RAPID Synthesizer | Rapid 1.8.0 released | Free "SP - Granular Elements"
-
- KVRist
- 126 posts since 4 Jun, 2017
- KVRist
- Topic Starter
- 392 posts since 15 Mar, 2016 from Germany
Still a bit time until 1 year anniversary, the thread was created on October 03 : )cowby wrote:This thread is 1 year old and I bought it in last Dec. Correct me if I am wrong that up until now, it only released 2 minor updates (For Win)?
The updates were mostly minor fixes, yes. Since then it's constantly been worked on. Soon there will be a bigger update 1.1.0 with a completely new oscillator source browser and import, also optimized load times. Here's a small preview. After that release the sizeable GUI is the next big thing.
You do not have the required permissions to view the files attached to this post.
- KVRAF
- 5947 posts since 8 Jul, 2009
One could argue that longer incremental updates with more features is a better way to go (comapred to shorter update cycles with less features/fixes). One of the best approaches I've seen is longer larger-scope releases with emergency releases for critial bug fixes. A license should include all updates to the product, and also license transfer supported with no or minimal fee (<$20) and NFR.
I will keep on an eye on RAPID. I just tried the demo on my mac/Logic and was quite impressed.
I will keep on an eye on RAPID. I just tried the demo on my mac/Logic and was quite impressed.
#NONFR Check out my music at Bandcamp Free Streaming!
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
-
- KVRist
- 42 posts since 5 Jun, 2017
loved the demo I tried on macOS, very powerful and feature rich, impressive for a new developer; however the GUI is small on 3440x1440 display, looking forward to the resizable GUI + hopefully a new skin
-
- KVRAF
- 5664 posts since 7 Feb, 2013
After having played with Rapid for some months I think that it needs better filters, especially highpass and bandpass. The resonance tends to clip and can generate very nasty whistling. Maybe for typical EDM stuff it is not that important but making psytrance leads, where the filters often are heavily modulated and the resonance is usually cranked up pretty hot, is very tedious. Better resonance behaviour would definitely help and analog style filter drive wouldn't hurt either.
You may think you can fly ... but you better not try
- KVRist
- Topic Starter
- 392 posts since 15 Mar, 2016 from Germany
Let me quote your signature here.recursive one wrote:After having played with Rapid for some months I think that it needs better filters, especially highpass and bandpass. The resonance tends to clip and can generate very nasty whistling. [.. Better resonance behaviour would definitely help and analog style filter drive wouldn't hurt either.
Sounds good to me :)recursive one wrote:It's not all about how close something is to the bleeding edge of technology or how long the feature list is. If it sounds good to you, it sounds good to you, full stop.
Rapid is not an analog style synth emulator, so every filter was created to be usable in standard scenarios. If they had to much characteristic, it would just interfere with common sound design. If you're in search for filter drive, try the Vintage Lowpass, or use the Tube Distortion insert after the filter. Pads / Mountain Seeker is a good example, it uses both.
For high Q, use the Extreme Lowpass. Rapid does no clipping internally. So if it's clipping, the volume is probably to loud. I recommend balancing everything so there is no red blinking in the mixer and master meter.
Developing new filters is troublesome. It takes much time to finetune things. After all the other important stuff that is requested, I would also like to give a new set of special filters :)
@Development:
Currently the import thing still keeps me busy. Anybody reading here - Is there really a desire for SFZ/SF2 specific features? Building a sfz player is kind of bothering. I'm thinking about just converting it to a better suited format after import.
-
- KVRian
- 698 posts since 17 Sep, 2014
[quote="parawave"
@Development:
Currently the import thing still keeps me busy. Anybody reading here - Is there really a desire for SFZ/SF2 specific features? Building a sfz player is kind of bothering. I'm thinking about just converting it to a better suited format after import.[/quote]
i don't need sfz format
@Development:
Currently the import thing still keeps me busy. Anybody reading here - Is there really a desire for SFZ/SF2 specific features? Building a sfz player is kind of bothering. I'm thinking about just converting it to a better suited format after import.[/quote]
i don't need sfz format
-
Touch The Universe Touch The Universe https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=190615
- KVRAF
- 4771 posts since 2 Oct, 2008
Sfz is not necessary for me either.
High Quality Soundsets for Lush-101 | Hive | Electra 2 | Diversion | Halion | Largo | Rapid | Dune II | Thorn | and more.
TTU Youtube
TTU Youtube
-
Distorted Horizon Distorted Horizon https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=392076
- Banned
- 3882 posts since 17 Jan, 2017 from Planet of cats
There's players for that, samplers for that and synths for that. No need for yet another Sfz palyer.
- KVRAF
- 2338 posts since 28 Feb, 2015
I agree with the ones above. SFZ/SF2 is a complete waste of time.
i9-10900K | 128GB DDR4 | RTX 3090 | Arturia AudioFuse/KeyLab mkII/SparkLE | PreSonus ATOM/ATOM SQ | Studio One | Reason | Bitwig Studio | Reaper | Renoise | FL Studio | ~900 VSTs | 300+ REs
- KVRAF
- 11093 posts since 16 Mar, 2003 from Porto - Portugal
So, what about wavetable creation and editing? I haven't followed thos thread for a while, so, i don't know if this is now covered. Is it?parawave wrote:Still a bit time until 1 year anniversary, the thread was created on October 03 : )cowby wrote:This thread is 1 year old and I bought it in last Dec. Correct me if I am wrong that up until now, it only released 2 minor updates (For Win)?
The updates were mostly minor fixes, yes. Since then it's constantly been worked on. Soon there will be a bigger update 1.1.0 with a completely new oscillator source browser and import, also optimized load times. Here's a small preview. After that release the sizeable GUI is the next big thing.
Fernando (FMR)