Grace period?? You can call a duck a horse if you want, but it's still a duck. Software instruments have a very saturated market and Tone2 is a drop in the bucket by comparison. If they want to have return customers, it's best not to scrape some off by an arbitrary date, in hopes to squeeze a few more pennies out. Take care of all of your customers, consider them, and they'll consider you. I suggest bringing back old customers by releasing new products, not repackaging minor updates and selling them back at half the original cost... it's easy for customers to see this. Repackaging strategies can only guise value returns to a point. I would rather not like to see Tone2 go the way of Crysonic with it's customers. I've seen promise of innovation and original thought from Tone2, and this is what's inspirational. This originality is the real value I have witnessed and the only reason I bought Tone2's plugins in the first place. I hope to see more of this instead. Of course, if I ever do decide to invest and purchase again from Tone2, it will only be version 1.0 of any given product and any updates that are given freely.Daags wrote:Vertion wrote:I bought mine in 2015 too, so I missed the upgrade, guess I'll never know version 2.I'm not sure how they are making up these random upgrade date limits or why, but it's a huge deterrent to possible returning customers. I've invested a large amount of money in Tone2, and with each move like this, it further defines why I won't come back, because I know I can expect more of the same treatment. They should make the upgrade available for any customer regardless of the purchase date.
you didn't miss the upgrade. you'll still be able to upgrade, but you will pay a fee.
anyone who bought during 2016/2017 gets the upgrade at no extra cost.
this is known as a 'grace period', and at a year & a quarter it is a pretty generous grace period - they are usually shorter.
Tone2 Rayblaster 2 Released
- Banned
- 697 posts since 29 Oct, 2016
SLH - Yes, I am a woman, deal with it.
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- Banned
- 2238 posts since 19 Dec, 2014
I have no idea if Rayblaster 2 is only delivering what should have been a 1.* update, if that is your position I won't argue against that.
But in any other circumstance, a 1.25 year grace period for a major update would usually be seen as very generous.
- KVRAF
- Topic Starter
- 3386 posts since 25 Apr, 2011
A couple of things should have gotten into 1.x for sure. Too bad they always say it IS a big update. While i only see stuff that was really missing from the first version (just like saurus 1/2 and elektra......). Or stuff that isn't really relevant (imho) like 3657 new reverb types......Exactly the same this time around.Daags wrote:
I have no idea if Rayblaster 2 is only delivering what should have been a 1.* update, if that is your position I won't argue against that.
But in any other circumstance, a 1.25 year grace period for a major update would usually be seen as very generous.
- KVRist
- 179 posts since 29 Nov, 2012 from My home is my castle
they updated the upgrade info. the upgrade price is eur 59 for Rayblaster 1 users. the upgrade is optional. users who bought in 2016 or 2017 will get it for free.
I'll consider buying it since this price seems to be really fair for 500 additional sound and the new features
I'll consider buying it since this price seems to be really fair for 500 additional sound and the new features
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- KVRian
- 1380 posts since 8 Jan, 2012 from frankfurt, Germany
i think they have all their synths in modular blocks, so changing the modern effects, wavetables. So it uses their new reverb effect and some modules from icarus, adding some new presets and also include their progression with wavetables. I am sure saurus2 wasn't completly rewritten engine, they changed the saturation and some other effects and sell it as hard work to rewrite of the whole engine to justify a update price that costs more than half of the plugin, compared to u-he, xils lab and AAS they are very expensive in updates, because on u-he you get these new features as 1.1 or 1.3 and an update price for $30 like zebra3 or xils lab and AAS gives the customer more trust in the company. Dune2 was also very expensive update, but I believe that this was realy a rewritten engine. For 59 i will test the beta, if I realy get any advance, but there are so many synths out, that I have more synths than I can handle and don't need to update every plugin I have.
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- KVRAF
- 9847 posts since 15 Sep, 2005 from East Coast of the USA
+1flakes2 wrote:they updated the upgrade info. the upgrade price is eur 59 for Rayblaster 1 users. the upgrade is optional. users who bought in 2016 or 2017 will get it for free.
I'll consider buying it since this price seems to be really fair for 500 additional sound and the new features
- KVRAF
- Topic Starter
- 3386 posts since 25 Apr, 2011
-2Examigan wrote:+1flakes2 wrote:they updated the upgrade info. the upgrade price is eur 59 for Rayblaster 1 users. the upgrade is optional. users who bought in 2016 or 2017 will get it for free.
I'll consider buying it since this price seems to be really fair for 500 additional sound and the new features
I don't care about sounds and 12 new reverb units. I care about future proof functionality, without always having to pay for it. I don't ask for a free update, i just ask for momentum on synths they just leave the way they are. Loads of other dev's do it. I don't know why Tone2 is doing this differently to be honest...
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- KVRAF
- 9847 posts since 15 Sep, 2005 from East Coast of the USA
Ok, then I guess you can just not upgrade and use those $$ towards another synth. To me it seems like they have added many enhancements and presets, so it seems worthwhile.exmatproton wrote:-2Examigan wrote:+1flakes2 wrote:they updated the upgrade info. the upgrade price is eur 59 for Rayblaster 1 users. the upgrade is optional. users who bought in 2016 or 2017 will get it for free.
I'll consider buying it since this price seems to be really fair for 500 additional sound and the new features
I don't care about sounds and 12 new reverb units. I care about future proof functionality, without always having to pay for it. I don't ask for a free update, i just ask for momentum on synths they just leave the way they are. Loads of other dev's do it. I don't know why Tone2 is doing this differently to be honest...
- KVRAF
- 11162 posts since 16 Mar, 2003 from Porto - Portugal
I sincerely can't understand what is Tone 2 policy in what concerns supporting their existing products. While they have been almost exemplary in what concerns Gladiator (with several updates since the launching of version 2), Nemesis (a recent update), and even Icarus (which saw a very important update recently, although it is recent in the market), there are other products that rarely saw any update, and then they drop a "new" version, out of nowhere, with a list of "improvements" which, IMO, doesn't justify a paid update.
This happened with Saurus (which I didn't upgrade) and is happening again with Rayblaster. What is worst: apparently, they advertised Saurus 2 initially as a free upgrade, adn then changed it, and they even accepted to give it to a user, after he presented a claim (he explicitly told that in another thread here, somewhere) although they didn't adopt the same behaviour to all users. Up to this day, I didn't upgrade, nor do I have any intention to do it.
Now, they came again with a questionable upgrade, which seems more like a "soundware" in disguise, since the improvements hardly justify a version 2.0 (IMO, they dont' justify it at all). And they offered what may be regarded (by those included) a very generous grace period. But. OTOH, this apparent generosity leaves out exactly those that should be the most favoured - the early adopters.
It seems more and more that it doesn't pay to jump on the Tone 2 wagon too early. Better wait about a year or so. And Tone 2 should have learned by now that presenting more presets as an improvement isn't exatly something that appeals to everybody. Some (like me) are more interested in the synth, and not so much in more presets.
This happened with Saurus (which I didn't upgrade) and is happening again with Rayblaster. What is worst: apparently, they advertised Saurus 2 initially as a free upgrade, adn then changed it, and they even accepted to give it to a user, after he presented a claim (he explicitly told that in another thread here, somewhere) although they didn't adopt the same behaviour to all users. Up to this day, I didn't upgrade, nor do I have any intention to do it.
Now, they came again with a questionable upgrade, which seems more like a "soundware" in disguise, since the improvements hardly justify a version 2.0 (IMO, they dont' justify it at all). And they offered what may be regarded (by those included) a very generous grace period. But. OTOH, this apparent generosity leaves out exactly those that should be the most favoured - the early adopters.
It seems more and more that it doesn't pay to jump on the Tone 2 wagon too early. Better wait about a year or so. And Tone 2 should have learned by now that presenting more presets as an improvement isn't exatly something that appeals to everybody. Some (like me) are more interested in the synth, and not so much in more presets.
Fernando (FMR)
- KVRAF
- Topic Starter
- 3386 posts since 25 Apr, 2011
Well, no. I won't upgrade. But that is not my point. It is like they abandoned Rayblaster and made a second one with some feat. they should've put in v1.x. They add 500 new sounds and reverbs and then ask money for it, while some major feat. were missing in the first place (in v1.x). Same happened with Saurus(2) and ElektraX. Don't like that kind of scheme at all.Examigan wrote:Ok, then I guess you can just not upgrade and use those $$ towards another synth. To me it seems like they have added many enhancements and presets, so it seems worthwhile.exmatproton wrote:-2Examigan wrote:+1flakes2 wrote:they updated the upgrade info. the upgrade price is eur 59 for Rayblaster 1 users. the upgrade is optional. users who bought in 2016 or 2017 will get it for free.
I'll consider buying it since this price seems to be really fair for 500 additional sound and the new features
I don't care about sounds and 12 new reverb units. I care about future proof functionality, without always having to pay for it. I don't ask for a free update, i just ask for momentum on synths they just leave the way they are. Loads of other dev's do it. I don't know why Tone2 is doing this differently to be honest...
I would be happy to pay for an update when they clearly show a second version is necessary, or when the first version isn't on par anymore with the competition (oddity 1 --> oddity 2 is a good example! What an awesome update was that).
Last edited by exmatproton on Wed Feb 08, 2017 11:15 pm, edited 1 time in total.
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- KVRAF
- 35671 posts since 11 Apr, 2010 from Germany
No, not really. But that would be way offtopic now, and, frankly, i'm kind of tired to argue with hipsters who claim such things notoriously.zvenx wrote:Ahh indeed....
- KVRist
- 179 posts since 29 Nov, 2012 from My home is my castle
downloaded an tested the beta and did a comparison with the old one (v1.1). the gui looks very similar, but there are alot of enhancements in the details which are easily overlooked
pros:
- patch browser
- drag & drop modulation
- the new patches are alot better than the old ones
- sounds better than the previous version. it has more high end and bottom
- the new effects, especially the reverbs are also a lot better
- great atmospheric sounds and very unique sound
- lots of sounds included. this will keep me busy for weeks
- right click on the knob opens a menu where you can assign stuff
cons:
- rather difficult to program
- not all patches are easy to use in the mix
pros:
- patch browser
- drag & drop modulation
- the new patches are alot better than the old ones
- sounds better than the previous version. it has more high end and bottom
- the new effects, especially the reverbs are also a lot better
- great atmospheric sounds and very unique sound
- lots of sounds included. this will keep me busy for weeks
- right click on the knob opens a menu where you can assign stuff
cons:
- rather difficult to program
- not all patches are easy to use in the mix
