Airwindows Voice Of The Starship: AU & Mac/Windows/Linux VST

VST, AU, etc. plug-in Virtual Effects discussion
jinxtigr
KVRian
798 posts since 7 Apr, 2007 from Bellows Falls, VT

Post Sun Feb 18, 2018 6:50 pm

https://www.youtube.com/watch?v=hDFkztXNGeI

TL;DW: Deep noise tone source.

VoiceOfTheStarship

I won't get into too much detail here: I'm sick again and the video hopefully explains things. Just: this is the core of Noise, in maybe a more approachable form. (I'd love to see this in VCV Rack, it'd be a good low-frequency wander for LFOs and things)

It lets you go from regular noise to deep dark noise to purely subsonic rumble. I also used this algorithm for background ambience in my game Counterpart. Now it's open source under the MIT license, so other game projects can have algorithmic noise (better and more flexible than wave files)

This work is supported by my Patreon. And now I will go and try to sleep and rest. <3

funky lime
KVRian
1196 posts since 17 Sep, 2002

Re: Airwindows Voice Of The Starship: AU & Mac/Windows/Linux VST

Post Mon Feb 19, 2018 11:21 am

Cool, and great name too. This ought to be fun with using a sidechained gate setup to add some intergalactic rumble to drums, maybe using signal amplitude to modulate the filter so that harder hits give deeper noise. Thanks for sharing!

eytanmich123
KVRist
152 posts since 21 Apr, 2010

Re: Airwindows Voice Of The Starship: AU & Mac/Windows/Linux VST

Post Tue Feb 20, 2018 1:40 am

Is there a downside to stacking multiple instances one upon another ? (even with different algos)

Because it seems to me the subtle nature of the processing (and the extremely small footprint) can yield great results with (what seems to be) no penalty.

jinxtigr
KVRian
798 posts since 7 Apr, 2007 from Bellows Falls, VT

Re: Airwindows Voice Of The Starship: AU & Mac/Windows/Linux VST

Post Tue Feb 20, 2018 2:52 am

eytanmich123 wrote:Is there a downside to stacking multiple instances one upon another ? (even with different algos)

Because it seems to me the subtle nature of the processing (and the extremely small footprint) can yield great results with (what seems to be) no penalty.
I don't see why there would be. Go ahead, should be fine. They'd each have their own random generators and filtration.

dark water
KVRian
971 posts since 2 Jun, 2016

Re: Airwindows Voice Of The Starship: AU & Mac/Windows/Linux VST

Post Tue Feb 20, 2018 4:50 am

Voice Of The Starship is high quality and very useful Chris, so cheers.
(I've also been checking out a few of your other plugins, which are also top quality and very generous).

User avatar
Autobot
KVRian
548 posts since 27 Mar, 2013

Re: Airwindows Voice Of The Starship: AU & Mac/Windows/Linux VST

Post Thu Mar 15, 2018 7:31 am

nevermind
I grew up on a junkyard, where I started to feed from hubcaps and bumpers

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