ConcreteFX went on to code Rob Papens plugins
http://www.vst4free.com/free_vst.php?pl ... ll&id=1959
cellular automata vst?
- KVRAF
- 10174 posts since 16 Dec, 2002
- KVRist
- 418 posts since 17 Feb, 2013 from Sayan Mountains, Siberia
Thanks, but this plugin did not impress to me. Such sound can be created without cellular automata, for example by means of the generator of accidental values.VariKusBrainZ wrote:ConcreteFX went on to code Rob Papens plugins
http://www.vst4free.com/free_vst.php?pl ... ll&id=1959
Interesting sounds make plugins such as Nyr Sound Chaosynth, which became a genre legend.
¤ stone-voices.ru ¤
- KVRAF
- 10174 posts since 16 Dec, 2002
I know it, hasnt been developed in over 10 years if I recallvasyan wrote:Thanks, but this plugin did not impress to me. Such sound can be created without cellular automata, for example by means of the generator of accidental values.VariKusBrainZ wrote:ConcreteFX went on to code Rob Papens plugins
http://www.vst4free.com/free_vst.php?pl ... ll&id=1959
Interesting sounds make plugins such as Nyr Sound Chaosynth, which became a genre legend.
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- KVRian
- 826 posts since 28 Oct, 2014
There's always this, for glitchy drum sounds.
https://www.native-instruments.com/en/r ... how/10649/
https://www.native-instruments.com/en/r ... how/10649/
- KVRist
- 418 posts since 17 Feb, 2013 from Sayan Mountains, Siberia
You did not understand me. I am not interested in the existing plugins.
Watch the previous posts:
Watch the previous posts:
P.S. Cellular automata, neural networks and genetic algorithms - the main directions of creation of the future musicvasyan wrote:This subject rather interesting. Probably since then nothing changed.![]()
It is time to begin VST development of cellular automata![]()
What any ideas?
¤ stone-voices.ru ¤
