MTurboReverb preset making action, let's make the ultimate reverb! ;)
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- KVRer
- 22 posts since 19 Mar, 2013 from Switzerland
Paging Vojtech!
I had only great and very timely (and humorous!) communications with Vojtech, and he went far in resolving a problem I had with fastspring.
And yes, the +/- 75% off are a very good price for this comprehensive plugin.
I had only great and very timely (and humorous!) communications with Vojtech, and he went far in resolving a problem I had with fastspring.
And yes, the +/- 75% off are a very good price for this comprehensive plugin.
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- KVRian
- 625 posts since 19 Mar, 2004 from Copenhagen
This sounds like you were just a bit unlucky. If you checked all online retailers first and it wasn't listed then that isn't really Melda's fault right? If other retailers decide to sell it cheap then that is their choice.plexuss wrote:Note to self: NEVER buy from Melda directly. Wait it out for a a few days to a week. Before purchasing from Melda I checked all the online retailers and it was not listed. so I bought it from Melda for $92US. the next day retailers were selling it at $15-20US off what Melda sells it for. I emailed Melda pointing this out and they gave me a song and dance and bunch of false information stating it was only 5 euro cheaper. Audio Deluxe etc sells it for $77, Melda $92 = difference of $15US.
So don't buy it from Melda. Get it from a retailer and for myself I wont' buy from Melda directly again due to the disappointing reply I got back from them about this. Ugh.
Which other company has an ongoing eternal madness discount on 50% off??? So yes of course you wait a little - maybe a few months and whatever product you want will be 50% off. Your critizm is not really fair at all IMO. Your note to self belongs on your fridge.
I bought MTotal Bundle at Black Friday for 50% off and even then — even then everything I had previously bought (except for 30%) was deducted! Guys please
- KVRAF
- 6279 posts since 8 Jul, 2009
With Melda, if you need help they are pretty good to deal with. But if you have a gripe or want them to acknowledge something they could do better, good luck - more often than not they push back rigourously never accepting that maybe they could do better.Selfik wrote:Their support is not very customer friendly...had same exp in the pastplexuss wrote:So don't buy it from Melda. Get it from a retailer and for myself I wont' buy from Melda directly again due to the disappointing reply I got back from them about this. Ugh.![]()
What they also need to improve is their product upgrade paths which is >>TOTALLY WRONG<<
I own almost all of their stuff but upgrade to MXXX costs me 1000€![]()
Makes no sense, and other upgrade paths are similary bad...
Yes the 75% off MTR was great, however it was hideously disappointing to see that AFTER I bought it from them for $92 it appeared on distributors site for $76 (eg Audio Deluxe). That's a difference of $16US but they refused to acknowledge this to me claiming the difference was only 5 euro. I have screenshots to prove this.
Yes you have to know what you are getting into when it comes to plugin developers and now:
1. Check their transfer policy and costs
2. Check their upgrade policies
3. Check all the 3rd party distributors for better deals
and now because of this Melda BS:
4. Wait towards the end of a sale before I buy because the plugins often start showing up later on sites at lower prices
#NONFR Check out my music at Bandcamp
Free Streaming!
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- 16748 posts since 12 Oct, 2008 from Here and there
Just made this preset in MTurboReverb (not the multi-band version), pretty awesome ambience using one ER module and two LRs, improvising live on video straight into the plug-in using some of my Falcon cello patches.
- KVRAF
- 22957 posts since 8 Oct, 2014
I get that I'm almost a year late to the party here. The reason I'm even posting is because today I received an email from Melda, as a customer, that this thing was on sale today through Oct 31st.
I watched the demo video where they showed going through every single parameter and what you can do with this thing.
There is no question that it CAN sound excellent. I own 2 Melda products, MPowerSynth and MUnison and am very happy with both. Aside from this reverb being on the expensive side ($179 with the sale) I have to wonder about how useful it's going to be to the "average" user.
This is what I mean.
I currently use Valhalla for all my reverb needs except when I do Orchestral work. Then I use EWQL QL Spaces. That's it. Those are the only 2 reverbs I use. They, for all intents and purposes, provide me with everything I need when I need a reverb.
What can MTurboReverb do for somebody who is NOT a programmer of reverbs? Would I have even a spec of the smarts needed to create something "unique" that is also "useful?"
But even more importantly than that, let's say for arguments sake that this thing is easy as pie to pick up and I can create some great stuff with it. How much is the average listener even going to be able to pick out those subtle nuances that all those controls allow? In other words, in the grand scheme of the final mix, does having something like this REALLY matter and make a difference?
If it wasn't so darn expensive (all Valhalla stuff is about $100) I'd go "Eh, what the hell" and buy it. But at that kind of money (more than almost every synth I own) I just can't see it. I'm not saying it's not a great reverb. But I didn't hear anything in the demo that made me go "Wow, I've never heard a reverb like this in my life" because to me, all good quality reverbs sound pretty much the same. Sure, the crappy ones sound like crap, which is why I don't use garbage like Steinberg's Reverance or whatever the hell it's called. Or one of their other "stock" DAW reverbs. To me, they all sound horrible. Best way to describe them? Absolutely no warmth. Like smacking a cardboard box in somebody's basement. MTurboReverb sounds like a quality reverb. But so does Valhalla.
So what am I missing here? Or, again, as somebody who really doesn't get into programming reverbs, is this simply lost on me because of that fact and thus will probably get very little "extra" value out of it compared to something like Valhalla?
All feedback is welcome.
I watched the demo video where they showed going through every single parameter and what you can do with this thing.
There is no question that it CAN sound excellent. I own 2 Melda products, MPowerSynth and MUnison and am very happy with both. Aside from this reverb being on the expensive side ($179 with the sale) I have to wonder about how useful it's going to be to the "average" user.
This is what I mean.
I currently use Valhalla for all my reverb needs except when I do Orchestral work. Then I use EWQL QL Spaces. That's it. Those are the only 2 reverbs I use. They, for all intents and purposes, provide me with everything I need when I need a reverb.
What can MTurboReverb do for somebody who is NOT a programmer of reverbs? Would I have even a spec of the smarts needed to create something "unique" that is also "useful?"
But even more importantly than that, let's say for arguments sake that this thing is easy as pie to pick up and I can create some great stuff with it. How much is the average listener even going to be able to pick out those subtle nuances that all those controls allow? In other words, in the grand scheme of the final mix, does having something like this REALLY matter and make a difference?
If it wasn't so darn expensive (all Valhalla stuff is about $100) I'd go "Eh, what the hell" and buy it. But at that kind of money (more than almost every synth I own) I just can't see it. I'm not saying it's not a great reverb. But I didn't hear anything in the demo that made me go "Wow, I've never heard a reverb like this in my life" because to me, all good quality reverbs sound pretty much the same. Sure, the crappy ones sound like crap, which is why I don't use garbage like Steinberg's Reverance or whatever the hell it's called. Or one of their other "stock" DAW reverbs. To me, they all sound horrible. Best way to describe them? Absolutely no warmth. Like smacking a cardboard box in somebody's basement. MTurboReverb sounds like a quality reverb. But so does Valhalla.
So what am I missing here? Or, again, as somebody who really doesn't get into programming reverbs, is this simply lost on me because of that fact and thus will probably get very little "extra" value out of it compared to something like Valhalla?
All feedback is welcome.
- KVRAF
- 19817 posts since 16 Sep, 2001 from Las Vegas,USA
Melda still dropping files into your Windows Folder just for simple FX plugins ?
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
- KVRAF
- 22957 posts since 8 Oct, 2014
Since I'm the last one who posted I'm going to assume that was directed at me. I have no idea. All I got was an email.Teksonik wrote:Melda still dropping files into your Windows Folder just for simple FX plugins ?
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- KVRAF
- 1791 posts since 17 Sep, 2002
wagtunes wrote:Since I'm the last one who posted I'm going to assume that was directed at me. I have no idea. All I got was an email.Teksonik wrote:Melda still dropping files into your Windows Folder just for simple FX plugins ?
@Teksonik: Yes, unfortunately, though it's just a a couple of hopefully-innocuous .dll files (MeldaProductionAudioPluginKernelV11.dll and its 64-bit counterpart). And still charging $49 for their free plugins, but I digress.
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- KVRian
- 1194 posts since 27 May, 2008
please keep feeding the unhappy person.....
Buy stuff don't buy stuff that is the answer-Hemingwag
Buy stuff don't buy stuff that is the answer-Hemingwag
- KVRAF
- 22957 posts since 8 Oct, 2014
I think I asked a very legitimate and well thought out question. If nobody wants to answer, that's fine. But the rudeness is uncalled for.acousticglue wrote:please keep feeding the unhappy person.....
Buy stuff don't buy stuff that is the answer-Hemingwag
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Arrested Developer Arrested Developer https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=278287
- KVRian
- 677 posts since 8 Apr, 2012
That's a wrong approach, i guess.wagtunes wrote: But even more importantly than that, let's say for arguments sake that this thing is easy as pie to pick up and I can create some great stuff with it. How much is the average listener even going to be able to pick out those subtle nuances that all those controls allow?
The question is, if a specific software lets you achieve a specific task better then another one.
Mostly, i buy new software related to the projects, i'm working on. The cost of the software is a part of the payment i get for my work; therefore, philosophical questions about average listeners etc. are obsolete.
So far, i used MTurbo Reverb in one project, where it was crucial to have control over a changing distance.
with the 2d models in Mturbo (wich i used inside of mxxx) it was really easy to assign the control to Logic's automation. The result was more than convincing.
However, i don't feel that i have even scratched the surface of the possibilities of this great reverb.
But i don't care. Usually, it's the task that creates the urge to find specific solutions.
Since i've invested quite a bit of time in the melda mxxx environment, it's usually easy to find solutions inside of that environment.
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- KVRist
- 161 posts since 30 Jun, 2015
In the end it's from Melda, so if you're not into maths or coding you'll gain nothing with MTurboReverb. If you'd like to do standard mixing/mastering stuff you're better with the ones you already have. If you're into very experimental stuff oder fx sound design you may create a fx reverb with it.wagtunes wrote:Or, again, as somebody who really doesn't get into programming reverbs, is this simply lost on me because of that fact and thus will probably get very little "extra" value out of it compared to something like Valhalla?
And just fyi: yes melda still copies files to several places on your hdd (and in your system root) and of course some AV still spit out warnings.
- KVRAF
- 22957 posts since 8 Oct, 2014
Okay, then forgetting about the end listener, how much vision do you need, as far as reverb complexity, to get the most out of this?Arrested Developer wrote:That's a wrong approach, i guess.wagtunes wrote: But even more importantly than that, let's say for arguments sake that this thing is easy as pie to pick up and I can create some great stuff with it. How much is the average listener even going to be able to pick out those subtle nuances that all those controls allow?
The question is, if a specific software lets you achieve a specific task better then another one.
Mostly, i buy new software related to the projects, i'm working on. The cost of the software is a part of the payment i get for my work; therefore, philosophical questions about average listeners etc. are obsolete.
So far, i used MTurbo Reverb in one project, where it was crucial to have control over a changing distance.
with the 2d models in Mturbo (wich i used inside of mxxx) it was really easy to assign the control to Logic's automation. The result was more than convincing.
However, i don't feel that i have even scratched the surface of the possibilities of this great reverb.
But i don't care. Usually, it's the task that creates the urge to find specific solutions.
Since i've invested quite a bit of time in the melda mxxx environment, it's usually easy to find solutions inside of that environment.
With a synth, that's easy for me. My creativity is limited only by what the synth is capable of doing. I am never short for ideas. But when it comes to FX, I have always been a kind of "basics" guy. I have never felt the need to get crazy creative.
However, then you have situations which seem like they should be so simple to overcome that end up making me scratch my head.
For example, in the piece I just recorded, I had the reverb for the pad just the way I wanted it as far as wet/dry, reflections, EQ, etc. But the problem with it was, in the context of the song, when changing from one chord to another on the fast chord change passages, the tail of the reverb from one chord ran into the chord after it which caused dissonance that I did not want. I'm sure you know exactly what I'm talking about because in my research I found that this was a very common problem.
Why isn't there an easy fix for this rather than some of the convoluted solutions that I've read, not the least of which was recording the pad over multiple tracks and using automation to fade out one track as it feeds into the other?
Stuff like that, yes, that drives me crazy because I don't know how to fix it simply. Getting MTurboReverb, with all its capabilities, isn't going to fix THAT problem.
Bottom line: Is this something that I'm going to end up using like Valhalla because I don't have the skills, smarts or vision to use it the way it could be used?
- KVRAF
- 6279 posts since 8 Jul, 2009
1. You don't need to know how to program the reverbs to make good use of it. I have it and bought it during the special special offer some weeks ago. I am not interested in the programmability of it because like you I have no interest in learning how to do that. However the parameters allow for a good range of control and customization outside of the coding part. In fact, one area of MTR that is intersting and not found in other reverbs I have used (over 50 of them) is the randomization tools and the ability to mindlessly change the reverb program and see what happens - these open up opportunities for reverb and reverb-life effects you can't get anywhere else. In many cases you you wouldn't want some of the sounds MTR creates because there is everything from very musical and useful to downright ugly and vomit provoking effects. Despite the moniker, I consider this THE competitive advantage of MTR. In normal reverb mode it sounds very nice, has a fullness and warmth to it that gives it a unique and musical sound. It's not, IMHO, a "killer reverb" but it is a formidable addition to my reverb tools. (FYI I consider something like Seventh Heaven Pro or some of the Nebual programs to be "killer reverbs").wagtunes wrote:All feedback is welcome.
- What can MTurboReverb do for somebody who is NOT a programmer of reverbs?
Would I have even a spec of the smarts needed to create something "unique" that is also "useful?"- In other words, in the grand scheme of the final mix, does having something like this REALLY matter and make a difference?
- So what am I missing here?
- Or, again, as somebody who really doesn't get into programming reverbs, is this simply lost on me because of that fact and thus will probably get very little "extra" value out of it compared to something like Valhalla?
2. This is an often misunderstood topic: when there is minor to almost unnoticeable effect to the audio, and how much of a difference this makes. Whether its something like a pre-amp model or the difference between reverbs, the point is the same: a bunch of tiny incremental changes add up to a very audbile difference. Think of it like painting: using a wide brush vs a narrow brush. I know a painter that modifies his brushes until they are 2-3 bristles because he works in extreme detail. It matters, in both painting and music. Also not everyone can hear these individual miniscule changes - this is a big part of what you can learn in audio - how to hear to fine details and differences. But even still, some people can't hear certain things - even the most finely honed mastering engineer may be audibly blind to certain things. So when it comes to reverbs, the same thing: using the "right" reverb on a track can have a very subtle difference compared to another reverb but it might the right thing for that tiny incremental change that gets added to all the others. Whether you can hear this or you care is a personal thing.
3. Nothing. As per usual, try the demo and see if it fits and if the cost is justified.
4. Valhallas have "that valhalla sound". MTR does not have "that valhalla sound". Every reverb has it's own sound of course. So it comes down to your own personal decision in terms of how redundant MTR may be to you and if its sound is something that insipres you.
One thing to do with MTR that is not immediately obvious is, think out of the box. go into the edit screen and just change thing even if you don't know what they are. try editing the program and see what happens. use the random controls. if you do this, you will move away from typical reverbs and experience Vojtech's Nightmare!**
https://soundcloud.com/musicofplexus/vojtechs-nightmare
** Back when MTR was about to be released, I noticed Vojtech (in this thread) mentioning how he didnt like the sound of certain reverbs from other devs. I made the point that there is no such thing as a bad reverb. we got into a discussion about this concept and I challenged him to make a reverb with MTR that he felt would be so bad no one could make a song with it, and I would make a song with it. This is the song. Here is the post with a link to the patch (if its still up): viewtopic.php?f=6&t=475177&p=6645594&hi ... s#p6645594
Last edited by plexuss on Fri Oct 27, 2017 11:06 pm, edited 1 time in total.
#NONFR Check out my music at Bandcamp
Free Streaming!
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
- KVRAF
- 22957 posts since 8 Oct, 2014
Thanks for the very detailed response. Appreciate it.plexuss wrote:1. You don't need to know how to program the reverbs to make good use of it. I have it and bought it during the special special offer some weeks ago. I am not interested in the programmability of it because like you I have no interest in learning how to do that. However the parameters allow for a good range of control and customization outside of the coding part. In fact, one area of MTR that is intersting and not found in other reverbs I have used (over 50 of them) is the randomization tools and the ability to mindlessly change the reverb program and see what happens - these open up opportunities for reverb and reverb-life effects you can't get anywhere else. In many cases you you wouldn't want some of the sounds MTR creates because there is everything from very musical and useful to downright ugly and vomit provoking effects. Despite the moniker, I consider this THE competitive advantage of MTR. In normal reverb mode it sounds very nice, has a fullness and warmth to it that gives it a unique and musical sound. It's not, IMHO, a "killer reverb" but it is a formidable addition to my reverb tools. (FYI I consider something like Seventh Heaven Pro or some of the Nebual programs to be "killer reverbs").wagtunes wrote:All feedback is welcome.
- What can MTurboReverb do for somebody who is NOT a programmer of reverbs?
Would I have even a spec of the smarts needed to create something "unique" that is also "useful?"- In other words, in the grand scheme of the final mix, does having something like this REALLY matter and make a difference?
- So what am I missing here?
- Or, again, as somebody who really doesn't get into programming reverbs, is this simply lost on me because of that fact and thus will probably get very little "extra" value out of it compared to something like Valhalla?
2. This is an often misunderstood topic: when there is minor to almost unnoticeable effect to the audio, and how much of a difference this makes. Whether its something like a pre-amp model or the difference between reverbs, the point is the same: a bunch of tiny incremental changes add up to a very audbile difference. Think of it like painting: using a wide brush vs a narrow brush. I know a painter that modifies his brushes until they are 2-3 bristles because he works in extreme detail. It matters, in both painting and music. Also not everyone can hear these individual miniscule changes - this is a big part of what you can learn in audio - how to hear to fine details and differences. But even still, some people can't hear certain things - even the most finely honed mastering engineer may be audibly blind to certain things. So when it comes to reverbs, the same thing: using the "right" reverb on a track can have a very subtle difference compared to another reverb but it might the right thing for that tiny incremental change that gets added to all the others. Whether you can hear this or you care is a personal thing.
3. Nothing. As per usual, try the demo and see if it fits and if the cost is justified.
4. Valhallas have "that valhalla sound". MTR does not have "that valhalla sound". Every reverb has it's own sound of course. So it comes down to your own personal decision in terms of how redundant MTR may be to you and if its sound is something that insipres you.
One thing to do with MTR that is not immediately obvious is, think out of the box. go into the edit screen and just change thing even if you don't know what they are. try editing the program and see what happens. use the random controls. if you do this, you will move away from typical reverbs and enter into Vojtech's Nightmare!**
https://soundcloud.com/musicofplexus/vojtechs-nightmare
** Back when MTR was about to be released, I noticed Vojtech (in this thread) mentioning how he didnt like the sound of certain reverbs from other devs. I made the point that there is no such thing as a bad reverb. we got into a discussion about this concept and I challenged him to make a reverb with MTR that he felt would be so bad no one could make a song with it, and I would make a song with it. This is the song. Here is the post with a link to the patch (if its still up): viewtopic.php?f=6&t=475177&p=6645594&hi ... s#p6645594
Stupid question time: Can this reverb do things that most reverbs in general can't do?

