Vertion wrote:I love this GUI graphics stuff, I forgot how fun it was...
Are you using https://www.alienskin.com/eyecandy/?
Vertion wrote:I love this GUI graphics stuff, I forgot how fun it was...
No. But you are in the ballpark. Hey now, now I know I have something, let me make a few skins and buy a few sandwiches for the family before I give away my trade secrets. Then I will release a video with my droning on and on on how to get the shadows right, but I will do my best to do a Mr. Worrall impression to keep it interesting. Least to say, save your pennies on all the 3D programs, Blender does a great job, combined with a rather large set of freeware photo-realistic renderers, there is no need to spend money... might I also recommend Sculptris for the more organic model fan, as well as Awesome Bump, and countless other freeware utilities The 2D program I am using costs a little more than 100 bucks, so either way I recommend saving your pennies. Also, unless you have a raw GI, use a hemisphere light dome with shadow mapping on.. it's much faster for animations and still gets the job done.V0RT3X wrote:Are you using https://www.alienskin.com/eyecandy/?
No need to give away trade secrets, I was just curious. It would be nice to see a tutorial on GUI design though in the style of Mr. Worrall.Vertion wrote:No. But you are in the ballpark. Hey now, now I know I have something, let me make a few skins and buy a few sandwiches for the family before I give away my trade secrets. Then I will release a video with my droning on and on on how to get the shadows right, but I will do my best to do a Mr. Worrall impression to keep it interesting. Least to say, save your pennies on all the 3D programs, Blender does a great job, combined with a rather large set of freeware photo-realistic renderers, there is no need to spend money... might I also recommend Sculptris for the more organic model fan, as well as Awesome Bump, and countless other freeware utilities The 2D program I am using costs a little more than 100 bucks, so either way I recommend saving your pennies. Also, unless you have a raw GI, use a hemisphere light dome with shadow mapping on.. it's much faster for animations and still gets the job done.V0RT3X wrote:Are you using https://www.alienskin.com/eyecandy/?
It's easy to do photography for such a stop-motion idea.. you need to keep quite a distance to flatten out the perspective though, and some decent 3-point lighting. Also, given that we are talking about a real GUI, all photography should be given maximum contrast for user visibility, which can be treated by using rim-lighting along with patchwork contrast enhancement (localized levels adjustments) and a fair amount of local histogram equalization to bring out natural detail.
By RAW format, I assume you are referring to Canon RAW formats and the like, I'm a little short on change for a Hasselblad. I keep my shots metered and color calibrated, and of course, in RAW format. I used to have my screen full gamut with high precision calibration in a grey painted room.. with my wacom under my arm.. but I moved on to green vegetables and musical programming... now I've gained a bunch of synthesizers, and more additions to the family.V0RT3X wrote: For the photography, it would probably be best to shoot in a raw format so you could grade the footage properly. I doubt it would be too difficult.
So these are shots of your own hardware project?! Amazing!ssp1 wrote:just joined and saw this thread, i love the renders of some synth plugins.
A few years ago Motu released BPM which was an mpc drum machine style plugin. Everyone was expecting hardware but it was just a plugin. There was no controller because "it would cost too much and wasn't possible" were the answers to many peoples questions.
So i built one...
still using it after many years
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