One Synth Challenge #106: FB-3100/3200/3300 by Full Bucket Music (Jasinski Wins!)
- KVRAF
- 2483 posts since 22 Sep, 2016
- KVRAF
- 1950 posts since 17 Jun, 2005
Taron, your track even in its WIP state might be my favorite out of all your OSCs ever. It's really beautiful and expertly produced.
Btw the Commodore 64 was mentioned this OSC round, and I know at least you here are similarly fond of that bugger
, did you already see this one? viewtopic.php?f=1&t=496212 ... Tested it today, it's now spot on!
Btw the Commodore 64 was mentioned this OSC round, and I know at least you here are similarly fond of that bugger
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- KVRist
- 52 posts since 24 Oct, 2017
I'm having problems with these synths losing presets or changes. Sometimes when I load my lmms project everything is fine but sometimes the synths are back to the presets! very annoying
- KVRAF
- 2237 posts since 29 Sep, 2011
Same here, after I add the 256th instance, something goes horribly wrong...Deanodirector wrote:I'm having problems with these synths losing presets or changes. Sometimes when I load my lmms project everything is fine but sometimes the synths are back to the presets! very annoying
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- KVRian
- 801 posts since 1 Dec, 2016
It's reminding me of Soft Cell] Peter:H [ wrote:It's finally here - It's Update 6
https://soundcloud.com/p-e-t-e-r-h/its
It's a contribution
It's raw, it's unpolished, it's whatever you like
It's done with Cubase 9.5 Pro
It's only FB3200, just two FB3300
It's about 25 instances overall
It's many patches by me and myself ; it's some stock presets used as well
It's a hell lot of Cubase FX thrown on top of it to make it somehow "sound" to me ears
It's yours now
- tl;dl: For the listener with less patience: Please jump to listen from 1:00 -
Just a touch of EQ and a tickle of compression
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- KVRist
- 52 posts since 24 Oct, 2017
lol another issue in another DAW! Soloing a track in Podium sets the final knobs of all other instances to 0 and they have to be reset manually.
- KVRAF
- 2237 posts since 29 Sep, 2011
There's a beta version that should fix most of the preset loading issues you guys are seeing: https://tinyurl.com/kmdt8pyDeanodirector wrote:lol another issue in another DAW! Soloing a track in Podium sets the final knobs of all other instances to 0 and they have to be reset manually.
- KVRAF
- 2483 posts since 22 Sep, 2016
It's Soft Cell - Really!? Not as intended, but nevertheless I take this as complimentTheNeverScene wrote:It's reminding me of Soft Cell] Peter:H [ wrote:It's finally here - It's Update 6
https://soundcloud.com/p-e-t-e-r-h/its
It's a contribution
It's raw, it's unpolished, it's whatever you like
It's done with Cubase 9.5 Pro
It's only FB3200, just two FB3300
It's about 25 instances overall
It's many patches by me and myself ; it's some stock presets used as well
It's a hell lot of Cubase FX thrown on top of it to make it somehow "sound" to me ears
It's yours now
- tl;dl: For the listener with less patience: Please jump to listen from 1:00 -
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- KVRist
- 247 posts since 1 Oct, 2015
z.prime wrote:There's a beta version that should fix most of the preset loading issues you guys are seeing: https://tinyurl.com/kmdt8pyDeanodirector wrote:lol another issue in another DAW! Soloing a track in Podium sets the final knobs of all other instances to 0 and they have to be reset manually.
Thanks for the link but this version doesn't work here.
Glad to see you here again and black belt Jasinski too.
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- KVRist
- 51 posts since 16 Sep, 2016
https://soundcloud.com/pilotredsun/pilo ... 00/s-ATty2
pilotredsun - goner 3100
DAW: FL Studio 11 Signature Bundle
Instruments:
26x FB-3100
1x FB-3200
2x FB-3300
Effects:
A1 Stereo Control
Fruity Parametric EQ 2 x14
Fruit Fast LP
LoudMax
Maximus x2
Fruity Limiter
Ambient Reverb x5
Fruity Wave Shaper x5
CamelCrusher x3
Fruity Blood Overdrive x6
Klanghelm IVGI
Filter Bank v3
HY-MBDrive x6
Soundgoodizer x5
EliteReducer2
EQUO x2
Sleepy-Time Records Transient x2
Amplio 2
CMT Bitcrusher
Fruity Stereo Enhancer x2
Fruity Reeverb 2
pilotredsun - goner 3100
DAW: FL Studio 11 Signature Bundle
Instruments:
26x FB-3100
1x FB-3200
2x FB-3300
Effects:
A1 Stereo Control
Fruity Parametric EQ 2 x14
Fruit Fast LP
LoudMax
Maximus x2
Fruity Limiter
Ambient Reverb x5
Fruity Wave Shaper x5
CamelCrusher x3
Fruity Blood Overdrive x6
Klanghelm IVGI
Filter Bank v3
HY-MBDrive x6
Soundgoodizer x5
EliteReducer2
EQUO x2
Sleepy-Time Records Transient x2
Amplio 2
CMT Bitcrusher
Fruity Stereo Enhancer x2
Fruity Reeverb 2
Last edited by pilotredsun on Wed Dec 13, 2017 1:45 am, edited 1 time in total.
- KVRAF
- 2237 posts since 29 Sep, 2011
Cheers for the submission. But I should point out magware is not allowed; I'm sure there's another free transient plugin to swap it out with.pilotredsun wrote:ComputerMusic Snap x2
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- KVRist
- 51 posts since 16 Sep, 2016
Gotcha, I'll fix and reupload tomorrowz.prime wrote:Cheers for the submission. But I should point out magware is not allowed; I'm sure there's another free transient plugin to swap it out with.pilotredsun wrote:ComputerMusic Snap x2
- KVRAF
- 1950 posts since 17 Jun, 2005
Here is the Soundcloud upload of my track with one instance of FB-3100
, as heard on the video some days ago:
https://soundcloud.com/guenooni/guenon- ... ynthesizer
I promised to describe the process behind this retro influenced experiment somewhat. The way I initially planned it out was, I tried out different passages and grooves as if I was dealing with a completely monophonic "beeper" synth without dynamic control or filters - not unlike the IBM PC speaker of yesteryears. If someone here remembers what the music and sound effects were on old Apogee titles on the PC, without a sound card, that's exactly the approach I started with. At this point I didn't want to overlap notes but instead construct variance inside one monophonic line by manipulating pitch and timing in sequential manner alone, for example like this. The kick-like dips down are made with MIDI pitch control, and similarly the "percussive" blips made with short notes never actually overlap any other note:
https://soundcloud.com/guenooni/extreme ... -1/s-4lEMy
For more variance, to give an impression of independent elements having a dialogue of sorts, I automated the oscillator waveform, so when applied to the above test:
https://soundcloud.com/guenooni/extreme ... -2/s-xO3nW
When the overall sound was properly retro and varied enough, still strictly a monophonic line done with those methods, I started adding movement and polyphony. As the important advantage of FB-3100, when compared to a monosynth, was that I could actually trigger overlapping notes, I figured the end result would sound more than a sum of its parts if I got it to a good start as a monophonic line (Apogee style) and then emphasized certain things after that via polyphony.
That's when I added low notes for bass, movement through filter automation, and emphasis on the rhythmic elements by automating the amplitude modulation.
https://soundcloud.com/guenooni/extreme ... -3/s-V8bm6
When I felt like the proof of concept sketches had enough weight in the different elements and registers for a polished end result to be interesting, I started arranging it. Every time an element is added, it needs to work with the existing timing and automation, of course, as everything uses the one oscillator, with the one chosen waveform, and the particular AM waveform + amount, filter, pitch bend and so on, at any given moment, at the same time.
After that, it's very much about finding the sweet spots of what can be done by combining everything into an arranged whole, without any severe meltdowns
. Finding out which sound colors happen when sequencing overlapping events given the above restrictions, at which cutoff levels they work best, and so on. The flaky and sometimes even a bit fragile sound, with a lot of static and other artifacts... sounded like it was appropriate for the setting, so I welcomed all of that instead of trying to suppress it. [Edit: I am of course talking about the sound resulting from my stylistical and technical decisions here, the sound of FB-3100 itself is top notch ; ) ]
There is certainly a nod at the SID sound in this, and I was going to mention some specific methods I used in the automation, based on stuff familiar from the good old Commodore 64; turns out, Mike Clarke, the author of the fab INSIDIOUS 6581 SID-emulating Reaktor ensemble has written about all of that in his blog quite recently. So for that stuff I'm just going to link you there, see especially the "Smashing sounds together" part here: https://insidious6581.blogspot.fi/2016/ ... sound.html
So at the end of the day, it's a combination of planning, listening, reflecting upon the listening and then planning again, and a bunch of:


https://soundcloud.com/guenooni/guenon- ... ynthesizer
I promised to describe the process behind this retro influenced experiment somewhat. The way I initially planned it out was, I tried out different passages and grooves as if I was dealing with a completely monophonic "beeper" synth without dynamic control or filters - not unlike the IBM PC speaker of yesteryears. If someone here remembers what the music and sound effects were on old Apogee titles on the PC, without a sound card, that's exactly the approach I started with. At this point I didn't want to overlap notes but instead construct variance inside one monophonic line by manipulating pitch and timing in sequential manner alone, for example like this. The kick-like dips down are made with MIDI pitch control, and similarly the "percussive" blips made with short notes never actually overlap any other note:
https://soundcloud.com/guenooni/extreme ... -1/s-4lEMy
For more variance, to give an impression of independent elements having a dialogue of sorts, I automated the oscillator waveform, so when applied to the above test:
https://soundcloud.com/guenooni/extreme ... -2/s-xO3nW
When the overall sound was properly retro and varied enough, still strictly a monophonic line done with those methods, I started adding movement and polyphony. As the important advantage of FB-3100, when compared to a monosynth, was that I could actually trigger overlapping notes, I figured the end result would sound more than a sum of its parts if I got it to a good start as a monophonic line (Apogee style) and then emphasized certain things after that via polyphony.
That's when I added low notes for bass, movement through filter automation, and emphasis on the rhythmic elements by automating the amplitude modulation.
https://soundcloud.com/guenooni/extreme ... -3/s-V8bm6
When I felt like the proof of concept sketches had enough weight in the different elements and registers for a polished end result to be interesting, I started arranging it. Every time an element is added, it needs to work with the existing timing and automation, of course, as everything uses the one oscillator, with the one chosen waveform, and the particular AM waveform + amount, filter, pitch bend and so on, at any given moment, at the same time.
After that, it's very much about finding the sweet spots of what can be done by combining everything into an arranged whole, without any severe meltdowns
There is certainly a nod at the SID sound in this, and I was going to mention some specific methods I used in the automation, based on stuff familiar from the good old Commodore 64; turns out, Mike Clarke, the author of the fab INSIDIOUS 6581 SID-emulating Reaktor ensemble has written about all of that in his blog quite recently. So for that stuff I'm just going to link you there, see especially the "Smashing sounds together" part here: https://insidious6581.blogspot.fi/2016/ ... sound.html
So at the end of the day, it's a combination of planning, listening, reflecting upon the listening and then planning again, and a bunch of:

Last edited by Guenon on Fri Dec 15, 2017 1:06 am, edited 3 times in total.

