Vengeance Producer Suite - AVENGER - 1.8.5 the main thread
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- KVRian
- 771 posts since 26 Sep, 2011 from new ross wexford ireland
how do i update avenger as they released a new version
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Warehouseparty Warehouseparty https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=389972
- KVRist
- 114 posts since 10 Dec, 2016 from Germany
Open Avenger, download file to desktop, reload. Quiet easy 
I like the new skin - but still I feel like I need to buy a new 4k-screen just for Avenger.
Two questions:
- I still don't manage to set the mixer in a way that feels right. You either turn up everything way to loud (so it clips in the reds) or you try to level the different sounds so they don't clip - but in that case the output is not loud enough. What's the secret behind it?
- I really like the loop functions - thanks! Will there be an "loop and release" option as in the future? Would be great!
Thanks for keep on developing!
I like the new skin - but still I feel like I need to buy a new 4k-screen just for Avenger.
Two questions:
- I still don't manage to set the mixer in a way that feels right. You either turn up everything way to loud (so it clips in the reds) or you try to level the different sounds so they don't clip - but in that case the output is not loud enough. What's the secret behind it?
- I really like the loop functions - thanks! Will there be an "loop and release" option as in the future? Would be great!
Thanks for keep on developing!
WIN10 / FL Studio 12.4
Intel Core i7 3770 @ 3.40 GHz / 12 GB DDR3 RAM / AMD Radeon HD 7770 GHz / 2 GB RAM / 28" 4k screen
Intel Core i7 3770 @ 3.40 GHz / 12 GB DDR3 RAM / AMD Radeon HD 7770 GHz / 2 GB RAM / 28" 4k screen
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- KVRian
- 977 posts since 12 Jan, 2013 from Foolish Shepherd
i like the drums : that i can change drum presets and without pressing again on the note.
Last edited by Amram on Fri Apr 14, 2017 12:43 am, edited 1 time in total.
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- KVRer
- 28 posts since 13 Nov, 2016
You need to extend the key range. Default for drums goes up to c5.michaelbrac wrote:I search and i didn't understand how do i make the drum seq work on high octaves\notes . when i press b note its working but when i press c note or e not its not working.
solution pls
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- KVRist
- 203 posts since 9 May, 2005
Vengeance is known for high quality stuff but the new skin... someone dropped the ball on that.
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- KVRist
- 260 posts since 23 Oct, 2004
About the new sample drag-drop functionality:
I was under assumption that you could now drag a sample from a DAW media browser onto an Avenger OSC slot, to load that sample into Avenger.
I am trying this in Reaper : no-go.
Was my assumption wrong ?
Would be a real bummer..
OSX 10.12.3
Reaper 64bit - latest.
I was under assumption that you could now drag a sample from a DAW media browser onto an Avenger OSC slot, to load that sample into Avenger.
I am trying this in Reaper : no-go.
Was my assumption wrong ?
Would be a real bummer..
OSX 10.12.3
Reaper 64bit - latest.
Rob van Hees
- KVRAF
- 11373 posts since 3 Feb, 2003 from Finland, Espoo
That's a HUGE update!!! Guys, you've done it!! This synth was already something super special but now it's just off the charts.msvs wrote:correct the easter -20% would replace the -10% cross selling, so please do not use the -10% cross selling discount
btw here is the changelog again:
1.1.0
- custom samples can now be loaded into the OSC via drag and drop from the browser
- added loop editor page for these new imported samples
- added skin selector on the SYS page
- new skin: COBALT BLUE by Satya
- added masterfilter post gain (for post drive gain adjustments)
- added new live play option for the ARP on the SYS page: "Poly Arp quantize". Defines the grid where new notes are positioned when you play live
- added a new shaper mode "EQ-only". The distortion is bypassed and you now only have a (polyphonic) 2 band EQ for each note
- osc phase & microfade modulation can now be assigned via drag n drop
- improved GUI Loading time
- improved OSC-Wave selector open time.
- improved visualization: fast-modulation ring movements now displaying 100% movements correctly
- converting a shape & converting a multisample does create a tune file automaticaly. You can open it with a txt editor for transpose and gain settings.
- removed syspage option for "sustain pedal mode". Mode will now automatically be in "SUSTAIN" mode, when the sustain pedal is NOT used for anything in the mod matrix. If the sustain pedal is used as a switch for something else (for example switching minor/major), it will not sustain notes endlessy as long as this modulation is active.
- removed syspage option for "accelerated sampleload". This mode is now permanently "on", since it had no negative consequences.
- while transposing / moving ARP pattern notes will no longer reset the transpose value when clipping on the max or min heigth
- now ARP pattern notes will reset (by clicking middle mousebutton) to the nearest octave. For example a 14 transpose will reset to 12, instead of 0
- fixed click-noise issue in resampler when numWaves > available samples
- fixed an issues with loading VINTAGE CHORUS presets. Now all Chorus factory presets will sound as intended.
- creating a new TG Module does not reset the SHUFFLE value any more
- display for Modulation ring for cutoff knob hung with the last midi note. This is no longer the case now
- fixed: orange triangle hung in the cutoff, even if there was no assigned modulation
- the editor rembembers selected TABS correct now.
- drumkits did not save correct after function "DrumKit copy sample to slot". This has been fixed
- when you save a Drumkit, now the correct last location when saving a drum kit is remembered
- there was a sorting issue in the mod matrix when removing entries that was created ealier than other items in the same source-group.
- wavetable envelope sequencer pattern mode "PING-PONG" works again as intended
- Route View displayed "ERROR" after removing a second filter module that was used in the routing. This has now been fixed
- Wavetable Env-Sequencer Mode "SILENCE" is now really "silent" again
My deepest thanks for creating this! Awesome work!
Cheers!
bManic
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot
"They don't ban hate speech; they ban speech they hate." -an oracle
"They don't ban hate speech; they ban speech they hate." -an oracle
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- KVRian
- 882 posts since 22 May, 2013 from Gent, Belgium
I loooooove the sample drag'n drop !!! <3
Finally ! Works great.
So looking forward for the sfz import
Is there already a way we can edit the skin?
About the skin: It's more clear, but I'm not into the blue
btw: I got a crash window 1 time when switching presets.
Finally ! Works great.
So looking forward for the sfz import
Is there already a way we can edit the skin?
About the skin: It's more clear, but I'm not into the blue
btw: I got a crash window 1 time when switching presets.
Last edited by godly on Fri Apr 14, 2017 7:48 am, edited 1 time in total.
My sounddesign: Synth1/Ex5/D-50 patches https://goo.gl/zE3pkk
My stuff: W10x64i7 15" laptop, Reaper/Cantabile3+Synth1+Avenger on stage+NordStage2+Samson Graphite 49
Loving new VPS Avenger! Check my skins! https://goo.gl/MBNJHj
My stuff: W10x64i7 15" laptop, Reaper/Cantabile3+Synth1+Avenger on stage+NordStage2+Samson Graphite 49
Loving new VPS Avenger! Check my skins! https://goo.gl/MBNJHj
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- KVRAF
- 5913 posts since 25 Jan, 2007
Works for me here in W10 Cubase 9.0.10. Lovely feature, thanks all at VPS.vanhaze wrote:About the new sample drag-drop functionality:
I was under assumption that you could now drag a sample from a DAW media browser onto an Avenger OSC slot, to load that sample into Avenger.
I am trying this in Reaper : no-go.
Was my assumption wrong ?
Would be a real bummer..
OSX 10.12.3
Reaper 64bit - latest.
I too don't much like the new skin in the flesh, it's sorta eye-hurting. But its the least important thing to me. Personally will be most looking forward to enhancements to the drums.
http://www.guyrowland.co.uk
http://www.sound-on-screen.com
W11, Ryzen 7900, 64gb RAM, RME Babyface, 1050ti, PT 2024 Ultimate, Cubase Pro 14
Macbook Air M2 OSX 10.15
http://www.sound-on-screen.com
W11, Ryzen 7900, 64gb RAM, RME Babyface, 1050ti, PT 2024 Ultimate, Cubase Pro 14
Macbook Air M2 OSX 10.15
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- KVRist
- 185 posts since 25 Aug, 2003 from Germany
I really like to be able to drag and drop samples into Avenger but the file sizes of the song files in Studio One get pretty big which results in losing lots of disk space when saving different versions and having auto backups. Is there a way around that except the old conversion method?
- KVRist
- 226 posts since 16 Feb, 2010 from Germany
Same in Maschine under macOS, under Windows its finevanhaze wrote:Many thanks for the update !
However i expererience a crash issue in Reaper v 5.50pre3, 64bit.
- I open Avenger GUI
- I close it
- I re-open Avenger GUI
Outcome: Reaper crashes.
Process: REAPER [955]
Path: /Applications/Reaper 5_50pre3.50pre2a/REAPER64.app/Contents/MacOS/REAPER
Identifier: com.cockos.reaper
Version: 5.49.13 (5.49.13)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: REAPER [955]
User ID: 501
Date/Time: 2017-04-13 18:02:49.031 +0200
OS Version: Mac OS X 10.10.5 (14F1605)
Report Version: 11
Anonymous UUID: EF04B17A-933A-6B38-6A97-92CA86760EA8
Time Awake Since Boot: 780 seconds
Crashed Thread: 26
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Application Specific Information:
abort() called
Application Specific Signatures:
Graphics kernel error: 0xfffffffd
Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff896524de mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8965164f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff934e0eb4 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff934e037b __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff934dfbd8 CFRunLoopRunSpecific + 296
5 com.apple.HIToolbox 0x00007fff8cf4756f RunCurrentEventLoopInMode + 235
6 com.apple.HIToolbox 0x00007fff8cf472ea ReceiveNextEventCommon + 431
7 com.apple.HIToolbox 0x00007fff8cf4712b _BlockUntilNextEventMatchingListInModeWithFilter + 71
8 com.apple.AppKit 0x00007fff8e45d8ab _DPSNextEvent + 978
9 com.apple.AppKit 0x00007fff8e45ce58 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 346
10 com.apple.AppKit 0x00007fff8e452af3 -[NSApplication run] + 594
11 com.apple.AppKit 0x00007fff8e3cf244 NSApplicationMain + 1832
12 com.cockos.reaper 0x00000001000113cc main + 28
13 com.cockos.reaper 0x0000000100011394 start + 52
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff89658232 kevent64 + 10
1 libdispatch.dylib 0x00007fff8dceb26e _dispatch_mgr_thread + 52
Thread 2:
0 libsystem_kernel.dylib 0x00007fff8965794a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff874a73dd start_wqthread + 13
Thread 3:
0 libsystem_kernel.dylib 0x00007fff8965794a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff874a73dd start_wqthread + 13
Thread 4:
0 libsystem_kernel.dylib 0x00007fff8965794a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff874a73dd start_wqthread + 13
Thread 5:
0 libsystem_kernel.dylib 0x00007fff8965794a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff874a73dd start_wqthread + 13
Thread 6:
0 libsystem_kernel.dylib 0x00007fff8965794a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff874a73dd start_wqthread + 13
Thread 7:
0 libsystem_kernel.dylib 0x00007fff8965794a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff874a73dd start_wqthread + 13
Thread 8:
0 libsystem_kernel.dylib 0x00007fff8965794a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff874a73dd start_wqthread + 13
Thread 9:
0 libsystem_kernel.dylib 0x00007fff8965794a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff874a73dd start_wqthread + 13
Thread 10:
0 libsystem_kernel.dylib 0x00007fff8965794a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff874a73dd start_wqthread + 13
Thread 11:
0 libsystem_kernel.dylib 0x00007fff8965794a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff874a73dd start_wqthread + 13
Thread 12:
0 libsystem_kernel.dylib 0x00007fff8965794a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff874a73dd start_wqthread + 13
Thread 13:
0 libsystem_kernel.dylib 0x00007fff896524de mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8965164f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff934e0eb4 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff934e037b __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff934dfbd8 CFRunLoopRunSpecific + 296
5 com.apple.AppKit 0x00007fff8e52556b _NSEventThread + 137
6 libsystem_pthread.dylib 0x00007fff874aa05a _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff874a9fd7 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff874a73ed thread_start + 13
Thread 14:
0 libsystem_kernel.dylib 0x00007fff896524de mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8965164f mach_msg + 55
2 com.apple.audio.midi.CoreMIDI 0x0000000100d54dbb XServerMachPort::ReceiveMessage(int&, void*, int&) + 125
3 com.apple.audio.midi.CoreMIDI 0x0000000100d7076e MIDIProcess::RunMIDIInThread() + 112
4 com.apple.audio.midi.CoreMIDI 0x0000000100d55e5a XThread::RunHelper(void*) + 10
5 com.apple.audio.midi.CoreMIDI 0x0000000100d55a8b CAPThread::Entry(CAPThread*) + 109
6 libsystem_pthread.dylib 0x00007fff874aa05a _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff874a9fd7 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff874a73ed thread_start + 13
Thread 15:
0 libsystem_kernel.dylib 0x00007fff8965748a __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff887b3e3c usleep + 54
2 com.cockos.reaper 0x0000000100504a1b Sleep(int) + 27
3 reaper_video.dylib 0x00000001114913a3 videoDecodeThread(void*) + 963
4 com.cockos.reaper 0x0000000100505455 __threadproc(void*) + 37
5 libsystem_pthread.dylib 0x00007fff874aa05a _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff874a9fd7 _pthread_start + 176
7 libsystem_pthread.dylib 0x00007fff874a73ed thread_start + 13
Thread 16:
0 libsystem_kernel.dylib 0x00007fff8965748a __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff887b3e3c usleep + 54
2 com.cockos.reaper 0x0000000100504a1b Sleep(int) + 27
3 reaper_csurf_PanoramaP4ReaperDawControl.dylib 0x00000001136a9556 threadedMIDIOutput::threadProc(void*) + 90
4 com.cockos.reaper 0x0000000100505455 __threadproc(void*) + 37
5 libsystem_pthread.dylib 0x00007fff874aa05a _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff874a9fd7 _pthread_start + 176
7 libsystem_pthread.dylib 0x00007fff874a73ed thread_start + 13
Thread 17:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x00007fff896524de mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8965164f mach_msg + 55
2 com.apple.audio.CoreAudio 0x00007fff922e5544 HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 98
3 com.apple.audio.CoreAudio 0x00007fff922e54d2 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 42
4 com.apple.audio.CoreAudio 0x00007fff922e3a05 HALC_ProxyIOContext::IOWorkLoop() + 1089
5 com.apple.audio.CoreAudio 0x00007fff922e34f2 HALC_ProxyIOContext::IOThreadEntry(void*) + 88
6 com.apple.audio.CoreAudio 0x00007fff922e33c3 HALB_IOThread::Entry(void*) + 157
7 libsystem_pthread.dylib 0x00007fff874aa05a _pthread_body + 131
8 libsystem_pthread.dylib 0x00007fff874a9fd7 _pthread_start + 176
9 libsystem_pthread.dylib 0x00007fff874a73ed thread_start + 13
Thread 18:
0 libsystem_kernel.dylib 0x00007fff89657136 __psynch_cvwait + 10
1 com.cockos.reaper 0x0000000100505239 WaitForSingleObject(void*, unsigned int) + 601
2 com.cockos.reaper 0x000000010013c890 WorkerThreadInst::threadProc(void*) + 2608
3 com.cockos.reaper 0x0000000100505455 __threadproc(void*) + 37
4 libsystem_pthread.dylib 0x00007fff874aa05a _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff874a9fd7 _pthread_start + 176
6 libsystem_pthread.dylib 0x00007fff874a73ed thread_start + 13
Thread 19:
0 libsystem_kernel.dylib 0x00007fff89657136 __psynch_cvwait + 10
1 com.cockos.reaper 0x0000000100505239 WaitForSingleObject(void*, unsigned int) + 601
2 com.cockos.reaper 0x000000010013c890 WorkerThreadInst::threadProc(void*) + 2608
3 com.cockos.reaper 0x0000000100505455 __threadproc(void*) + 37
4 libsystem_pthread.dylib 0x00007fff874aa05a _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff874a9fd7 _pthread_start + 176
6 libsystem_pthread.dylib 0x00007fff874a73ed thread_start + 13
Thread 20:
0 libsystem_kernel.dylib 0x00007fff89657136 __psynch_cvwait + 10
1 com.cockos.reaper 0x0000000100505239 WaitForSingleObject(void*, unsigned int) + 601
2 com.cockos.reaper 0x000000010013c890 WorkerThreadInst::threadProc(void*) + 2608
3 com.cockos.reaper 0x0000000100505455 __threadproc(void*) + 37
4 libsystem_pthread.dylib 0x00007fff874aa05a _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff874a9fd7 _pthread_start + 176
6 libsystem_pthread.dylib 0x00007fff874a73ed thread_start + 13
Thread 21:
0 libsystem_kernel.dylib 0x00007fff89657136 __psynch_cvwait + 10
1 com.cockos.reaper 0x0000000100505239 WaitForSingleObject(void*, unsigned int) + 601
2 com.cockos.reaper 0x000000010013c890 WorkerThreadInst::threadProc(void*) + 2608
3 com.cockos.reaper 0x0000000100505455 __threadproc(void*) + 37
4 libsystem_pthread.dylib 0x00007fff874aa05a _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff874a9fd7 _pthread_start + 176
6 libsystem_pthread.dylib 0x00007fff874a73ed thread_start + 13
Thread 22:
0 libsystem_kernel.dylib 0x00007fff89657136 __psynch_cvwait + 10
1 com.cockos.reaper 0x0000000100505239 WaitForSingleObject(void*, unsigned int) + 601
2 com.cockos.reaper 0x000000010013c890 WorkerThreadInst::threadProc(void*) + 2608
3 com.cockos.reaper 0x0000000100505455 __threadproc(void*) + 37
4 libsystem_pthread.dylib 0x00007fff874aa05a _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff874a9fd7 _pthread_start + 176
6 libsystem_pthread.dylib 0x00007fff874a73ed thread_start + 13
Thread 23:
0 libsystem_kernel.dylib 0x00007fff89657136 __psynch_cvwait + 10
1 com.cockos.reaper 0x0000000100505239 WaitForSingleObject(void*, unsigned int) + 601
2 com.cockos.reaper 0x000000010013c890 WorkerThreadInst::threadProc(void*) + 2608
3 com.cockos.reaper 0x0000000100505455 __threadproc(void*) + 37
4 libsystem_pthread.dylib 0x00007fff874aa05a _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff874a9fd7 _pthread_start + 176
6 libsystem_pthread.dylib 0x00007fff874a73ed thread_start + 13
Thread 24:
0 libsystem_kernel.dylib 0x00007fff896525fe mach_wait_until + 10
1 com.apple.CoreServices.CarbonCore 0x00007fff89964cc0 MPDelayUntil + 12
2 com.apple.CoreServices.CarbonCore 0x00007fff89973199 Delay + 70
3 se.propellerheads.rewire.library 0x000000010c8a121d RWIsReWireMixerAppRunningImp + 31069
4 se.propellerheads.rewire.library 0x000000010c8aec29 RWIsReWireMixerAppRunningImp + 86889
5 libsystem_pthread.dylib 0x00007fff874aa05a _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff874a9fd7 _pthread_start + 176
7 libsystem_pthread.dylib 0x00007fff874a73ed thread_start + 13
Thread 25:
0 libsystem_kernel.dylib 0x00007fff89657136 __psynch_cvwait + 10
1 com.keilwerthAudio.VPS-Avenger 0x000000011d579e3d Core::Threads::ThreadEvent::wait() + 45
2 com.keilwerthAudio.VPS-Avenger 0x000000011d5efbc5 Core::Threads::CPersistentThread::thread_function(Core::Threads::CPersistentThread*) + 37
3 libsystem_pthread.dylib 0x00007fff874aa05a _pthread_body + 131
4 libsystem_pthread.dylib 0x00007fff874a9fd7 _pthread_start + 176
5 libsystem_pthread.dylib 0x00007fff874a73ed thread_start + 13
Thread 26 Crashed:
0 libsystem_kernel.dylib 0x00007fff89657286 __pthread_kill + 10
1 libsystem_c.dylib 0x00007fff887929ab abort + 129
2 libGPUSupportMercury.dylib 0x00007fff8813cb81 gpusGenerateCrashLog + 173
3 com.nvidia.web.GeForceGLDriverWeb 0x0000123440369410 0x123440000000 + 3576848
4 libGPUSupportMercury.dylib 0x00007fff8813df1b gpusSubmitDataBuffers + 167
5 com.nvidia.web.GeForceGLDriverWeb 0x0000123440364bc7 0x123440000000 + 3558343
6 com.nvidia.web.GeForceGLDriverWeb 0x000012344036501e gldPresentFramebufferData + 589
7 GLEngine 0x00007fff90cb7141 glSwap_Exec + 97
8 com.apple.opengl 0x00007fff8dc86fba CGLFlushDrawable + 66
9 com.apple.AppKit 0x00007fff8e6fee2b -[NSOpenGLContext flushBuffer] + 27
10 com.keilwerthAudio.VPS-Avenger 0x000000011d57bdef Kalli::CocoaOpenGLView::swapBuffers() + 47
11 com.keilwerthAudio.VPS-Avenger 0x000000011d57c180 Kalli::CocoaOpenGLView::doDraw() + 672
12 com.keilwerthAudio.VPS-Avenger 0x000000011d732d7c std::__1::__function::__func<Kalli::GL_Timer::gl_timer_class::start()::'lambda'(), std::__1::allocator<Kalli::GL_Timer::gl_timer_class::start()::'lambda'()>, void ()>::operator()() + 172
13 com.keilwerthAudio.VPS-Avenger 0x000000011d579f1a Core::Threads::thread_t::__internal_callback(Core::Threads::thread_t*) + 26
14 libsystem_pthread.dylib 0x00007fff874aa05a _pthread_body + 131
15 libsystem_pthread.dylib 0x00007fff874a9fd7 _pthread_start + 176
16 libsystem_pthread.dylib 0x00007fff874a73ed thread_start + 13
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- KVRAF
- 9599 posts since 5 Aug, 2009
how is the Big TONE xp? i love his stuff normally but the audio/video demo didnt impress me much (the styles).
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit
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- KVRian
- 1107 posts since 30 Jun, 2015
Its not my style either. But im sure its subjectiveCaine123 wrote:how is the Big TONE xp? i love his stuff normally but the audio/video demo didnt impress me much (the styles).
