Yes.hivkorn wrote:Can you load 32 bit instrument with cubase 64 bit ?
DDMF Metaplugin v3
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- KVRist
- 297 posts since 3 Dec, 2009 from Cologne, Germany
- KVRist
- 419 posts since 11 Jan, 2014
At least they are working in it. They haven't replied to me at all, I won't be purchasing this until it works as expected. It is a really strange design choice by them, no other multi output plugin I've ever used has these issues. It seems they have created a problem for themselves when there was no need tosampliist wrote:I've gotten a reply and they said they are working on a fix for the metasynth to act as stereo plugin. Not sure how if they are working on supporting more multi out channels, though.RobGee wrote:I tried the demo of V.3 this weekend and encountered the same issue in Cubase 9. I've emailed support but haven't heard anything back. I'm not sure why it doesn't work the same way as other multi output instruments do such as Falcon and Kontakt.sampliist wrote:Hey.. Recently picked up metaplugin and have a few thoughts/questions.
When using the metasynth in Cubase, is there anyway to only load a stereo instance? Right now I can only load a surround instance and that changes the whole Cubase mixer to be in surround mode. I haven't been able to find a solution yet, if anyone knows that would be great. Typically, Kontakt (for example) allows you to adjust the amount of channels by Metasynth doesn't seem to have that option.
This is adeal breaker for me as you can't easily route stuff to separate channels for additional processing or send stuff out to other effects channels you may have running in your project.
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- KVRist
- 49 posts since 5 Jul, 2010
VST3 version is working for multiple outputs within Cubase now (just like Kontakt).RobGee wrote:At least they are working in it. They haven't replied to me at all, I won't be purchasing this until it works as expected. It is a really strange design choice by them, no other multi output plugin I've ever used has these issues. It seems they have created a problem for themselves when there was no need tosampliist wrote:I've gotten a reply and they said they are working on a fix for the metasynth to act as stereo plugin. Not sure how if they are working on supporting more multi out channels, though.RobGee wrote:I tried the demo of V.3 this weekend and encountered the same issue in Cubase 9. I've emailed support but haven't heard anything back. I'm not sure why it doesn't work the same way as other multi output instruments do such as Falcon and Kontakt.sampliist wrote:Hey.. Recently picked up metaplugin and have a few thoughts/questions.
When using the metasynth in Cubase, is there anyway to only load a stereo instance? Right now I can only load a surround instance and that changes the whole Cubase mixer to be in surround mode. I haven't been able to find a solution yet, if anyone knows that would be great. Typically, Kontakt (for example) allows you to adjust the amount of channels by Metasynth doesn't seem to have that option.
This is adeal breaker for me as you can't easily route stuff to separate channels for additional processing or send stuff out to other effects channels you may have running in your project..
- KVRAF
- 10128 posts since 16 Dec, 2002
I only bought it today and am sure Ive read it doesnt, but I just managed to using the Sendit plugins and generated some major feedback screech but now cant reproduce ityellowmix wrote:Does this allow feedback routing?
Plogue Bidule does though
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- KVRian
- 595 posts since 8 May, 2006
just wanted to mention that i've just recently started migrating to 64-bit, been very worried about losing the use of some favorite 32-bit VSTs and for some reason am not sure about 'jBridge'. using the demo, i've found that Metaplugin seems to have them working well in 64-bit Ableton Live and Maschine (Windows 10). very happy with it so far, though there's a few things i'm not too thrilled about (mostly GUI related). even just as a 32-bit bridge it's worth the money for me, even better seeing this sale. glad i did, i'd better pick it up now.
i did notice that it seems glitchy when trying to move the VST knobs with the linked automation controls, but i need to test it more.
i did notice that it seems glitchy when trying to move the VST knobs with the linked automation controls, but i need to test it more.
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- KVRian
- 817 posts since 28 Oct, 2014
It seems not. I emailed and apparently the upgrade offer expired three weeks ago (I don't recall receiving an email about this, although the developer told me he sent one out).Photo_G wrote:Does the half-price sale also apply to upgrades from Metaplugin v2?
G
- KVRist
- 419 posts since 11 Jan, 2014
Thanks for that, just got the deal for %50 offsampliist wrote:VST3 version is working for multiple outputs within Cubase now (just like Kontakt).RobGee wrote:At least they are working in it. They haven't replied to me at all, I won't be purchasing this until it works as expected. It is a really strange design choice by them, no other multi output plugin I've ever used has these issues. It seems they have created a problem for themselves when there was no need tosampliist wrote:I've gotten a reply and they said they are working on a fix for the metasynth to act as stereo plugin. Not sure how if they are working on supporting more multi out channels, though.RobGee wrote:I tried the demo of V.3 this weekend and encountered the same issue in Cubase 9. I've emailed support but haven't heard anything back. I'm not sure why it doesn't work the same way as other multi output instruments do such as Falcon and Kontakt.sampliist wrote:Hey.. Recently picked up metaplugin and have a few thoughts/questions.
When using the metasynth in Cubase, is there anyway to only load a stereo instance? Right now I can only load a surround instance and that changes the whole Cubase mixer to be in surround mode. I haven't been able to find a solution yet, if anyone knows that would be great. Typically, Kontakt (for example) allows you to adjust the amount of channels by Metasynth doesn't seem to have that option.
This is adeal breaker for me as you can't easily route stuff to separate channels for additional processing or send stuff out to other effects channels you may have running in your project..
