.
We spoke earlier about the limited time available for this challenge? Have you done any software development yourself? Do you know how much additional time it takes to learn how to add a different architecture target but more importantly how much extra time it takes to test an extra build? Maybe those two developers only have access to a 64-bit host and so couldn't easily test a 32-bit build?
