Perfect !aMUSEd wrote:I think that did it thanks, gone through now
Thanks for your cooperation
Perfect !aMUSEd wrote:I think that did it thanks, gone through now
That's beautiful, Stephen - thank you!aMUSEd wrote:Oh wow - some of these pads are just some of the most heartachingly beautiful pads I've played
https://soundcloud.com/kymeia/tenebrae
Thank you very much.reddrake wrote:Just wanted to say I love your granular granular synthesis work in this. Awesome stuff!
I was playing rather emotionally and was just 'in the flow' so it could be, maybe I need to re-render it and drop the vol level a little (not very good at the mixing thing - what is best?)Sampleconstruct wrote:That's beautiful, Stephen - thank you!aMUSEd wrote:Oh wow - some of these pads are just some of the most heartachingly beautiful pads I've played
https://soundcloud.com/kymeia/tenebrae
EDIT: towards the end it sounds distorted in a not intended way though, did you push it too hard or was that intended?
How many of those can Falcon do?Sampleconstruct wrote:Thank you very much.reddrake wrote:Just wanted to say I love your granular granular synthesis work in this. Awesome stuff!
If I had to reduce myself to a single synthesis form it would most probably be granular synthesis, followed by spectral resynthesis, sampling, wavetable, additive, FM, VA. Fortunately this is not going to happen
GranularInLight-Tone wrote:How many of those can Falcon do?Sampleconstruct wrote:Thank you very much.reddrake wrote:Just wanted to say I love your granular granular synthesis work in this. Awesome stuff!
If I had to reduce myself to a single synthesis form it would most probably be granular synthesis, followed by spectral resynthesis, sampling, wavetable, additive, FM, VA. Fortunately this is not going to happen
Oh how could I forget physical modelling, well that makes it even harder to determine my preference list.aMUSEd wrote:GranularInLight-Tone wrote:How many of those can Falcon do?Sampleconstruct wrote:Thank you very much.reddrake wrote:Just wanted to say I love your granular granular synthesis work in this. Awesome stuff!
If I had to reduce myself to a single synthesis form it would most probably be granular synthesis, followed by spectral resynthesis, sampling, wavetable, additive, FM, VA. Fortunately this is not going to happen
Sample based
Wavetable
VA
FM
Simple physical modelling (pluck)
very simple additive drawbar organ osc
Much better! What's fascinating with this track: it just keeps on evolving, combining tonality and atonality in an unpredictable, emotional, very appealing way - really good!aMUSEd wrote:I was playing rather emotionally and was just 'in the flow' so it could be, maybe I need to re-render it and drop the vol level a little (not very good at the mixing thing - what is best?)Sampleconstruct wrote:That's beautiful, Stephen - thank you!aMUSEd wrote:Oh wow - some of these pads are just some of the most heartachingly beautiful pads I've played
https://soundcloud.com/kymeia/tenebrae
EDIT: towards the end it sounds distorted in a not intended way though, did you push it too hard or was that intended?
Oh and thanks, coming from you that means a lot to me
(Edit - OK reuploaded with reduced levels - seems Tracktion had rendered it at +12Db for some reason)
aMUSEd wrote:Thankyou, this is such an amazing and inspiring soundset - one of your best imho
Great read with my Sunday morning coffee - thank you!KeithAdv wrote:I agree with everyone else. This is just what Falcon needed! Wonderful work, Simon.
The main bell sequence uses the preset Bell Plucker, the second instruments (bass ostinato and some chords) uses FM Purity Pluck, the patch Triangle Synth provides the high fluttering sounds in the third Falcon instance.
If you're a LogicX user, you can download the demo project here: https://www.patchpool.net/Sounds/Falcon ... LogicX.zip
Requires Logic 10.3 - I just uploaded it after reading your request.
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