Is there a big advantage to mixing in wav instead of midi
- vvvvvvv
- 2595 posts since 24 Oct, 2000 from skelmersdale, west lancs, uk
I always mix in midi because I play in midi.
Should I be converting my midi tracks to wav first and then mixing down as wavs?
Will it make a big difference?
Your thoughts welcome.
Should I be converting my midi tracks to wav first and then mixing down as wavs?
Will it make a big difference?
Your thoughts welcome.
Member 12, Studio One Pro 7, VPS Avenger, Kontakt 8, Spitfire, Sonible, Baby Audio, CableGuys. Recent best buy - EZ Drummer 3 with Bandmate
- KVRAF
- 7412 posts since 8 Feb, 2003 from London, UK
One potentially huge issue is that MIDI isn't sound...
Your synths may sound different each time they process the same MIDI instructions, depending on the amount of randomness they include in their algorithms (and I like some rather random stuff...). That will mean your mix may not sound the same the next time -- even though you've not changed anything. And you may, therefore, want to keep tweaking... I get "most of the way there" in MIDI - general balance, etc, but for mix/master sessions, audio files.
- vvvvvvv
- Topic Starter
- 2595 posts since 24 Oct, 2000 from skelmersdale, west lancs, uk
interesting
never thought of that before
never thought of that before
Member 12, Studio One Pro 7, VPS Avenger, Kontakt 8, Spitfire, Sonible, Baby Audio, CableGuys. Recent best buy - EZ Drummer 3 with Bandmate
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Distorted Horizon Distorted Horizon https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=392076
- Banned
- 3878 posts since 17 Jan, 2017 from Planet of cats
You can use heavier plugins if you bounce to audio.
For example compressors. You may want to use excellent Klanghelm Mjuc here and there. When building a song, it'll eat lots of cycles you could use for synths for example. But when you make a song and bounce the stems, suddenly you have almost all the processor power to use only for those mixing tools
For example compressors. You may want to use excellent Klanghelm Mjuc here and there. When building a song, it'll eat lots of cycles you could use for synths for example. But when you make a song and bounce the stems, suddenly you have almost all the processor power to use only for those mixing tools
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- KVRAF
- 4720 posts since 26 Nov, 2015 from Way Downunder
Staying in midi means it's more convenient to "go back back to the mix" and tweak notes/placement/arrangement if needed.
Another disadvantage is that bouncing waves increases the filesize of the project overall.
But some synths and generators use insane amounts of CPU, so might be worthwhile 'printing' them to wave file and re-importing anyway - then you can devote CPU to mixing duties.
Another disadvantage is that bouncing waves increases the filesize of the project overall.
But some synths and generators use insane amounts of CPU, so might be worthwhile 'printing' them to wave file and re-importing anyway - then you can devote CPU to mixing duties.
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- KVRAF
- 8413 posts since 4 Jul, 2012 from Alesia
My experience in an actual recording studio kind of went like this. The engineer would start by recording the artist playing the composition with little to no processing. Once they got the performance captured the way they want, then the engineer would start to shape the mix with dynamic processors, effects, EQ etc.kevvvvv wrote:I always mix in midi because I play in midi.
Should I be converting my midi tracks to wav first and then mixing down as wavs?
Will it make a big difference?
Your thoughts welcome.
However being the artist and the engineer makes things a bit tricky. I usually mix while I create but your mileage may vary because it can get pretty tricky trying to keep up with all the processors on a track.
If you find freezing kills your creativity because you want to go back and change a note, or automation then maybe consider buying a UAD-2 System.
Since it's all powered by it's own DSP system you can use it's high quality mixing processors to mix your plugins.
- KVRian
- 923 posts since 8 Aug, 2011
Committing to wave (bouncing or render) also makes you move forward. It's nice to be able to tweak but at the same time it can make you develop a case of fuckarounditis. Working on a timeline it's a good habit to comit.
Win11, 16 Gig RAM, Intel i7 Quad 3.9, Reaper 7.16, RME Hamerfall HDSP9652, Steinberg MR816x
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- KVRAF
- 8413 posts since 4 Jul, 2012 from Alesia
Boone777 wrote:Committing to wave (bouncing or render) also makes you move forward. It's nice to be able to tweak but at the same time it can make you develop a case of fuckarounditis. Working on a timeline it's a good habit to comit.
Having a concrete goal with a due date is always the smartest way to work. Workflow is so important.
- KVRAF
- 1724 posts since 31 Dec, 2004 from betwixt
I render to audio as soon as possible in case the dev sells out to Apple
- KVRian
- 626 posts since 15 Jun, 2015
I usually bounce MIDI tracks to audio as soon as my CPU meter hits 50%. That's about the point where I start to notice small glitches in the audio processing. Usually bouncing the drum and percussion tracks through the drum bus will get me back down below 10%.
I save a copy of the project before the bounce in case I need to go back and change the drums for some reason later in the production process.
I save a copy of the project before the bounce in case I need to go back and change the drums for some reason later in the production process.
Last edited by RichieWitch on Sun Jan 29, 2017 4:16 am, edited 1 time in total.
- KVRAF
- 5564 posts since 13 Jan, 2005 from the bottom of my heart
Keep a project with your midi but for the mixing bounce all to wav. Also consider in a few years you maybe not have the same plugins, daw, operating system, or computer.
Another good reason for bounce to audio is to prevent yourself from overdoing things and let you concentrate only to mixing while you are in the mix phase.
Another good reason for bounce to audio is to prevent yourself from overdoing things and let you concentrate only to mixing while you are in the mix phase.
Whoever wants music instead of noise, joy instead of pleasure, soul instead of gold, creative work instead of business, passion instead of foolery, finds no home in this trivial world of ours.
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- KVRAF
- 4720 posts since 26 Nov, 2015 from Way Downunder
Post of the WeekCodestation wrote:I render to audio as soon as possible in case the dev sells out to Apple
- KVRist
- 149 posts since 28 Sep, 2006
Many of soft synths (especially EDM oriented) use many filters,evolving delays and modulations that they never render the same output. If you freeze tham you will have output that is always the same and you can treat it like any other audio (guitars e.g.).
I often make mix and than when i render it is different due to rando character of synths I explained. So if I want to get predictable and constant output i always render synths and use wav instead of midi.
I often make mix and than when i render it is different due to rando character of synths I explained. So if I want to get predictable and constant output i always render synths and use wav instead of midi.
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Distorted Horizon Distorted Horizon https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=392076
- Banned
- 3878 posts since 17 Jan, 2017 from Planet of cats
I have a "stash" -folder where I drop instrument tracks with their midi files. And of course I turn those tracks off (or mute.. depends about the DAW. Doesn't use cpu at all anyways) before I drop them there.Boone777 wrote:Committing to wave (bouncing or render) also makes you move forward. It's nice to be able to tweak but at the same time it can make you develop a case of fuckarounditis. Working on a timeline it's a good habit to comit.
This way I can always wake them again, make the tweaks and bounce to audio again. Though this all takes bit of time and effort so it needs to be a horrible mistake/issue that I want to go that tweaking again
Only issue though is that project files take crapload of space from my hd. And when I export the song, the stems alone take something between 2,5gb - 5gb. But at least I have the song in a format, that it doesn't matter if I sell the synth license or DAW etc.