Fathom Synth Development Thread

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Fathom Synth$32.00Buy

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FathomSynth wrote:I will be starting design work shortly on the new Fathom Sampler.

This will be the sampler to end all samplers.
So if I understand correctly, it'll be a new plugin instead of feature in Fathom?

And I have one other feature in my mind.. Possibility to automate/control playhead with MSEG.
So it could make scratching, modulate the play direction and speed with single envelope.

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+ Formats: SF2, SFZ, AKP (Akai), Emu Emulator X, Propellerheads Recycle, Native Instruments Kontakt *(nki)
+ drum mode

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future-bit wrote:+ Formats: SF2, SFZ, AKP (Akai), Emu Emulator X, Propellerheads Recycle, Native Instruments Kontakt *(nki)
+1 for SF2 and Emu Emulator X format support. That would be an instant buy feature for me.
Instrumental synthwave/synthpop with classical elements: https://www.feiyr.com/x/CaMResonance2022

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I think you touched on this but just to clarify.

The ability to record stereo input direct or from another track.
Drag n drop from DAW arranment area

I also find some of Peter"s ideas to be very forward thinking
We jumped the fence because it was a fence not be cause the grass was greener.
https://scrubbingmonkeys.bandcamp.com/
https://sites.google.com/view/scrubbing-monkeys

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Hi fathom

These are the features i would love to see in the sampler implementation of the lovely fathom synth.

SFZ Import : This is a must have. Almost every major sampler or synths with samplers (from Alchemy to Synthmaster) are now supporting SFZ. There is no excuse for not having this.

SFZ Export : as far as I know only bliss sampler supports sfz export, there is no synth(afaik) in the market that supports sfz export. sfz mappings need to be manually created by editing a text file which is a slow process. Having drag and drop way to first create mappings in fathom sampler then export the mappings in sfz format would be a great plus for creating sfz mappings for sfz supported samplers/synths.

VSTi Sampling : bliss, directwave and renoise/redux are the only samplers that support vsti sampling. Add sfz export on top of that, fathom sampler can be turned into a powerful sampling workstation, first sample vsti > export as sfz. VSTi sampling can be very helpful for cpu hungry patches. This feature can be very interesting too, load other vsti, sample it’s patch and muck with that sound in fathom and extension of vst hosting inside fathom can be used as a patcher/chainer like MUX modular.

If you successfully implement all these feature, you can even create a separate sampler product from this module which could be very useful for creating, importing and exporting sfz instruments from VSTis.

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Sounds great ... from a technical point of view I think that you need to give us as much control over velocity layers as possible ... essential for drum samples, but also thinks like pianos too - it would be great to have a nice intuitive way to map incoming velocity info towards the velocity layers. Basically getting different timbres out for different velocity ranges.

I like the idea of being able to have different envelopes for different mappings too ... consider a real piano (boring I know), but after a certain note the damping is removed. Also, I wonder if the idea of the overstrung piano could be used to add in extra harmonics, depending on which strings are ringing, basically some form of sympathetic vibration/colouration.

If all the above is rubbish, please just ignore.

Looking forward to driving this thing. Awesome work.

dB

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Perfect, this is exactly the kind of responses I'm looking for.
So thanks everyone for responding so quickly.
I think everything mentioned aligns very well with what I had in mind,
plus some ideas I had not thought of.

Also I forgot to mention, there will be unlimited number of user defined single cycle pull points in long samples so you can use a graphical interface to choose points in the sample to pull any number of single cycles with sample accuracy at the edges of each. Then you will able to morph between these single cycles in any order both linearly and in two dimensions. The entire sample will essentially function as one big wave table.

Also, the units for anything done to the sample such as zones and cross fades will be in seconds, beats or individual samples.

Also, everything will be done generically so if you apply an envelope to the entire sample you can assign that envelope to any parameter such as volume, speed, play direction etc.

You will also be able to use the sample itself as a modulator for any other parameter in the instrument using the time axis and sample amplitude as the modulator value.

EDIT: Scrubbing Monkeys, Yes, it will have re-sampling ability from inside Fathom, and if possible externally. Drag and drop for sure, and automatic folder import.

It will for sure support SFZ.

Also the entire sample layering system will be generic so if you get everything defined, such as midi note, velocity layers, loop points, evenlopes etc, you will be able to import a completely different set of samples and everything will be automatically applied to the new set of samples. Then you will be able to save both sample collections and generic parameters as two separate entities.

Edit: For financial reasons it will be sold as a separate purchase such as "Fathom Platnum Edition" but if you buy it, it will include the existing Fathom, so it will function as one entire instrument not as a separate plugin.

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FathomSynth wrote:For financial reasons it will be sold as a separate purchase such as "Fathom Platnum Edition"
Upgrade price for the owners of the original?

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There will be a discount price for anyone who already bought Fathom,
equal to the original price plus an additional discount.

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@ FathomSynth
Sounds really interesting!
Are you going to develop Windows then Mac version like you did for Fathom Synth?

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Everything works now for both Windows and Mac so that will always be true for all future development including the Sampler.

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@FathomSynth
Multi layered sampling from VST instruments (like discoDSP Bliss and Image-Line DirectWave) with the possibility to save to SFZ, and individual WAV files for further editing. Is this something you have planned? :)
Mac Mini M4 Pro | 14 Cores (10P/4E) | 48GB RAM | Studio One | Reason | Bitwig Studio | Logic Pro | FL Studio | Cubase Pro | Waveform | Reaper | Renoise | ~1000 VSTs/AUs | ~350 REs

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starflakeprj wrote:@FathomSynth
Multi layered sampling from VST instruments (like discoDSP Bliss and Image-Line DirectWave) with the possibility to save to SFZ, and individual WAV files for further editing. Is this something you have planned? :)
that feature alone would make it worth buying it for me... :D add sampling chained multiple vsts on top of that would make it invisible :love: :love: :love:

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Looking forward to the release, for sure an instabuy!

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So when can we expect an early beta that we can start sending you some money? :D

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