What makes analog so analog?

Anything about MUSIC but doesn't fit into the forums above.
Post Reply New Topic
RELATED
PRODUCTS

Post

Rabid wrote:There is no logic
True.
or creativity to English syntax.
:?:
Someone shot the food. Remember: don't shoot food!

Post

I meant that in the context of diagramming sentences in grammar class. I always tried to be creative. I failed. ... In many ways. :(

:D

Robert
All I need to be happy is one more VSTi.

Post

valley wrote:lot of sense otherwise does it? "why does analogue sound so analogue?" Analogue in comparison to what?
don't worry, fruity loops rox, fan-boy. I was just being pedantic. :P :D
resistors are futile you will be simulated
Soundcloud
T4M

Post

Just realized that my last post seemed maybe a little harsh if it is taken seriously, and I want to assure you, Valley, that I WAS joking with you. Just feelin' a little cantankorous (sic?) but I didn't mean it seriously.
:D
resistors are futile you will be simulated
Soundcloud
T4M

Post

Rabid wrote:I meant that in the context of diagramming sentences in grammar class. I always tried to be creative. I failed. ... In many ways. :(

:D

Robert
Why not go try being creative with your punctuationor declarations in C/C++ :) It's worse than english... the consequences are deadly!

Post

I’m not sure why but that did not bother me as much as instantiating variables in Ada. :? At least Ada did not allow you to exceed the bounds of an array. In fact, Ada is the first programming language I used that allowed varable size arrays.

(Edit - Sorry, I'll put it back and more. You must have made a quick reply. :) )

For others reading this, no I have not lost it. Read the next post.

In college I did my best programming when paired with a classmate who was great with syntax. I was a prolific coder with a big imagination. He would handle global variables and wrote a lot of functions. Then I would debug while he documented. We made a great pair behind the computer and did a lot of projects for the professors.

Robert
Last edited by Rabid on Wed Sep 08, 2004 3:42 am, edited 2 times in total.
All I need to be happy is one more VSTi.

Post

Rabid wrote:I’m not sure why but that did not bother me as much as instantiating variables in Ada. :? At least Ada did not allow you to exceed the bounds of an array. In fact, Ada is the first programming language I used that allowed varable size arrays.

Robert
Im always best with someone who's good with oop ;) I rock on syntax oddly enough.

you changed your message on me though. grrr.

Post

Hey everyone, sorry I got in on this topic late (I came as soon as I heard, honest!). Here's the definitive answer:

Analog sounds like analog because of the analog-fairy dust (inside the capacitors, transmatrons, etc.).

Post

Sadly, that's one of the best attempts I've seen to really try a new angle on this in a while. Ugh...

Post

To the few of you who have mentioned analog / digital hybrid synths; could you mention the names again, but this time, give a bit of a mini review.

What parts were digital? What parts were analog? Did you like the sounds that came out of it?

I think a little research into some realworld stuff would help a lot more then watching these guys debate about accounting.

And just for the record, the fractions of a penny scam was also used in Officespace.

Post

I just wake up and this thread got boring. Lots of BS, but not funny ones. Filters in CD players? Not enough bass in VSTi's? Reminds me of hosts wars: 'host X has more bass than host Y I tell you!'. It would take some of you 10 min to learn the basics of DSP on the net, and understand all this better, rather than posting stupid things.

And yes a plugin can sound better at higher sampling rates. It also can sound the same at lower ones if done correctly. Just think of your 3D card: you can switch antialiasing/oversampling on, or switch to a higher resolution. If you play something in 800x600 it might look like shit, now if you play it with oversampling, it's still 800x600 and will look better, like running at a higher resolution. In fact, internally it might be running at a higher resolution, then downsampled (although not every 3D card uses the same method).
In a synth, you can use oversampling to reduce aliasing, but there are many other tricks to produce alias-free oscillators (but oscillators are not the only things that can alias).
Finally a synth can also sound *different* at higher sampling rates, because it can be tricky to adapt DSP to work the same at all samplerates.

Post

And just for the record, the fractions of a penny scam was also used in Officespace.
now that's it, thornemaelstrom, plz go hijack another thread than your own, and stop being off-topic :)

Post

Svante..... before you take the piss too much. I never said it was a scientific experiment. It was just a basic example. The minimoog was set at the same db loudness and the same pitch with the same sawtooth waveform on the osc as was the aturia minimoog v. This was all coming through my Mackie HR-824's out of an Emu 1820m soundcard.

The analog was far superior is energy....energy enough to shake the door far easier at a lower volume than the vsti. In fact forget the door thing seeing as you're being so picky. Use your ears, vsti's never have anywhere near the same energy at the same volume. It's one thing being a scientist about it....being a musician/engineer is another :D
"And if I live in wonderland...I'm better off this way..."

Post

Here's something I did just for the kicks:

http://www.koti.org/basstation/

I compared the real thing to the vst-i version. Everybody can draw their own conclusions, I know where I stand :)
-- Sami

Post

What a thread. Dear lord...

1st part - disclaimer: this doesn't commit anything valuable to the thread whatsoever. I shouldn't, but I can't resist, the following is just hilarious:
I just wake up and this thread got boring. Lots of BS, but not funny ones. *snip* It would take some of you 10 min to learn the basics of DSP on the net, and understand all this better, rather than posting stupid things.
And from several pages before...
While people care about dithering & other BS like that
And I apologize for this. The only reason I even noticed this was because Gol's postings are amongst the ones I considered worth reading.

2. part - something useful instead

I have the webspace, I have the time, I have the skills for doing it. So, how about the suggested thing where people play the same midi clip on their hardware and software synths, these are put online and people can then guess what is what? :) I don't feel like arguing about the details (sound formats, what sorta midi clip and so on), feel free to argue about those. But I can do the technical part, as well as provide some audio examples from a bunch of gear.

Sorta like "put your money where your mouth is" for once... :P I know, the most active posters will propably just respond with something like "waste of time" and so on... but the opportunity for pulling this off is here and now. I for one would be interested to see some results, especially from all the diehard analog fans =)

So... what's it gonna be?

Regards,

JMH
Now available with added Inherently Suspect Justification!

Post Reply

Return to “Everything Else (Music related)”