Toneboosters Morphit - NEW headphones improvement, simulation and customization plugin

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Nightpolymath wrote:It sucks that they're not using the normal key file for licensing this.
+1

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This is very useful! In fact, from what I'm hearing here, it makes more sense than the Sonarworks plugin.
In addition to that, it has more options...Will be buying it for xmas, as my gift to myself.
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Jeroen, something has changed in the update which has confused me:

In the initial version: The default "improve" (now called "correct") target curve was the same as the Generic Studio one in "simulate" mode, but now the default "correct" curve seems to correspond to Generic Hifi while the Generic Studio has changed to something else. So this means that the default target curve now corresponds to the ideal Hifi headphone?

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@Jeroen:

Man, this plugin is awesome. Can I make a feature request though? Could the "Custom" profile be applied to a Simulated pair as well? I've found some interesting combinations that almost vibe with my ears.. a little bit of gentle EQ dip at 2kHz would be nice and a little less bass..

Currently the "Custom" mode reverts back to the corrected curve which I don't find optimal.

Also, why is the Custom mode slightly deviating from the Corrected one (not just graphics, sound too which can be seen with phase reverse test)? I thought the correction filters were just ordinary EQ bands and shelves.
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Everytime this Thread pops up I think ''armpit'' instead of ''morphit''. :(
This is the same method MJ used when he was working on Anthony Marinelli's Thriller.

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Burillo wrote: i would also suggest that cascading Morphit and Sonarworks should work as long as you know what you're doing and don't just randomly adjust stuff. for example, i can make my calibrated MDR-7506 to sound pretty much like my DT880, without correction, simply by 1) getting 7506 to "flat" with Sonarworks, and 2) morphing the sound from "generic studio EQ" to DT880. Is that not a valid test case?
That would work only if:
1) the measurement methods of both plugins are the same,
2) the definition of 'flat' in Sonarworks and 'generic studio EQ' in Morphit are the same

I don't know if the above is true; most likely not actually. One would need to go in and measure what the plugins are doing exactly.

The limiter is a combination of volume offset (controllable with the rotating slider) and a dynamic peak limiter that removes peaks beyond 0 dB FS.

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Bouroki wrote:Jeroen, something has changed in the update which has confused me:

In the initial version: The default "improve" (now called "correct") target curve was the same as the Generic Studio one in "simulate" mode, but now the default "correct" curve seems to correspond to Generic Hifi while the Generic Studio has changed to something else. So this means that the default target curve now corresponds to the ideal Hifi headphone?
These are independent.

In the 'correct'(ion) mode, the target is always the generic HiFi model (identical to the one in the simulation mode list).

In simulation mode, the default setting is the generic studio headphone setting, but you can change this to any other headphone. This setting will not influence the correct nor customize modes.

In customize mode, the target is defined by a simple parametric equalizer instead of using far more complicated headphone simulation structures. What you do in this mode is again independent from the other two modes, with the exception of the choice of headphone you are wearing (which is always common to all modes). And yes, the default custom target is quite similar to, but not identical to the HiFi model. It is an approximation of the HiFi model using a parametric EQ.

With this approach you can quickly flip through a generic correction (towards the HiFi model), a specific headphone simulation (headphone of your choice), and a custom target (using a parametric EQ) and edit them all independently. That was the thinking at least. ;-)

If it is more useful to change default simulation model back to "HiFi" we can easily do that so that upon opening a fresh instance, all 3 modes give a very similar result.

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djeroen wrote: With this approach you can quickly flip through a generic correction (towards the HiFi model), a specific headphone simulation (headphone of your choice), and a custom target (using a parametric EQ) and edit them all independently. That was the thinking at least. ;-)

If it is more useful to change default simulation model back to "HiFi" we can easily do that so that upon opening a fresh instance, all 3 modes give a very similar result.
Cool, I get the logic now - it makes perfect sense and I'm really enjoying the Generic Studio :tu: Just wanted to make sure there wasn't some kind of mix-up.

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Burillo wrote:OK that makes sense, however that still leaves the problem of "improved" sound not really sounding better to my ears. I mean, yes, i can clearly hear the peaks and dips corrected in the frequency response of DT880, but the end result, while appearing to be more honest, still sounds pretty contrived to me, especially the highs (someone else has mentioned that already). could that be because of a limiter?
I don't think it's the limiter, because tb's limiters are shockingly transparent, even when driven hard. I can hear up to just above 17k, and there's a pretty large boost up the top. But it could be a combo of the ~3k (I subjectively dislike this area) and top end boost. I tend to mix more lo-fi in these areas compared to say pop songs. I'm thinking it could also be a psychological thing too; I've never heard sounds 'flat at the ear' before.

Will check the update though, as I'm still on the fence (not about the tech, but my use of it) :tu:

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audiosabre wrote:
Burillo wrote:OK that makes sense, however that still leaves the problem of "improved" sound not really sounding better to my ears. I mean, yes, i can clearly hear the peaks and dips corrected in the frequency response of DT880, but the end result, while appearing to be more honest, still sounds pretty contrived to me, especially the highs (someone else has mentioned that already). could that be because of a limiter?
I don't think it's the limiter, because tb's limiters are shockingly transparent, even when driven hard. I can hear up to just above 17k, and there's a pretty large boost up the top. But it could be a combo of the ~3k (I subjectively dislike this area) and top end boost. I tend to mix more lo-fi in these areas compared to say pop songs. I'm thinking it could also be a psychological thing too; I've never heard sounds 'flat at the ear' before.

Will check the update though, as I'm still on the fence (not about the tech, but my use of it) :tu:
Try the new generic studio profile. It should sound more neutral at high frequencies.
And thanks for the feedback on the limiter :-)

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A first shot at the manual for Morphit is now available at www.toneboosters.com/documentation
(last plugin described in the PDF file).

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bmanic wrote:@Jeroen:
Man, this plugin is awesome. Can I make a feature request though? Could the "Custom" profile be applied to a Simulated pair as well? I've found some interesting combinations that almost vibe with my ears.. a little bit of gentle EQ dip at 2kHz would be nice and a little less bass..
Thanks! That brings me to an idea... It's quite simple to add more target functions in the simulation list. If there are target settings that people like (created with Morphit, possibly with a 3rd party EQ on top of it) we can potentially include them as new profiles. It will need some specific coordination to make that happen but it might be worthwhile :-)

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djeroen wrote:A first shot at the manual for Morphit is now available at http://www.toneboosters.com/documentation
(last plugin described in the PDF file).
Please describe the tech in more detail. "Measurements", "improving the response" is not enough.

Another thing: you are aware that phones have different stereo field and depth. Which s a big part of their sound. E.g. Beyerdynamic DT880 has huge stereo field. How do you simulate that in Morph mode? Speakers are of different sizes, which also matters.

I.e., it's not just a simple freq. curve.

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djeroen wrote:Try the new generic studio profile. It should sound more neutral at high frequencies.
And thanks for the feedback on the limiter :-)
You're spot on! 'Generic studio' is a massive improvement for me. It definitely sounds more 'hi-fi', but without any weird frequencies poking out at the top. I like it a lot :love:

And no thank you, sincerely for BarricadeCM. I have lots of expensive limiters and yet my first instinct is always to pull up BarricadeCM. It's almost like a soft clipper without the distortion. Very low footprint. I should have probably bought the full plugin by now, but the CM works great as it is :oops:

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Jeroen i love your plugins and i think they are highly underrated and they deserve more attention because you are offering top notch super quality tools for really low cost.

ReelBus and Limiter are pretty amazing - just my imho

With that being said any eta on Sony MDR-7506 profile in Morphit ?

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