Dead Duck Software - opinions?

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The Effects bundle has been updated to 1.4.1 and the Instruments bundle to 1.3.1.

Lots of changes in this release but most of them are internal so they won't be immediately obvious. The visible highlights are:

AutoFilter
A new plugin: a 4-pole resonant low-pass filter with built in modulation.

AutoPan
The width control is now bipolar so the modulation can be left-to-right or right-to-left.

Channel
The limiter can now be bypassed and is now off by default. However, turning the limiter off will not change the plugin latency which remains at 1.5 ms regardless of whether it's in use or not. For latency-free processing use the new Channel2 plugin which is an alternative version of the channel strip without the limiter and its associated latency.

Tremolo
Saw/square modulation options have been added along with a bipolar depth control which allows the modulator to be appled positively or negatively.

Bypass
Operating the bypass switches should no longer cause annoying clicks.

Mouse-wheel/keyboard focus
For hosts where mouse-wheel support can interfere with keyboard actions (such as space-bar transport control or virtual keyboards) this can now be deactivated using a registry setting:

Code: Select all

Windows Registry Editor Version 5.00

[HKEY_CURRENT_USER\Software\Dead Duck Software]
"DisableMouseWheelSupport"=dword:00000001
Copy this code to a file (e.g. 'deadduck.reg') and double-click to apply it to the registry, or just create the key manually using the registry editor. To reactivate mouse-wheel support delete the key or change the value to '0'. This is a system-wide setting for both the instruments and effects.

Download links as usual:

Dead Duck Free Effects Bundle
Dead Duck Free Instruments Bundle

Steve

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swatwork wrote:The Effects bundle has been updated to 1.4.1 and the Instruments bundle to 1.3.1.

Lots of changes in this release but most of them are internal so they won't be immediately obvious. The visible highlights are:

AutoFilter
A new plugin: a 4-pole resonant low-pass filter with built in modulation.

AutoPan
The width control is now bipolar so the modulation can be left-to-right or right-to-left.

Channel
The limiter can now be bypassed and is now off by default. However, turning the limiter off will not change the plugin latency which remains at 1.5 ms regardless of whether it's in use or not. For latency-free processing use the new Channel2 plugin which is an alternative version of the channel strip without the limiter and its associated latency.

Tremolo
Saw/square modulation options have been added along with a bipolar depth control which allows the modulator to be appled positively or negatively.

Bypass
Operating the bypass switches should no longer cause annoying clicks.

Mouse-wheel/keyboard focus
For hosts where mouse-wheel support can interfere with keyboard actions (such as space-bar transport control or virtual keyboards) this can now be deactivated using a registry setting:

Code: Select all

Windows Registry Editor Version 5.00

[HKEY_CURRENT_USER\Software\Dead Duck Software]
"DisableMouseWheelSupport"=dword:00000001
Copy this code to a file (e.g. 'deadduck.reg') and double-click to apply it to the registry, or just create the key manually using the registry editor. To reactivate mouse-wheel support delete the key or change the value to '0'. This is a system-wide setting for both the instruments and effects.

Download links as usual:

Dead Duck Free Effects Bundle
Dead Duck Free Instruments Bundle

Steve
You, sir, are a machine!
Thank you for another update!

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Just want to say that you are an awesome developer. This is quickly becoming my go-to general purpose effects suite. Simple, quick, CPU-light with a great GUI.

And, regular updates and communication!

Thank you.
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AJYoung wrote:Just want to say that you are an awesome developer. This is quickly becoming my go-to general purpose effects suite. Simple, quick, CPU-light with a great GUI.

And, regular updates and communication!

Thank you.
I agree.

Another request - an envelope filter :D
New users PM me for a 10% FabFilter or 20% MeldaProduction/United Plugins discount

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Products related to this topic... DEAD DEAD

Nice plugs anyway

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swatwork wrote:The Effects bundle has been updated to 1.4.1 and the Instruments bundle to 1.3.1.

Mouse-wheel/keyboard focus
For hosts where mouse-wheel support can interfere with keyboard actions (such as space-bar transport control or virtual keyboards) this can now be deactivated using a registry setting:

Code: Select all

Windows Registry Editor Version 5.00

[HKEY_CURRENT_USER\Software\Dead Duck Software]
"DisableMouseWheelSupport"=dword:00000001
Copy this code to a file (e.g. 'deadduck.reg') and double-click to apply it to the registry, or just create the key manually using the registry editor. To reactivate mouse-wheel support delete the key or change the value to '0'. This is a system-wide setting for both the instruments and effects.

Download links as usual:

Dead Duck Free Effects Bundle
Dead Duck Free Instruments Bundle

Steve
The registry for mouse-wheel option is a brilliant idea!
Thanks again for your superb hard work :tu:

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Thanks for the update and the reg

Bug : All your FX (32bit) with "bypass" turned on, turn to mono In FLStudio11 and REAPER too :scared:

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Yeager wrote:Bug : All your FX (32bit) with "bypass" turned on, turn to mono
Yes, they do. :dog:

I've updated the effects bundle to 1.4.2 to fix this.

Thanks for reporting.

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Wow you're fast, thanks again, they all work great now :hyper:
Let's see what else I can find... 8) :lol:

swatwork wrote:
Yeager wrote:Bug : All your FX (32bit) with "bypass" turned on, turn to mono
Yes, they do. :dog:

I've updated the effects bundle to 1.4.2 to fix this.

Thanks for reporting.

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one quick observation on the 'monodelay' (at least)... with high feedback settings it just repeats and repeats and repeats. it doesn't "regenerate" or feed back on itself, nor does it "fade/die out" like most any other delay effect. more like a "note repeat" effect, which could be useful in some cases, but isn't "normal" behavior for a delay.

i don't understand how this bundle can have ten pages of unanimous praise and nobody notices something like this? very comprehensive fx collection for free though, and i dig the GUIs. frequency of maintenance and additions is very impressive.

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jbuonacc wrote:with high feedback settings it just repeats and repeats and repeats. it doesn't "regenerate" or feed back on itself, nor does it "fade/die out" like most any other delay effect. more like a "note repeat" effect, which could be useful in some cases, but isn't "normal" behavior for a delay.
That's perfectly normal behavior for a delay. It's because "100%" on the knob value is exactly "100%" feedback. If you feed the signal at the EXACT same volume back into itself, it will just repeat forever. If you feed the signal at a lower volume (less than 100%) it will "fade/die out" like you said, because each repeat is quieter than the last. If the feedback is greater than 100%, the delay will start to self-oscillate because each repeat is louder than the last, and it will continually get louder over time.

Other delay plugins I imagine have different Feedback ranges by developer preference. This one just chooses to go to exactly 100%.
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AJYoung wrote:That's perfectly normal behavior for a delay.
show me any other delay worth a damn that operates like this. i've never owned a hardware delay that did this, and any decent software delay doesn't either.

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Just testing the ones that I have, I can get 100% feedback with:
Valhalla FreqEcho
Voxengo Tempo Delay
Cockos Readelay
HY-Delay
Image-Line Delay Bank and Delay 3
Xhip Delay.

Add to that any delay plugin that allows you to self-oscillate or has more than 100% feedback, and you've got a delay that with the right settings will go on forever.

It makes sense not to have that in a hardware delay. That could cause some serious speaker-blowing volume issues. But in the digital sandbox we have now, you can create some seriously fun effects with 100% + delay feedback. So long as you have a limiter somewhere down the line preventing any signal overload.

And, I mean Swatwork could technically make it so that the knob turned to 100% is actually 99%, but is that really worth the trouble?
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jbuonacc wrote: i don't understand how this bundle can have ten pages of unanimous praise and nobody notices something like this? very comprehensive fx collection for free though, and i dig the GUIs. frequency of maintenance and additions is very impressive.
Yes there is now, its you! :lol: :lol:

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jbuonacc wrote: show me any other delay worth a damn that operates like this. i've never owned a hardware delay that did this, and any decent software delay doesn't either.
Avid Mod Delay III and Digidesign Mod Delay II has the same feedback behavior as DD's

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