what strange things do each of the major daws miss that others have?

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I am on the look for something other than Reaper but I know that all the DAWs miss something or other that is useful

What does your DAW not have that you wished it did have - particularly things that are common in other DAWs? I like to edit both audio and midi in fine detail and something I like about Reaper is the track and item based focus - I can put fx on items and on tracks and I dont have to use a separate mixer, I can see all levels in the main track window. Having to use a mixer puts me off FL Studio for example

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Studio One: A proper step sequencer. Sometimes it's just what you need.
If every KVR member wrote one review a year we'd have 1340 reviews each day!

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Reason, being able to drag drop a midi file w/o creating a ID8 with it.

Being able to kill all of a particular vst.

Tempo or Time Sig matching.

Cpu optimization.

Proper time stretching.

Do you need more?

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incubus wrote:Reason, being able to drag drop a midi file w/o creating a ID8 with it.

Being able to kill all of a particular vst.

Tempo or Time Sig matching.

Cpu optimization.

Proper time stretching.

Do you need more?
nope, that one is out

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I really miss sysex manager in Sonar - like other daws miss. But plan to return to Sonar in time if some things get fixed/added.

Really convenient way to get organized, name them, set when to send to external gear, save/load to/from disk etc.
Good setting how much to delay between each sysex package etc.
Good for backups from gear etc.
My first Cakewalk Pro 3.0 late 80's had that - and still no daw I saw that have this built in.

In both Cubase and Reaper you have to fiddle with storing midi clips with sysex at beginning of tracks etc.
Cannot handle larger sysex either. A couple of Hammonds I've had were 60-100kByte in special blocks, each a sysex package.

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ableton. poly aftertouch.

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acYm wrote:ableton. poly aftertouch.

does Ableton have clip based automation - so you could have a track with 3 audio items, a track reverb but each item has its own eq with different settings and maybe a crusher on one?

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When audio clips on the same track overlap only one will be heard.
Cubase, Waveform, Mixcraft and Bitwig, EDIT Mulab and Live.
But really miss this in Cubase!

Both overlapping audio clips are heard on
Sonar Platinum, Studio One, Reaper and FL Studio.
Samplitude X3 I believe it does.
Edit: added Mulab per emotica

Important to me because I like to stack clips on the on the same track.
Yes tried clips on separate tracks but do not like the workflow.
Visual alignment of the overlapping clips on a single track is better.
Bounce in place is better.
Last edited by Kalamata Kid on Mon Oct 16, 2017 5:06 pm, edited 1 time in total.

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Things important for me, that are missing in Bitwig:
- alias / ghost / shared clips,
- track freeze (like in Live, so that it can be easily restored back),
- easy rack selector (like in Live),
- proper sampler with quality time-stretching,
Music tech enthusiast
DAW, VST & hardware hoarder
My "music": https://soundcloud.com/antic604

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Kalamata Kid wrote:When audio clips on the same track overlap only one will be heard.
Cubase, Waveform, Mixcraft and Bitwig, Mulab and Live.
But really miss this in Cubase!

Both overlapping audio clips are heard on
Sonar Platinum, Studio One, Reaper and FL Studio.
Samplitude X3 I believe it does.
Yes, that's a good one. Any Sonar do it.

Cubase though allow overlapping midi clips to play - but not audio.

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Cubase - lacks bezier curves in automation lanes. Would be nice to have proper curves instead of a series of straight lines.

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antic604 wrote:Things important for me, that are missing in Bitwig:
- alias / ghost / shared clips,
- track freeze (like in Live, so that it can be easily restored back),
- easy rack selector (like in Live),
- proper sampler with quality time-stretching,

BWS bounce out only the instrument/instrument containers, it's also quite useful IMO



after the bouncing they can be switched off to get back the CPU (and still have access to the fx chains)
"Where we're workarounding, we don't NEED features." - powermat

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xbitz wrote:BWS bounce out only the instrument/instrument containers, it's also quite useful IMO
after the bouncing they can be switched off to get back the CPU (and still have access to the fx chains)
Yes, I know this but you need to have a copy of the clip / track you've bounced in case you want to go back and change something, which is not ideal. I definitely appreciate Bitwig's hybrid tracks and bounce-in-place, but I'd love an option to un-bounce.
Music tech enthusiast
DAW, VST & hardware hoarder
My "music": https://soundcloud.com/antic604

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"you need to have a copy of the clip / track you've bounced"

it goes to group track which also can contains standard clips (and group-meta containers in the same time) as on the video above

from 0:50
"Where we're workarounding, we don't NEED features." - powermat

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Freeze in sonar is superior to any other daw - IMO.

You freeze a synth - and you immediately got audio clips on all outs on that synth.
Visual feedback on what is there. And if you want just add plugins for that.

Cubase you see nothing when freezing - all clips for freeze are hidden in pool. And midi clips are dimmed kind of, almost hard to read what is there in each spot.
Render in place though do this properly what still more extra crap you have to hide away.
Extra outs on synths are automation only in Cubase - in Sonar it's just as well audio like any other audio track.

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