Headphase is packed with 1323 custom made samples inspired by our love of nostalgic sounds. Each sound can be controlled in many ways and blended to create sonically deep and lush textures.
Each sound has been specifcally made for Headphase and we have drawn our inspiration heavily from the Boards of Canada pallette hence the name.
On the surface you can start loading presets and playing Headphase instantly and you can get creative by turning a few controls to see what they do but Headphase goes much deeper than this. It uses a new concept ‘Audio Design partials’ to give you access to various parameters while just moving one of 4
knobs. These will open up a world of new sounds. Move a ‘Partial’ knob and listen as the sound morphs and changes in various unexpected ways.
We wanted to make an instrument that could be used for rapid inspiration and for generating unique sounds very quickly.

Headphase features the D.O.S.A. Engine (Dynamic Oscillator Sequencing Architecture). The D.O.S.A. Engine is exclusive to our product set and approaches the delivery and manipulation of audio in a totally new way. The system models multiple oscillators along with positional randomisation and then cross-fades between each oscillator-model in real-time allowing the audio to be sustained and modulated over near-infinite note lengths. The output produced is subtly shifting never-quite repeating timbres, with no looping artifacts.
This new approach required extensive software engineering to make it reliable, useful and transparent to the user and it is this architecture and the audio that it produces that gives our products their completely original and unique sound.
https://soundcloud.com/kontakthub/sets/ ... ment-demos
Headphase uses a new and innovative approach to sound design called Audio Design Partials, or 'Partials' for short.
Headphase uses an extensive and comprehensive set of audio design controls to offer you an enormous range of sound possibilities, for each voice these include : Fliters (three different types), LFO's to manage the filter frequency, Vibrato, Tremelo, 4 different send effects, and send amounts (using 5 different effect options) and 4 different insert effects (using 20 different effect options) as well as over 80 different voices, that can have volume, pan and tuning set independently.
Clearly this is a lot of control, and can be used to generate a really wide range of new and unique sounds, but the management of these can be just as comprehensive and complex.
Headphase removes this complexity by using Partials
Partials make it quick and easy to alter several core characteristics of the sound at the same time thus helping you to ‘explore’ sound and effortlessly find new combinations of settings. We give you all the control you need to allocate a number of different controls to each partial.
Currently on Intro price at only £17.50GBP at Kontakt Hub
ABOUT AUDIOREWARD
Audio Reward is a brand new development team with one simple aim...To build products that are experimental in nature, comprehensive in features and rich in sound design.
Individually we have been responsible for creating dozens of virtual instruments over many years of hard work and commitment but we have now joined forces to develop a range of small scale and highly creative instruments under our new Audio Rewards banner. We chose the name ‘Audio Reward’ as we wanted to give something back to all the people that have supported us over the years. We wanted to build low-cost, innovative and totally unique libraries that push the boundaries of what a virtual instrument should be. For this reason you will find our libraries to be in a different creative space to most other libraries on the market.
We will try and harness our experience to deliver techniques and designs that go against the norms and build truly expressive and experimental products.
There are many libraries out there with great sound design but what about the actual instrument design? This is where we will try and differentiate ourselves - By building products that contain new methods of manipulating sounds, we will build creative engines, new concepts and exciting experiments.
For each release we will team up with a collection of the best sound designers we can find. So not only will each release be a genuinely exciting concept but it will also contain unique sound design made specifically for each product.
