Hello, is this normal for studio one on mac?

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In Reaper you build your own workflow. It's that flexible.

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chk071 wrote:I don't know either, but, over at Reasontalk, there's two people who plan to install Windows on their Macbook, because, obviously, the performance in Reason is not bearable on Mac OS X. And that's one host which has always been extremely performant, and light on ressources.
Think Digital Performer is not performing that good on Windows on other hand, which concludes that good coding goes long way, but my guess is that most cross platform DAW's are better Windows performers and not many devs. are versed in both equally.
This entire forum is wading through predictions, opinions, barely formed thoughts, drama, and whining. If you don't enjoy that, why are you here? :D ShawnG

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Zexila wrote:
chk071 wrote:I don't know either, but, over at Reasontalk, there's two people who plan to install Windows on their Macbook, because, obviously, the performance in Reason is not bearable on Mac OS X. And that's one host which has always been extremely performant, and light on ressources.
Think Digital Performer is not performing that good on Windows on other hand, which concludes that good coding goes long way, but my guess is that most cross platform DAW's are better Windows performers and not many devs. are versed in both equally.
I just watched that video where Cubase on mac performed as well as on windows.
So the programming of the latest versions has gone a long way indeed, as I have been told earlier versions on macintosh did not perform well at all.
Windows 10 Pro|Intel 9960X @ 4.4 GHZ|128GB Corsair|16TB SSD|AMD 5700XT|Gigabyte Designare|Avid HDX x2|Antelope Orion 32HD x2|Pro Tools 2019.12

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Amelia70 wrote:I just watched that video where Cubase on mac performed as well as on windows.
So the programming of the latest versions has gone a long way indeed, as I have been told earlier versions on macintosh did not perform well at all.
Yeah, they finally put their act together, but still, Logic is the way to go for mac folks, updating Cubase can get little pricey, Logic on other hand is beyond bargain when you consider what you get with 200 bucks and what you get with every free update, no brainier really. :tu:
This entire forum is wading through predictions, opinions, barely formed thoughts, drama, and whining. If you don't enjoy that, why are you here? :D ShawnG

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Zexila wrote:
Amelia70 wrote:I just watched that video where Cubase on mac performed as well as on windows.
So the programming of the latest versions has gone a long way indeed, as I have been told earlier versions on macintosh did not perform well at all.
Yeah, they finally put their act together, but still, Logic is the way to go for mac folks, updating Cubase can get little pricey, Logic on other hand is beyond bargain when you consider what you get with 200 bucks and what you get with every free update, no brainier really. :tu:
I finally got to try Cubase at a colleague's studio, and I find it is a stronger DAW than Logic.
However I am happily settling for Logic so I can collaborate with writing partner, and because it's definitely still very good software. I just finally got my mac and I am learning everything there is to learn, and Logic is running reasonably smoothly. I am having some strange problems with automation, but I haven't had any other issues yet. It's just that the timing of automation is sometimes not right, and I can't for the life of me work out what is triggering it to work perfectly on some tracks and not on others. So i am just moving it by ear manually, however sometimes when I change or move a plugin that is not being automated on an affected track, the automation shifts time again. How on earth can replacing a random plugin change the automation timing of the other plugins being automated on the same track? I am confused about this and still haven't found an answer.
Windows 10 Pro|Intel 9960X @ 4.4 GHZ|128GB Corsair|16TB SSD|AMD 5700XT|Gigabyte Designare|Avid HDX x2|Antelope Orion 32HD x2|Pro Tools 2019.12

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Amelia70 wrote:Hi, I'm on windows 8, and i recently talked a colleague into studio 1, so we could collaborate and exchange projects. But she has a macintosh. She's having horrible performance issues, and her mac is at least as powerful as my computer, yet she can not play back any of my projects!

Is this a known performance issue with Studio one on mac, or is this an anomaly?

we are both using an interface called an RME babyface II. She tried raising buffers but it didn't help much.

The performance meter is spiking all over the place. This is a very old friend that I want to be able to share projects with, so if Studio one is the problem, what program runs well on mac, that also has a windows version? I come from hardware, and studio one works well on my computer, but I don't know much about other sequencers.

Studio one Mac version is just a big bug with a GUI.
Presonus said in the past : "it is because of a video card driver ,not their problem"
Okay but when you have a Imac with a factory setup this is hard to believe you are the only one who have crash / corrupted session.

the only thing i can't tell you : RUN ! RUN FAR AWAY from S1 !
I was using S1 since V1 , V2 was fine under OSx ( a little few crash but nothing really important) but V3 came and it turn to hell !
I can only recommend Logic or Cubase for osx user (i don't know reaper , so i can't talk about it) .
Don't waste your time and your money S1V3 will never be usable under OSX

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I am having some strange problems with automation, but I haven't had any other issues yet. It's just that the timing of automation is sometimes not right, and I can't for the life of me work out what is triggering it to work perfectly on some tracks and not on others. So i am just moving it by ear manually, however sometimes when I change or move a plugin that is not being automated on an affected track, the automation shifts time again. How on earth can replacing a random plugin change the automation timing of the other plugins being automated on the same track? I am confused about this and still haven't found an answer.
It's known bug, TheoM a.k.a ObsoleteAcc99 who is banned from here talked about it all the time, here's one of his threads, long story short, latent plugins cause that. :tu:

viewtopic.php?f=7&t=453488

Here's more on that:

viewtopic.php?f=7&t=464832
This entire forum is wading through predictions, opinions, barely formed thoughts, drama, and whining. If you don't enjoy that, why are you here? :D ShawnG

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Studio One: optimization, stability and performance
https://www.facebook.com/notes/18162649 ... 364230225/

Education, knowledge and skill are powerful things if you're willing to do the work.

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ecdysis wrote:Education, knowledge and skill are powerful things if you're willing to do the work.
Exactly, they should learn how to code for OS X efficiently, there's no other way, problem will not disappear denying it and shifting the blame towards the other side, but actually fixing it. :tu:
There's no content available following that link. Is there a chapter in there how to make S1 behave in OS X or it's just some default Windows optimization guide that doesn't fix S1 behavior in OS X?
This entire forum is wading through predictions, opinions, barely formed thoughts, drama, and whining. If you don't enjoy that, why are you here? :D ShawnG

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Zexila wrote:
ecdysis wrote:Education, knowledge and skill are powerful things if you're willing to do the work.
Exactly, they should learn how to code for OS X efficiently, there's no other way, problem will not disappear denying it and shifting the blame towards the other side, but actually fixing it.

They should learn how to Code full stop - Studio One performs extremely poorly on Windows too - otherwise I fully agree with you.

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EvilDragon wrote:In Reaper you build your own workflow. It's that flexible.
Is that right?

Hey, in Reaktor you can build your own instrument or even your own workstation, it's just that flexible.

And some people are Luthiers. Wood, metal, and gut...

Some of us like to get down to business creating music, full stop.
Me, I love sound design and consider it part of composition, but there's a limit.
Some people prefer, what's the thing called, Sfz, who like setting up, one supposes quite a bit more than I. Vs. Kontakt, like that's not enough.
There's a point where that reminds me of a job I had, setting up chairs and hauling in the harp for the symphony orchestra. Funnily enough I already knew from orchestra seating...

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jancivil wrote:
EvilDragon wrote:In Reaper you build your own workflow. It's that flexible.
Is that right?
Well, not quite. You'll surely won't make a Ableton Live, or Bitwig out of it. But, i guess for people who want to adjust many things to their liking, it's the DAW which lets you do that to the most extent. As i said though, you won't make another DAW out of it, and dressing it with skins will only get you so far either. It'll still be Reaper.

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I guess so. I launched it once or twice and it looked more like a spreadsheet application than a DAW.

Some people like working in terminal, no GUI...

So classic KVR, in a thread about another DAW, 'REAPER _' :troll: :borg:

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:)

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Studio One: optimization, stability and performance
DEREK JONES·MONDAY, DECEMBER 5, 2016
Please do not edit content, if you have anything to add there is a place at the end of the document.

Introduction

Here’s a quick guide on how to ensure your system is optimized for Studio One, what to change in Studio One itself to help optimize performance and how to troubleshoot performance issues with Studio One. Please read through this first before asking for optimization help in the group to see if your problem is addressed here. If you still have a question, please note the list of items at the end that you should include in your post to assist other Studio One users in helping you troubleshoot.
General system optimization help

PreSonus maintain several links on setting up systems for use with Studio One here. Start here, and check that you have worked through these steps first:
Studio One system requirements

While it is possible to sometimes run Studio One very effectively on systems with lower capacity or performance, particularly older systems, there are guidelines from PreSonus on recommended minima here:
http://www.presonus.com/products/st...
Some general guidelines

Choose a system that is as fast as you can afford. These days, typically a minimum of a dual Core i5 with 8GB memory and a 7200RPM hard disk (with enough capacity) is a rough starting point. Note: 5400RPM disks (common in notebooks) can cause a bottleneck.Less than 8GB of memory (e.g. 4GB) is workable but tight esp. if you use sample-based virtual instruments. SSDs are better still than hard drives, generally speaking, if you can afford them.
macOS

http://support.presonus.com/hc/en-u...
http://support.presonus.com/hc/en-u...
http://support.presonus.com/hc/en-u...
http://support.presonus.com/hc/en-u...
http://support.presonus.com/hc/en-u...
Windows

10
Although there is no specific PreSonus page for Windows 10 optimization, much of the information on the Vista/7/8 pages still applies. Also check the Non-Presonus links below for more information.
Vista/7/8
http://support.presonus.com/hc/en-u...
http://support.presonus.com/hc/en-u...
http://www.presonus.com/community/l...
Non-PreSonus system optimization links for audio

macOS

https://support.native-instruments.com/...
Sierra software compatibility list
http://www.sweetwater.com/sweetcare...
El Capitan
http://www.sweetwater.com/sweetcare...
Yosemite
http://www.sweetwater.com/sweetcare...
Mavericks
http://www.sweetwater.com/sweetcare...
Mountain Lion
http://www.sweetwater.com/sweetcare...
Windows

http://www.studio-one.expert/studio...
https://support.native-instruments.com/...
10
http://www.sweetwater.com/sweetcare...
https://support.focusrite.com/hc/en...

To prevent Windows 10 from installing downloads there is a workaround which involves setting your network connection - assuming your studio system is connected to a network in the first place, which is another matter of debate to be had elsewhere :-) - to be “metered”. The reason for doing this is that it allows you to continue to choose the time that updates get installed, not Microsoft.

A stable studio system is usually better than an up-to-date one (up-to-date from someone else’s perspective that doesn’t do the critical work that you do with yours...) On that point it should be noted that in general it is a bad idea to update a working system until at the very least you have finished your current recording / mixing / mastering project, whether that be “minor” updates or complete OS revisions. The problem with Windows 10 is that those have been forced. The good news is they can be turned off still :-)

http://www.howtogeek.com/224471/how...
My Windows 7 64 studio system is rock solid stable without any updates added since 2014. The last time I allowed a Windows update it wrecked the system entirely and I had to restore from a backup. In general, while most updates are safe, they can also be hazardous since they can alter functionality in critical ways. When you are in the middle of a project, it is best to avoid them, and then install them only after checking whether they benefit your studio setup.
8
http://www.sweetwater.com/sweetcare/art ... indows-8/7
7
http://www.sweetwater.com/sweetcare...
Specific system issues

BIOS (Windows systems)

Some more modern motherboard, chipset and BIOS combinations can cause problems for DAWs in general and Studio One in particular. This is often occasioned by BIOS settings for power management and/or CPU throttling or core usage (number of cores in use), speedstep or CPU C-states. Here are some links that demonstrate how to resolve some of those
https://www.youtube.com/watch?v=_jZ...
Note: Not all BIOS menus give you options to change these. Only make these changes if you are comfortable working at this level with your computer, or ask another qualified person to help.
Aero (Windows systems)

It has been noted that turning Aero off on Windows systems that support making that change to the window system (normally considered to be a slight optimization) can actually interfere with communications between Studio One and 3rd party VSTs. Some other DAWs mandate that Aero be turned on in order to run, so this is not an issue specific to Studio One. It is recommended therefore to run with Aero turned on.
Checking performance in Studio One

Here are some hints and tricks to get you started finding bottlenecks:
http://support.presonus.com/hc/en-u...
Optimizing Studio One itself

Setting buffer sizes (“Device Block Size”)

This is also known as the number of samples. It’s an internal buffer used for audio processing and is common to all DAWs and is typically set to something like 512 or 256 samples.
What you set this to will depend on your hardware capabilities and what you are trying to achieve.
Recording / tracking vs. mixing and mastering
If you are recording, you normally want your buffer size as low as you can comfortably achieve without getting pops and clicks in your recording.
Normally on most modern systems (produced in the past 5 years or so) start with a value of 512 and work down from there. You may get away with less than 128 depending on your audio interface, direct monitoring etc.
If you go higher than 512 and you are recording live performance - singing, guitar, keyboards, then you will likely begin to eventually notice latency that will be disconcerting to performers. E.g. the time taken between striking a key, plucking a string and hearing the response will be noticeable.
Direct monitoring in hardware can offset this to some extent, but you should aim for the lowest value that gives you a clean recording.
When you are mixing or mastering (i.e. there is no live performance going on), you can increase the buffer settings higher. This has the advantage that plugins that use higher amounts of CPU can do so comfortably without spiking.
The device block size is accessible from Preferences -> Audio Setup -> Device Block Size
Choosing sampling rates and bit depth

Likewise will depend on your hardware capabilities and what quality you are aiming to record with. Too high and your performance will suffer. Too low and you will sacrifice quality.
Bit depth
Bit depths of 24 or above give you enough recording with modern equipment to maintain a low noise floor. i.e. your recordings will have a higher signal/noise ratio. Using lower bit depths is not recommended since you will sacrifice quality. There is usually little gained however in bit depths above 24.
The bit depth of a song can be set via the New Song right hand panel when you create a new song, or later from the Song Setup tab under Preferences -> Song Setup -> Resolution
Sample rates
Sample rates are a hot topic of discussion. The generally accepted wisdom is that for recording, the physics of Nyquist’s sampling theorem holds and that using sample rates above 48kHz gains very little. Some will debate that and speak about ultra frequency components (especially with resonant cavities in wood-based instruments like guitars, cellos, etc.) that can’t be heard but felt, and therefore that it’s useful to preserve that in the recording by using higher sampling rates like 88.2kHz or 96kHz. Again, I’m talking here about recording, not whether there is value in preserving higher sample rates for intermediate processing. A topic for another discussion.

In any case, this isn’t the place to have that debate :-)
Suffice it to say that whether you want to - and whether you can - will depend on your microphone response, your audio interface, your preamps and the rest of your signal chain.
The performance-related concern is that the higher your sample rate the more CPU and memory is required and there is a tradeoff that you may need to consider if you have for example set a sample rate of 192kHz with a bit depth of 32 bits and are wondering why your system is behaving slowly or is giving you lots of pops and clicks in the recording.
Many people do all their recording at 44.1kHz / 24 bits perfectly acceptably...
The net effect: getting to acceptable latency
Between buffer size, sample rate and bit depth, for recording situations, you want to aim at a latency of 15ms or less. The threshold of hearing latency issues is about 10ms. Anything under 10 is not normally going to affect a performer’s sense of lag. However, it might still cause an issue in audio alignment with other tracks. A topic for another discussion. Many people can actually handle latencies for live performance recording as much as 20ms without it being a problem however. We are an adaptable bunch :-)
The critical thing here is that the lower you go with latency in ms by juggling buffer sizes, sampling rates and bit depths, the higher your CPU and memory usage will be typically. So, you often need to aim at a tradeoff for recording, especially if you want to throw some plugins on tracks while tracking vs. doing so later in mixing. Don’t forget you can transform tracks down too to save on realtime plugin processing.
The sample rate can again be set in the New Song dialog right hand pane, or again afterwards via the Preferences -> Song Setup-> Sample Rate setting.
Note that setting the bit depth and sample rate may (usually will) alter the underlying hardware’s selection of bit depth and sample rate as well, and, that choice you have in Studio One may not be reflected by the hardware. E.g. you may choose a bit depth of 16 but the hardware may only support a fixed bit depth of 24. Usually this disparity does not matter, but it may give rise to resampling issues and pops and clicks.
Running a 32-bit or 64-bit version of Studio One - which is best?

You can run Studio One in either 32-bit or 64-bit mode depending on your base operating system. On Windows 64 or macOS you can run either 32-bit or 64-bit Studio One. On 32-bit Windows you can only run a 32-bit version of Studio One. The main advantage in using a 64-bit Studio One version is that you are not restricted to 4GB of memory. Most systems today are 64-bit and many come with more than 4GB of memory. Therefore in most circumstances you should run a 64-bit version of Studio One to optimize your memory use.
When you use a 64-bit version of Studio One it will only use 64-bit plugins however, unless you use a 32->64 bridge program like jBridge. (Works for both Windows and macOS). The advantage to using 64-bit plugins (esp. 3rd party ones) is that they can also use large amounts of memory if required, which is especially useful for large streaming sample plugins.
32-bit vs 64-bit processing engine (“Process precision”)

This is an entirely different thing than the previous item. This is an option you choose inside Studio One’s preferences to determine the internal processing depth - basically how it performs its calculations internally. (It’s also unrelated to the recording bit depth noise floor). Most people will be fine using the 32-bit processing engine which is the default setting. If you have it set to 64-bit and experience stuttering at all, try setting it back to 32-bit.
You access this via the Preferences -> Audio Setup -> Process Precision setting.
How many CPU cores?

Studio One can utilize multiple CPU cores for processing. It may do so differently than other DAWs but it does make use of multiple cores. By default, all cores are checked. Just occasionally, it is useful to uncheck a core to allow a plugin to operate more efficiently by allowing that core to be assigned to something other than Studio One itself if that plugin can take advantage of a freed up core separate from being loaded inside Studio One.
You access this via the Preferences -> Audio Setup -> Use CPU Cores setting.
Should I use Safe Mode?

Under the Preferences -> Advanced -> Audio tab, you have the option to choose to “Process audio in safe mode”. This may help in stuttering audio and is worth trying if you hit that problem. It will increase latency typically by a couple of ms however. That is acceptable in most cases, so if it helps your setup overall, check it and leave it checked.
Tips for optimizing signal processing flow

Bussing reverbs to a common bus
Apart from the acoustic reasons for maintaining a single reverb space for overall recording (offset against the effect reasons of adding specific delays and reverbs to individual instruments like guitars, voice, etc.) reverbs in particular, especially those modeling real acoustic spaces using impulse responses, can be CPU-intensive.
As a result, it is normally a good idea to send multiple tracks to a common reverb bus and not to add multiple reverb plugins. You will find that you will eat up CPU quickly if you use multiple versions.
Specific topics
http://www.studio-one.expert/studio...
Specific plugins
Yes - Mai Tai can be heavy on CPU :-)
Still have a performance problem? How to help us help you! :-D

Please give the following information when you are asking for help with a Studio One performance issue
1.) What were you doing at the time?
Starting up
Recording / tracking
Mixing
Mastering
Saving a file
Shutting down
Also - please specify what plugins were loaded and how many tracks you were working on.
2.) What is your version of Studio One?
E.g. 3.3.2 64-bit
3a.) What is the type of S1 installation?
E.g. Artist or Pro
3b.) If Artist, do you have any upgrades installed
E.g. VST/Rewire
4.) Platform specific items
Platform: Windows or macOS
OS version: e.g. Win 7 64, Win 10 64, Yosemite, Sierra etc.
Memory: e.g. 8GB
Disk type: e.g. SSD, HD 7200 rpm, Firewire, etc.
CPU type and speed: e.g. Intel Q9450 2.6GHz or Core i7 2.2GHz etc.
5.) Audio and / or MIDI interface manufacturer and model in use
E.g. PreSonus Studio 192 Mobile etc.
6.) If using an aggregate on macOS or on Windows using ASIO4ALL please mention that.
7.) Your Studio One recording settings
S1 buffer size
Bit depth
Sample rate
Safe mode on or off?
Number of CPU cores used out of a total of how many possible?
Resulting latency settings
8.) Are you using an external monitor?
If so, how is it connected? VGA? HDMI? DVI? Thunderbolt?
9.) Whether you have performed the optimizations mentioned at the beginning of the document specific to your system / OS?
If not, which ones have you left out - (there may be some legitimate reasons for doing so on occasion, so, do please indicate why - we won’t bite! - although we might recommend you still do those things first :-) )
10.) PLEASE DESCRIBE THE SPECIFIC PERFORMANCE PROBLEM ACCURATELY
i.e. NOT
"It's too slow"
but e.g.:
"The CPU meter spikes at 100% consistently when I use the ACME plugin with a modulation setting of 10.5. I’ve tried the following to fix it... etc. etc.”
or the like...

_____________________
If you have any additional optimization / performance / stability tips, please add them under this section. If you could include your name as well it would be helpful :-)
Additional tips

Please! If you have anything to add do it below, do not edit any content above...
.....

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